Player Matchup

Morgan Le Fay
Morgan Le Fay
Gebicus
Morgan Le Fay
Level 129
God Stats
6W - 2L
1,720 SR
Queue Stats
52W - 50L
1,556 Elo+
Solo
Chiron
Chiron
tryt666
Chiron
Level 104
God Stats
51W - 40L
1,475 SR
Queue Stats
1,077W - 1,205L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
wax509dabber
Cthulhu
Level 29
God Stats
63W - 57L
1,560 SR
Queue Stats
154W - 161L
1,487 Elo+
Party 1
Team Averages
Level 87
1,585 SR
1,515 Elo+

VS

Team Averages
Level 97
1,601 SR
1,536 Elo+
Chiron
Chiron
 
Chiron
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
Ejust77
Cerberus
Level 29
God Stats
8W - 3L
1,819 SR
Queue Stats
102W - 47L
1,684 Elo+
Party 2
Scylla
Scylla
tonyjunio
Scylla
Level 118
God Stats
27W - 33L
1,483 SR
Queue Stats
222W - 246L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Gebicus
Morgan Le Fay
9
1 / 4 / 2
6,717
611
5,053
7,815
2,197
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chiron
tryt666
Chiron
10
1 / 1 / 2
6,751
614
7,483
7,804
2,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cthulhu
wax509dabber
Cthulhu
10
1 / 1 / 2
7,134
649
4,696
10,340
9,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 0 / 2
7,336
667
12,011
7,324
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Ejust77
Cerberus
9
1 / 3 / 4
7,156
651
4,571
11,020
8,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Scylla
tonyjunio
Scylla
12
2 / 0 / 3
7,301
664
5,708
4,611
1,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
15
3
Kills
6
6
Deaths
3
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
2
4
W
Cerberus
Ejust77
Cerberus
1
3
4
1
L
Morgan Le Fay
Gebicus
Morgan Le Fay
1
4
2
0.5
W
Scylla
tonyjunio
Scylla
2
0
3
3.5
L
Chiron
tryt666
Chiron
1
1
2
2
L
Cthulhu
wax509dabber
Cthulhu
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,232
Damage
22,290
25,959
Taken
22,955
13,904
Mitigated
12,655
6,359
Healing
8,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
12,011
3,641
634
3,255
7,324
3,102
0
2,379
4,945
0
35,480
W
Cerberus
Ejust77
Cerberus
4,571
125
363
3,163
11,020
8,165
0
5,926
5,094
7,092
0
L
Morgan Le Fay
Gebicus
Morgan Le Fay
5,053
798
0
651
7,815
2,197
114
3,239
4,576
19,577
0
W
Scylla
tonyjunio
Scylla
5,708
88
0
1,538
4,611
1,388
0
1,444
3,167
32,991
0
L
Chiron
tryt666
Chiron
7,483
1,824
945
2,408
7,804
2,252
0
3,787
4,017
0
31,109
L
Cthulhu
wax509dabber
Cthulhu
4,696
420
510
1,845
10,340
9,455
0
3,253
7,087
11,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,602
Gold Earned
21,793
96
Minions Killed
124
0
Camps Cleared
0
641,681
Distance Traveled
617,030
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,336
667
54
5
0
200,118
3
W
Cerberus
7,156
651
19
2
0
206,948
2
L
Morgan Le Fay
6,717
611
34
3
0
198,059
0
W
Scylla
7,301
664
51
5
0
209,964
2
L
Chiron
6,751
614
47
4
0
212,582
4
L
Cthulhu
7,134
649
15
1
0
231,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role