Player Matchup

Thanatos
Thanatos
Artur Red D
Thanatos
Level 28
God Stats
10W - 12L
1,274 SR
Queue Stats
239W - 235L
1,439 Elo+
Solo
Sun Wukong
Sun Wukong
BAEZ43
Sun Wukong
Level 28
God Stats
99W - 78L
1,458 SR
Queue Stats
99W - 80L
1,363 Elo+
Solo
Cupid
Cupid
Bigotesmoon
Cupid
Level 28
God Stats
31W - 35L
1,539 SR
Queue Stats
180W - 193L
1,448 Elo+
Party 1
Hel
Hel
ChemaFrao
Hel
Level 26
God Stats
5W - 3L
1,733 SR
Queue Stats
18W - 26L
1,414 Elo+
Solo
Cerberus
Cerberus
FREDDY257
Cerberus
Level 28
God Stats
36W - 26L
1,716 SR
Queue Stats
152W - 164L
1,458 Elo+
Party 1
Team Averages
Level 28
1,544 SR
1,424 Elo+

VS

Team Averages
Level 20
1,441 SR
1,405 Elo+
Izanami
Izanami
Blutengel626
Izanami
Level 22
God Stats
40W - 40L
1,398 SR
Queue Stats
213W - 260L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Kayrina
Danzaburou
Level 24
God Stats
19W - 20L
1,544 SR
Queue Stats
122W - 129L
1,423 Elo+
Party 2
Sol
Sol
RANtheMANREK
Sol
Level 28
God Stats
28W - 21L
1,495 SR
Queue Stats
119W - 128L
1,385 Elo+
Party 2
Ymir
Ymir
UrbanBuffalo65
Ymir
Level 5
God Stats
2W - 2L
1,268 SR
Queue Stats
57W - 59L
1,320 Elo+
Solo
Khepri
Khepri
zlOrbitaLlz
Khepri
Level 19
God Stats
13W - 10L
1,500 SR
Queue Stats
32W - 29L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Artur Red D
Thanatos
20
12 / 1 / 22
15,104
1,259
23,152
17,126
8,503
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
BAEZ43
Sun Wukong
19
4 / 6 / 16
11,461
955
8,992
16,194
9,523
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
15 / 1 / 20
14,857
1,238
35,885
17,335
7,943
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
8 / 4 / 26
13,213
1,101
15,056
18,141
11,459
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
FREDDY257
Cerberus
19
5 / 3 / 20
12,709
1,059
17,591
22,412
22,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

185

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blutengel626
Izanami
19
5 / 7 / 9
13,101
1,092
24,626
15,237
6,088
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Kayrina
Danzaburou
18
3 / 10 / 9
11,988
999
21,082
20,399
7,569
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 10 / 7
12,812
1,068
26,558
25,608
9,259
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
0 / 10 / 12
10,636
886
6,814
22,996
23,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Khepri
18
1 / 7 / 12
11,085
924
6,570
21,858
30,058
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
64
44
Kills
15
15
Deaths
44
104
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Artur Red D
Thanatos
12
1
22
23
W
Sun Wukong
BAEZ43
Sun Wukong
4
6
16
2
W
15
1
20
25
L
Izanami
Blutengel626
Izanami
5
7
9
1.36
W
8
4
26
5.25
W
Cerberus
FREDDY257
Cerberus
5
3
20
5
L
Danzaburou
Kayrina
Danzaburou
3
10
9
0.75
L
6
10
7
0.95
L
0
10
12
0.6
L
Khepri
1
7
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,676
Damage
85,650
91,208
Taken
106,098
60,149
Mitigated
76,651
41,141
Healing
10,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Artur Red D
Thanatos
23,152
7,083
1,533
16,181
17,126
8,503
0
7,377
9,749
0
51,018
W
Sun Wukong
BAEZ43
Sun Wukong
8,992
4,048
411
693
16,194
9,523
0
6,927
9,267
0
19,310
W
35,885
26,752
174
5,502
17,335
7,943
0
10,060
7,275
0
62,281
L
Izanami
Blutengel626
Izanami
24,626
12,521
0
650
15,237
6,088
0
5,599
9,638
0
73,553
W
15,056
2,201
5,727
7,105
18,141
11,459
0
8,282
9,859
32,762
0
W
Cerberus
FREDDY257
Cerberus
17,591
1,098
0
3,815
22,412
22,721
0
5,953
16,459
36,196
0
L
Danzaburou
Kayrina
Danzaburou
21,082
8,170
0
1,658
20,399
7,569
0
8,225
12,174
0
46,852
L
26,558
8,101
431
7,455
25,608
9,259
0
5,648
19,960
42,176
1,513
L
6,814
1,542
0
0
22,996
23,677
0
7,245
15,751
12,222
0
L
Khepri
6,570
657
0
0
21,858
30,058
0
5,930
15,928
17,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,344
Gold Earned
59,622
248
Minions Killed
220
5
Camps Cleared
4
1,096,149
Distance Traveled
1,005,224
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
15,104
1,259
55
5
0
246,388
1
W
Sun Wukong
11,461
955
20
2
2
186,035
0
W
Cupid
14,857
1,238
68
6
2
236,920
0
L
Izanami
13,101
1,092
95
8
0
192,710
0
W
Hel
13,213
1,101
60
5
0
242,586
0
W
Cerberus
12,709
1,059
45
4
1
184,220
0
L
Danzaburou
11,988
999
54
5
2
200,279
0
L
Sol
12,812
1,068
45
4
2
204,425
0
L
Ymir
10,636
886
9
1
0
175,092
0
L
Khepri
11,085
924
17
1
0
232,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role