Player Matchup

Cerberus
Cerberus
IAmGroot1991
Cerberus
Level 26
God Stats
8W - 15L
1,289 SR
Queue Stats
23W - 44L
1,208 Elo+
Party 1
Chiron
Chiron
KuJaK666
Chiron
Level 66
God Stats
6W - 1L
1,630 SR
Queue Stats
130W - 228L
1,215 Elo+
Party 1
Scylla
Scylla
xSeraphynax
Scylla
Level 25
God Stats
37W - 62L
1,338 SR
Queue Stats
107W - 171L
1,205 Elo+
Party 1
Team Averages
Level 39
1,419 SR
1,209 Elo+

VS

Team Averages
Level 40
1,210 SR
1,295 Elo+
Tiamat
Tiamat
AnkleShark
Tiamat
Level 25
God Stats
2W - 8L
1,024 SR
Queue Stats
25W - 29L
1,276 Elo+
Party 2
Fenrir
Fenrir
Hold_My_Glizzy69
Fenrir
Level 18
God Stats
6W - 11L
1,372 SR
Queue Stats
49W - 70L
1,268 Elo+
Solo
Sobek
Sobek
Meephen
Sobek
Level 78
God Stats
0W - 1L
1,236 SR
Queue Stats
38W - 48L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IAmGroot1991
Cerberus
14
3 / 8 / 14
11,518
640
7,011
22,673
27,740
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
KuJaK666
Chiron
19
5 / 2 / 17
13,277
738
28,257
15,143
5,315
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
19
15 / 2 / 6
14,135
785
24,758
8,311
3,028
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AnkleShark
Tiamat
16
6 / 9 / 4
12,595
700
11,877
18,578
10,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 7 / 5
11,610
645
8,239
25,495
11,734
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Sobek
Meephen
Sobek
15
2 / 7 / 8
11,631
646
10,202
29,134
38,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
28
23
Kills
11
12
Deaths
23
37
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AnkleShark
Tiamat
6
9
4
0.89
L
3
7
5
0.79
W
Cerberus
IAmGroot1991
Cerberus
3
8
14
1.25
W
Chiron
KuJaK666
Chiron
5
2
17
6.75
L
Sobek
Meephen
Sobek
2
7
8
0.86
W
Scylla
15
2
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,026
Damage
30,318
46,127
Taken
73,207
36,083
Mitigated
60,734
9,858
Healing
11,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AnkleShark
Tiamat
11,877
1,125
0
3,055
18,578
10,133
0
7,663
10,915
43,427
0
L
8,239
1,235
452
1,745
25,495
11,734
0
11,700
13,795
0
29,415
W
Cerberus
IAmGroot1991
Cerberus
7,011
953
0
2,857
22,673
27,740
417
10,930
11,102
17,883
0
W
Chiron
KuJaK666
Chiron
28,257
19,213
1,083
5,918
15,143
5,315
2,020
7,541
7,424
0
78,650
L
Sobek
Meephen
Sobek
10,202
912
448
6,012
29,134
38,867
0
12,406
16,728
26,126
0
W
Scylla
24,758
688
0
0
8,311
3,028
0
2,613
5,522
58,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,930
Gold Earned
35,836
213
Minions Killed
108
0
Camps Cleared
0
933,062
Distance Traveled
907,947
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,595
700
42
2
0
239,557
0
L
Fenrir
11,610
645
45
3
0
354,894
1
W
Cerberus
11,518
640
29
2
0
277,255
1
W
Chiron
13,277
738
100
6
0
320,783
3
L
Sobek
11,631
646
21
1
0
313,496
1
W
Scylla
14,135
785
84
5
0
335,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role