Player Matchup

Eset
Eset
Gold II
DELTA YORK 3
Eset
Gold II
Level 147
God Stats
2W - 0L
1,905 SR
Queue Stats
112W - 113L
1,551 MMR
Solo
Ullr
Ullr
Gold IV
GodBroxi
Ullr
Gold IV
Level 122
God Stats
1W - 1L
1,504 SR
Queue Stats
43W - 37L
1,549 MMR
Solo
Cabrakan
Cabrakan
Platinum V
Mentul
Cabrakan
Platinum V
Level 75
God Stats
38W - 27L
1,641 SR
Queue Stats
64W - 46L
1,566 MMR
Solo
Yemoja
Yemoja
Bronze III
SoftAndGentIe
Yemoja
Bronze III
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,541 MMR
Solo
Arachne
Arachne
Platinum V
Trill Majestyy
Arachne
Platinum V
Level 146
God Stats
56W - 20L
1,842 SR
Queue Stats
323W - 333L
1,560 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,678 SR
1,553 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 131
1,512 SR
1,540 MMR
Raijin
Raijin
Bronze III
 
Raijin
Bronze III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Bronze III
FastFivecool
Sobek
Bronze III
Level 101
God Stats
2W - 2L
1,686 SR
Queue Stats
13W - 9L
1,600 MMR
Party 1
Bastet
Bastet
Gold V
RudeGirL-Chile
Bastet
Gold V
Level 144
God Stats
15W - 12L
1,567 SR
Queue Stats
261W - 257L
1,319 MMR
Party 2
Bellona
Bellona
Platinum IV
rodrigo_cl93
Bellona
Platinum IV
Level 149
God Stats
12W - 27L
1,308 SR
Queue Stats
288W - 290L
1,779 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 3
5,794
579
3,108
4,375
1,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
11
3 / 0 / 0
6,509
651
3,209
3,808
1,260
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Mentul
Cabrakan
11
7 / 0 / 4
6,894
689
8,839
8,640
6,370
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 1 / 6
5,924
592
2,532
3,096
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
3 / 1 / 8
6,058
606
5,140
7,246
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
SetDanzaburouScyllaMorgan Le Fay

VS

Bans
AthenaGilgameshAwilixTiamat
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
3 / 2 / 1
5,757
576
5,335
7,173
2,640
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
 
Neith
10
0 / 1 / 0
5,573
557
1,770
5,383
1,435
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

6
0 / 5 / 0
4,172
417
1,143
8,009
2,961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 1
4,883
488
3,478
6,647
1,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
rodrigo_cl93
Bellona
7
0 / 6 / 0
4,492
449
2,373
7,142
5,071
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
4
4
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
2
1
1.75
L
Neith
 
Neith
0
1
0
0
W
3
2
3
2.25
L
0
5
0
0
W
Ullr
3
0
0
3
W
Cabrakan
Mentul
Cabrakan
7
0
4
9
L
1
3
1
0.5
W
1
1
6
4
W
3
1
8
7
L
Bellona
rodrigo_cl93
Bellona
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,828
Damage
14,099
27,165
Taken
34,354
13,604
Mitigated
14,012
12,728
Healing
8,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
5,335
689
0
1,918
7,173
2,640
0
3,343
3,688
35,179
0
L
Neith
 
Neith
1,770
310
0
2,727
5,383
1,435
0
266
5,117
0
36,578
W
3,108
111
93
994
4,375
1,218
489
1,719
2,656
24,936
0
L
1,143
208
0
371
8,009
2,961
0
3,848
4,065
5,652
0
W
Ullr
3,209
1,770
0
1,737
3,808
1,260
0
53
3,755
0
42,420
W
Cabrakan
Mentul
Cabrakan
8,839
1,192
0
5,610
8,640
6,370
408
1,461
7,179
41,221
0
L
3,478
1,071
0
2,726
6,647
1,905
0
2,819
3,738
0
20,495
W
2,532
446
491
291
3,096
2,003
0
1,372
1,724
10,983
0
W
5,140
3,032
0
3,512
7,246
2,753
80
1,873
5,373
0
27,209
L
Bellona
rodrigo_cl93
Bellona
2,373
809
0
1,061
7,142
5,071
313
4,107
3,035
0
13,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,179
Gold Earned
24,877
313
Minions Killed
232
0
Camps Cleared
0
985,226
Distance Traveled
932,534
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
5,757
576
66
7
0
172,714
6
L
Neith
5,573
557
83
8
0
180,477
6
W
Eset
5,794
579
62
6
0
185,330
3
L
Sobek
4,172
417
17
2
0
188,502
0
W
Ullr
6,509
651
91
9
0
186,154
2
W
Cabrakan
6,894
689
95
10
0
198,555
6
L
Bastet
4,883
488
39
4
0
215,171
0
W
Yemoja
5,924
592
15
2
0
192,490
1
W
Arachne
6,058
606
50
5
0
222,697
0
L
Bellona
4,492
449
27
3
0
175,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role