Player Matchup

Hun Batz
Hun Batz
Fathvr
Hun Batz
Level 84
God Stats
11W - 6L
1,612 SR
Queue Stats
94W - 84L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
Jaycuhbs
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,416 Elo+
Party 2
Terra
Terra
Merah
Terra
Level 108
God Stats
4W - 0L
1,850 SR
Queue Stats
102W - 97L
1,448 Elo+
Party 2
Cupid
Cupid
PrinceTelvoe
Cupid
Level 7
God Stats
2W - 1L
1,372 SR
Queue Stats
7W - 10L
1,315 Elo+
Party 2
Sylvanus
Sylvanus
dorthedix
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,438 Elo+
Party 2
Team Averages
Level 62
1,567 SR
1,413 Elo+

VS

Team Averages
Level 68
1,522 SR
1,470 Elo+
Zeus
Zeus
 
Zeus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sylvanus
Sylvanus
 
Sylvanus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Zanchos
Gilgamesh
Level 63
God Stats
34W - 42L
1,459 SR
Queue Stats
137W - 171L
1,450 Elo+
Party 3
Skadi
Skadi
leafaring
Skadi
Level 86
God Stats
10W - 10L
1,598 SR
Queue Stats
125W - 133L
1,439 Elo+
Party 1
Fenrir
Fenrir
superior647wax
Fenrir
Level 56
God Stats
46W - 42L
1,553 SR
Queue Stats
332W - 397L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Fathvr
Hun Batz
13
9 / 0 / 1
7,866
787
6,004
5,350
2,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Jaycuhbs
Baron Samedi
10
7 / 3 / 3
6,664
666
6,292
7,343
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
Merah
Terra
12
2 / 0 / 1
6,542
654
3,698
3,854
2,449
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 4 / 2
5,307
531
2,728
4,060
766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
dorthedix
Sylvanus
8
0 / 4 / 3
5,215
522
1,729
7,785
2,328
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
3 / 3 / 0
5,943
594
3,224
5,006
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
 
Sylvanus
7
0 / 3 / 8
4,941
494
1,903
6,873
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
Zanchos
Gilgamesh
7
1 / 9 / 3
4,564
456
3,558
9,909
3,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
leafaring
Skadi
10
7 / 2 / 1
6,307
631
7,119
5,283
1,439
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

9
0 / 3 / 0
4,818
482
1,607
5,448
2,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
23
20
Kills
11
11
Deaths
20
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
3
0
1
L
Sylvanus
 
Sylvanus
0
3
8
1.33
W
Hun Batz
Fathvr
Hun Batz
9
0
1
9.5
W
Baron Samedi
Jaycuhbs
Baron Samedi
7
3
3
2.83
W
Terra
Merah
Terra
2
0
1
2.5
W
2
4
2
0.75
L
Gilgamesh
Zanchos
Gilgamesh
1
9
3
0.28
W
Sylvanus
dorthedix
Sylvanus
0
4
3
0.38
L
Skadi
leafaring
Skadi
7
2
1
3.75
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,451
Damage
17,411
28,392
Taken
32,519
10,106
Mitigated
12,477
8,294
Healing
6,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
3,224
529
0
1,173
5,006
1,382
155
2,174
2,832
24,056
0
L
Sylvanus
 
Sylvanus
1,903
755
818
1,901
6,873
3,549
461
1,896
4,936
8,778
3,119
W
Hun Batz
Fathvr
Hun Batz
6,004
2,597
0
2,823
5,350
2,329
170
173
5,177
0
55,096
W
Baron Samedi
Jaycuhbs
Baron Samedi
6,292
1,441
91
2,067
7,343
2,234
710
2,993
4,088
32,183
0
W
Terra
Merah
Terra
3,698
305
0
2,184
3,854
2,449
0
155
3,699
32,097
0
W
2,728
1,555
0
176
4,060
766
272
476
3,584
0
18,172
L
Gilgamesh
Zanchos
Gilgamesh
3,558
1,689
0
387
9,909
3,611
0
3,731
6,178
0
11,328
W
Sylvanus
dorthedix
Sylvanus
1,729
751
180
773
7,785
2,328
0
885
6,900
10,689
0
L
Skadi
leafaring
Skadi
7,119
3,667
0
1,421
5,283
1,439
505
1,095
4,188
0
33,720
L
1,607
447
0
1,209
5,448
2,496
0
2,782
2,666
0
14,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,594
Gold Earned
26,573
266
Minions Killed
185
0
Camps Cleared
0
1,054,539
Distance Traveled
899,617
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,943
594
45
5
0
146,184
0
L
Sylvanus
4,941
494
24
2
0
160,130
2
W
Hun Batz
7,866
787
102
10
0
243,692
1
W
Baron Samedi
6,664
666
43
4
0
202,124
0
W
Terra
6,542
654
67
7
0
227,647
1
W
Cupid
5,307
531
37
4
0
188,621
0
L
Gilgamesh
4,564
456
16
2
0
204,735
0
W
Sylvanus
5,215
522
17
2
0
192,455
1
L
Skadi
6,307
631
68
7
0
196,086
0
L
Fenrir
4,818
482
32
3
0
192,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role