Player Matchup

Fafnir
Fafnir
BlutAshtear
Fafnir
Level 10
God Stats
7W - 8L
1,454 SR
Queue Stats
13W - 16L
1,354 Elo+
Party 2
Mercury
Mercury
Liust
Mercury
Level 26
God Stats
0W - 2L
1,268 SR
Queue Stats
317W - 301L
1,476 Elo+
Party 2
Anubis
Anubis
Pelanca22
Anubis
Level 25
God Stats
14W - 13L
1,497 SR
Queue Stats
16W - 16L
1,511 Elo+
Solo
Heimdallr
Heimdallr
dopezin
Heimdallr
Level 14
God Stats
5W - 6L
1,451 SR
Queue Stats
25W - 32L
1,398 Elo+
Party 2
Olorun
Olorun
xLaportax
Olorun
Level 4
God Stats
3W - 2L
1,699 SR
Queue Stats
89W - 64L
1,751 Elo+
Solo
Team Averages
Level 16
1,474 SR
1,498 Elo+

VS

Team Averages
Level 42
1,649 SR
1,533 Elo+
Medusa
Medusa
Hawk_TJH
Medusa
Level 29
God Stats
13W - 8L
1,459 SR
Queue Stats
137W - 161L
1,412 Elo+
Party 1
Sol
Sol
Heenara
Sol
Level 29
God Stats
3W - 0L
1,578 SR
Queue Stats
137W - 131L
1,432 Elo+
Solo
Erlang Shen
Erlang Shen
IgnatiusSłodki
Erlang Shen
Level 9
God Stats
4W - 2L
1,878 SR
Queue Stats
16W - 8L
1,812 Elo+
Party 3
Ullr
Ullr
JoacoHer
Ullr
Level 127
God Stats
2W - 0L
1,668 SR
Queue Stats
88W - 74L
1,580 Elo+
Party 3
Yemoja
Yemoja
PinkOmega0
Yemoja
Level 15
God Stats
7W - 6L
1,662 SR
Queue Stats
28W - 21L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
6
0 / 2 / 2
4,560
456
1,457
6,084
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
Liust
Mercury
8
1 / 5 / 1
4,975
498
2,698
7,948
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Pelanca22
Anubis
8
1 / 4 / 0
4,942
494
3,034
5,708
2,959
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
dopezin
Heimdallr
8
1 / 3 / 2
4,747
475
3,134
5,037
1,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
xLaportax
Olorun
11
2 / 3 / 1
6,015
602
6,701
7,905
2,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hawk_TJH
Medusa
9
3 / 1 / 2
5,647
565
5,687
5,672
1,757
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sol
11
2 / 0 / 4
6,182
618
5,405
5,130
1,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
IgnatiusSłodki
Erlang Shen
13
10 / 2 / 2
7,768
777
8,109
7,347
3,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
11
2 / 0 / 0
6,363
636
2,692
4,519
1,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
PinkOmega0
Yemoja
8
0 / 2 / 4
5,120
512
1,255
5,286
2,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
17
17
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fafnir
0
2
2
0.5
W
Medusa
Hawk_TJH
Medusa
3
1
2
4
W
Sol
2
0
4
4
W
Erlang Shen
IgnatiusSłodki
Erlang Shen
10
2
2
5.5
W
Ullr
2
0
0
2
L
Mercury
Liust
Mercury
1
5
1
0.3
L
Anubis
Pelanca22
Anubis
1
4
0
0.25
W
Yemoja
PinkOmega0
Yemoja
0
2
4
1
L
Heimdallr
dopezin
Heimdallr
1
3
2
0.67
L
Olorun
xLaportax
Olorun
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,024
Damage
23,148
32,682
Taken
27,954
13,851
Mitigated
9,841
8,775
Healing
8,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
1,457
178
0
1,645
6,084
4,481
0
1,067
5,017
3,806
0
W
Medusa
Hawk_TJH
Medusa
5,687
2,023
0
990
5,672
1,757
701
2,468
3,204
0
31,153
W
Sol
5,405
877
0
2,705
5,130
1,464
1,970
2,243
2,887
30,536
0
W
Erlang Shen
IgnatiusSłodki
Erlang Shen
8,109
4,587
0
2,677
7,347
3,426
150
1,624
5,723
0
48,734
W
Ullr
2,692
641
0
937
4,519
1,095
1,656
1,950
2,569
0
34,845
L
Mercury
Liust
Mercury
2,698
1,770
0
470
7,948
2,430
0
1,900
6,048
0
24,679
L
Anubis
Pelanca22
Anubis
3,034
101
0
1,575
5,708
2,959
0
242
5,466
21,948
0
W
Yemoja
PinkOmega0
Yemoja
1,255
384
516
577
5,286
2,099
213
2,907
2,379
7,317
0
L
Heimdallr
dopezin
Heimdallr
3,134
1,094
0
1,194
5,037
1,377
0
442
4,595
0
17,877
L
Olorun
xLaportax
Olorun
6,701
2,698
0
3,891
7,905
2,604
37
3,009
4,896
39,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,239
Gold Earned
31,080
197
Minions Killed
285
0
Camps Cleared
0
961,571
Distance Traveled
999,316
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
4,560
456
6
1
0
190,682
4
W
Medusa
5,647
565
47
5
0
193,430
0
W
Sol
6,182
618
62
6
0
194,906
4
W
Erlang Shen
7,768
777
91
9
0
235,263
1
W
Ullr
6,363
636
69
7
0
185,598
4
L
Mercury
4,975
498
43
4
0
232,896
0
L
Anubis
4,942
494
40
4
0
186,415
0
W
Yemoja
5,120
512
16
2
0
190,119
1
L
Heimdallr
4,747
475
34
3
0
164,900
0
L
Olorun
6,015
602
74
7
0
186,678
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role