Player Matchup

Agni
Agni
Adventciv
Agni
Level 29
God Stats
10W - 6L
1,614 SR
Queue Stats
146W - 142L
1,504 Elo+
Solo
Achilles
Achilles
Star1202
Achilles
Level 7
God Stats
2W - 2L
1,250 SR
Queue Stats
8W - 8L
1,495 Elo+
Solo
Terra
Terra
TheRavenecroft
Terra
Level 13
God Stats
4W - 4L
1,475 SR
Queue Stats
12W - 11L
1,388 Elo+
Solo
Mercury
Mercury
brandrid
Mercury
Level 28
God Stats
9W - 7L
1,650 SR
Queue Stats
108W - 85L
1,530 Elo+
Solo
Izanami
Izanami
genrussianski
Izanami
Level 29
God Stats
8W - 5L
1,549 SR
Queue Stats
90W - 76L
1,527 Elo+
Solo
Team Averages
Level 21
1,508 SR
1,489 Elo+

VS

Team Averages
Level 39
1,577 SR
1,588 Elo+
Chronos
Chronos
 
Chronos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Darkcrow13
Tsukuyomi
Level 26
God Stats
1W - 1L
1,711 SR
Queue Stats
26W - 22L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
RIDER_OF_END
Cthulhu
Level 20
God Stats
5W - 4L
1,275 SR
Queue Stats
11W - 20L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZirexBR
Morgan Le Fay
Level 8
God Stats
1W - 2L
1,746 SR
Queue Stats
13W - 10L
1,623 Elo+
Party 2
Gilgamesh
Gilgamesh
tsunamitiger
Gilgamesh
Level 13
God Stats
2W - 3L
1,653 SR
Queue Stats
20W - 27L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
12 / 0 / 11
13,625
649
15,526
15,274
6,982
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
Star1202
Achilles
17
4 / 7 / 0
11,452
545
8,284
16,036
14,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
2 / 2 / 13
11,166
532
3,574
12,985
10,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
brandrid
Mercury
20
11 / 4 / 8
12,904
614
14,274
15,462
6,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Izanami
17
6 / 7 / 10
11,554
550
23,817
16,908
6,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
4 / 5 / 4
10,235
487
13,925
19,906
9,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
Darkcrow13
Tsukuyomi
15
3 / 9 / 2
9,425
449
9,452
16,717
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
RIDER_OF_END
Cthulhu
13
0 / 8 / 2
7,665
365
4,175
15,905
9,267
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Morgan Le Fay
ZirexBR
Morgan Le Fay
16
3 / 7 / 1
9,692
462
10,932
14,557
5,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
tsunamitiger
Gilgamesh
16
8 / 6 / 2
10,353
493
11,877
16,891
12,170
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
29
35
Kills
18
20
Deaths
35
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
4
5
4
1.2
W
Agni
12
0
11
17.5
L
Tsukuyomi
Darkcrow13
Tsukuyomi
3
9
2
0.44
L
Cthulhu
RIDER_OF_END
Cthulhu
0
8
2
0.13
W
Achilles
Star1202
Achilles
4
7
0
0.57
W
2
2
13
4.25
L
Morgan Le Fay
ZirexBR
Morgan Le Fay
3
7
1
0.5
W
Mercury
brandrid
Mercury
11
4
8
3.75
W
Izanami
6
7
10
1.57
L
Gilgamesh
tsunamitiger
Gilgamesh
8
6
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,475
Damage
50,361
76,665
Taken
83,976
45,207
Mitigated
42,565
19,336
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
13,925
3,807
0
7,996
19,906
9,080
892
3,747
16,118
75,299
0
W
Agni
15,526
2,199
0
9,786
15,274
6,982
1,284
8,880
6,394
90,376
0
L
Tsukuyomi
Darkcrow13
Tsukuyomi
9,452
2,751
0
1,034
16,717
6,056
0
5,659
11,058
0
66,740
L
Cthulhu
RIDER_OF_END
Cthulhu
4,175
635
88
561
15,905
9,267
0
1,998
13,866
21,916
0
W
Achilles
Star1202
Achilles
8,284
2,904
0
854
16,036
14,424
724
2,590
13,446
139
48,450
W
3,574
357
1,567
3,536
12,985
10,975
275
4,273
8,644
24,906
0
L
Morgan Le Fay
ZirexBR
Morgan Le Fay
10,932
1,474
0
2,182
14,557
5,992
0
4,360
10,002
59,908
0
W
Mercury
brandrid
Mercury
14,274
9,863
0
1,000
15,462
6,670
0
5,890
9,572
0
105,586
W
Izanami
23,817
16,447
0
2,593
16,908
6,156
2,953
9,003
7,793
0
107,434
L
Gilgamesh
tsunamitiger
Gilgamesh
11,877
3,237
0
1,515
16,891
12,170
657
3,135
13,703
8,582
36,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,701
Gold Earned
47,370
600
Minions Killed
436
0
Camps Cleared
0
1,993,385
Distance Traveled
1,804,645
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,235
487
125
6
0
353,152
2
W
Agni
13,625
649
169
8
0
425,531
3
L
Tsukuyomi
9,425
449
102
5
0
387,478
3
L
Cthulhu
7,665
365
35
2
0
384,245
0
W
Achilles
11,452
545
93
4
0
350,954
0
W
Terra
11,166
532
37
2
0
410,170
7
L
Morgan Le Fay
9,692
462
102
5
0
350,669
4
W
Mercury
12,904
614
130
6
0
461,209
3
W
Izanami
11,554
550
171
8
0
345,521
1
L
Gilgamesh
10,353
493
72
3
0
329,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role