Player Matchup

Bakasura
Bakasura
CaptiveAngels
Bakasura
Level 107
God Stats
1W - 5L
1,392 SR
Queue Stats
103W - 94L
1,516 Elo+
Party 3
Achilles
Achilles
ElDimaldi
Achilles
Level 109
God Stats
10W - 7L
1,623 SR
Queue Stats
390W - 375L
1,528 Elo+
Party 2
Bacchus
Bacchus
Littleham
Bacchus
Level 65
God Stats
1W - 1L
1,668 SR
Queue Stats
65W - 67L
1,493 Elo+
Party 3
Heimdallr
Heimdallr
jiar__
Heimdallr
Level 114
God Stats
1W - 3L
1,735 SR
Queue Stats
790W - 766L
1,414 Elo+
Party 2
Chronos
Chronos
tuverculo
Chronos
Level 125
God Stats
16W - 13L
1,579 SR
Queue Stats
421W - 409L
1,480 Elo+
Party 2
Team Averages
Level 104
1,599 SR
1,486 Elo+

VS

Team Averages
Level 106
1,560 SR
1,505 Elo+
Izanami
Izanami
Mystic_DarkWolfe
Izanami
Level 63
God Stats
29W - 19L
1,625 SR
Queue Stats
98W - 94L
1,487 Elo+
Party 1
Set
Set
MythicKing
Set
Level 87
God Stats
10W - 5L
1,483 SR
Queue Stats
264W - 299L
1,543 Elo+
Party 1
Khepri
Khepri
PyschoSyn
Khepri
Level 105
God Stats
11W - 7L
1,652 SR
Queue Stats
201W - 231L
1,513 Elo+
Party 1
Horus
Horus
Vlakorados
Horus
Level 129
God Stats
10W - 9L
1,541 SR
Queue Stats
255W - 266L
1,492 Elo+
Party 1
Janus
Janus
ophidian1
Janus
Level 147
God Stats
3W - 0L
1,500 SR
Queue Stats
232W - 248L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CaptiveAngels
Bakasura
17
5 / 4 / 0
10,711
595
8,713
12,231
6,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
ElDimaldi
Achilles
2
0 / 1 / 0
3,660
203
0
2,214
442
Bacchus
Littleham
Bacchus
12
1 / 7 / 2
7,928
440
4,224
16,914
17,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
jiar__
Heimdallr
13
1 / 7 / 2
8,022
446
3,889
13,161
3,990
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
tuverculo
Chronos
16
1 / 7 / 3
9,314
517
6,553
18,321
5,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 5
12,087
672
17,147
9,558
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 5
11,487
638
9,133
11,047
8,454
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Khepri
PyschoSyn
Khepri
15
2 / 1 / 13
10,112
562
4,640
11,200
8,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Horus
16
6 / 0 / 9
11,107
617
7,576
5,693
3,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
ophidian1
Janus
15
5 / 3 / 3
10,509
584
5,768
8,846
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
8
Kills
26
26
Deaths
8
7
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Bakasura
CaptiveAngels
Bakasura
5
4
0
1.25
L
Achilles
ElDimaldi
Achilles
0
1
0
0
L
Bacchus
Littleham
Bacchus
1
7
2
0.29
W
9
2
5
5.75
W
4
2
5
3.25
W
Khepri
PyschoSyn
Khepri
2
1
13
8.5
W
Horus
6
0
9
10.5
L
Heimdallr
jiar__
Heimdallr
1
7
2
0.29
W
Janus
ophidian1
Janus
5
3
3
2.17
L
Chronos
tuverculo
Chronos
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,379
Damage
44,264
62,841
Taken
46,344
33,818
Mitigated
27,112
12,354
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
CaptiveAngels
Bakasura
8,713
5,671
0
4,647
12,231
6,178
1,164
679
11,303
0
60,989
L
Achilles
ElDimaldi
Achilles
0
0
0
0
2,214
442
0
225
1,937
0
0
L
Bacchus
Littleham
Bacchus
4,224
773
0
2,284
16,914
17,649
128
2,351
14,182
19,351
0
W
17,147
14,271
343
3,540
9,558
3,234
7,826
3,825
5,523
0
91,462
W
9,133
3,907
0
2,627
11,047
8,454
631
2,484
7,829
873
74,141
W
Khepri
PyschoSyn
Khepri
4,640
515
546
2,967
11,200
8,963
763
2,546
8,444
33,626
0
W
Horus
7,576
3,930
985
762
5,693
3,972
1,701
483
5,210
0
60,580
L
Heimdallr
jiar__
Heimdallr
3,889
1,664
0
2,049
13,161
3,990
0
3,362
9,777
0
45,514
W
Janus
ophidian1
Janus
5,768
536
0
1,107
8,846
2,489
892
1,773
6,296
54,425
0
L
Chronos
tuverculo
Chronos
6,553
1,963
0
3,374
18,321
5,559
1,107
4,258
13,821
64,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,635
Gold Earned
55,302
353
Minions Killed
551
0
Camps Cleared
0
1,290,431
Distance Traveled
1,816,548
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
10,711
595
133
7
0
372,898
2
L
Achilles
3,660
203
0
0
0
0
0
L
Bacchus
7,928
440
26
1
0
299,220
2
W
Izanami
12,087
672
161
9
0
319,570
3
W
Set
11,487
638
135
8
0
385,323
2
W
Khepri
10,112
562
42
2
0
337,988
1
W
Horus
11,107
617
105
6
0
418,625
10
L
Heimdallr
8,022
446
92
5
0
314,544
0
W
Janus
10,509
584
108
6
0
355,042
5
L
Chronos
9,314
517
102
6
0
303,769
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role