Player Matchup

Pele
Pele
 
Pele
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
ElFantasmaDMJ
Guan Yu
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 35L
1,193 Elo+
Party 3
Cerberus
Cerberus
Hen28XD99
Cerberus
Level 67
God Stats
22W - 19L
1,561 SR
Queue Stats
216W - 254L
1,513 Elo+
Party 3
Sol
Sol
Moonlight48
Sol
Level 22
God Stats
9W - 15L
1,520 SR
Queue Stats
23W - 28L
1,377 Elo+
Party 1
Danzaburou
Danzaburou
VexxPrime
Danzaburou
Level 48
God Stats
8W - 7L
1,704 SR
Queue Stats
27W - 32L
1,379 Elo+
Party 1
Team Averages
Level 51
1,557 SR
1,392 Elo+

VS

Team Averages
Level 61
1,424 SR
1,390 Elo+
Morgan Le Fay
Morgan Le Fay
KingRasta222
Morgan Le Fay
Level 124
God Stats
14W - 14L
1,541 SR
Queue Stats
125W - 137L
1,413 Elo+
Party 2
Thanatos
Thanatos
SaintMolli222
Thanatos
Level 39
God Stats
4W - 5L
1,519 SR
Queue Stats
159W - 201L
1,430 Elo+
Party 2
Ymir
Ymir
YoungAirDribble
Ymir
Level 18
God Stats
8W - 8L
1,391 SR
Queue Stats
31W - 36L
1,338 Elo+
Party 4
Sylvanus
Sylvanus
celestial_covers
Sylvanus
Level 87
God Stats
4W - 3L
1,519 SR
Queue Stats
114W - 128L
1,335 Elo+
Party 4
Danzaburou
Danzaburou
reqkix
Danzaburou
Level 39
God Stats
7W - 3L
1,148 SR
Queue Stats
46W - 41L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
9
4 / 5 / 1
6,081
553
4,791
8,336
3,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Guan Yu
7
0 / 3 / 0
4,493
408
920
5,776
2,877
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Hen28XD99
Cerberus
9
2 / 0 / 2
5,743
522
3,251
7,974
4,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 3 / 3
6,400
582
2,894
6,633
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
VexxPrime
Danzaburou
10
1 / 5 / 2
6,121
556
2,608
7,276
1,958
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
KingRasta222
Morgan Le Fay
13
7 / 1 / 2
8,020
729
5,981
5,430
1,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
SaintMolli222
Thanatos
10
4 / 5 / 4
6,634
603
5,563
8,665
2,555
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 0 / 0
7,435
676
2,808
3,491
1,910
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
0 / 0 / 2
5,478
498
1,315
3,555
1,529
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
reqkix
Danzaburou
11
2 / 2 / 2
6,685
608
5,354
6,492
1,541
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
15
16
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
5
1
0.9
L
Guan Yu
0
3
0
0
L
Cerberus
Hen28XD99
Cerberus
2
0
2
3
W
Morgan Le Fay
KingRasta222
Morgan Le Fay
7
1
2
8
L
1
3
3
0.83
W
Thanatos
SaintMolli222
Thanatos
4
5
4
1.2
L
Danzaburou
VexxPrime
Danzaburou
1
5
2
0.4
W
2
0
0
2
W
0
0
2
1
W
Danzaburou
reqkix
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,464
Damage
21,021
35,995
Taken
27,633
13,794
Mitigated
9,402
10,098
Healing
12,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,791
1,290
0
1,705
8,336
3,050
0
2,566
5,644
0
30,416
L
Guan Yu
920
305
0
1,584
5,776
2,877
0
2,833
2,943
0
12,028
L
Cerberus
Hen28XD99
Cerberus
3,251
240
0
2,433
7,974
4,185
0
1,999
5,933
18,408
0
W
Morgan Le Fay
KingRasta222
Morgan Le Fay
5,981
557
0
808
5,430
1,867
0
1,607
3,823
41,446
0
L
2,894
680
0
3,417
6,633
1,724
0
1,250
5,299
33,188
0
W
Thanatos
SaintMolli222
Thanatos
5,563
1,787
0
4,060
8,665
2,555
0
2,012
6,653
0
26,537
L
Danzaburou
VexxPrime
Danzaburou
2,608
1,160
0
959
7,276
1,958
0
1,367
5,849
0
30,070
W
2,808
845
0
999
3,491
1,910
0
0
3,491
48,318
0
W
1,315
742
2,587
1,346
3,555
1,529
0
312
3,243
13,268
0
W
Danzaburou
reqkix
Danzaburou
5,354
2,068
0
2,221
6,492
1,541
950
2,369
4,123
0
36,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,838
Gold Earned
34,252
266
Minions Killed
337
0
Camps Cleared
0
1,039,492
Distance Traveled
1,076,243
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,081
553
57
5
0
232,549
0
L
Guan Yu
4,493
408
25
2
0
179,970
0
L
Cerberus
5,743
522
41
4
0
228,802
2
W
Morgan Le Fay
8,020
729
80
7
0
236,811
2
L
Sol
6,400
582
83
8
0
218,375
2
W
Thanatos
6,634
603
46
4
0
209,331
6
L
Danzaburou
6,121
556
60
5
0
179,796
2
W
Ymir
7,435
676
115
10
0
230,878
10
W
Sylvanus
5,478
498
32
3
0
184,841
2
W
Danzaburou
6,685
608
64
6
0
214,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role