Player Matchup

Merlin
Merlin
El_Quiroga2
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 58L
1,396 Elo+
Party 2
Danzaburou
Danzaburou
Power_Wolf_JR1
Danzaburou
Level 54
God Stats
11W - 8L
1,506 SR
Queue Stats
126W - 131L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
heavenhel721
Sylvanus
Level 37
God Stats
13W - 11L
1,206 SR
Queue Stats
124W - 145L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
rafaeltuki98
Gilgamesh
Level 87
God Stats
8W - 4L
1,656 SR
Queue Stats
258W - 278L
1,421 Elo+
Party 2
Sun Wukong
Sun Wukong
sant1ago_ss73
Sun Wukong
Level 67
God Stats
10W - 14L
1,496 SR
Queue Stats
248W - 286L
1,410 Elo+
Party 2
Team Averages
Level 54
1,473 SR
1,413 Elo+

VS

Team Averages
Level 72
1,501 SR
1,424 Elo+
Izanami
Izanami
Ants_Trollin
Izanami
Level 100
God Stats
10W - 10L
1,491 SR
Queue Stats
737W - 725L
1,407 Elo+
Party 1
Ares
Ares
GAPEGIVER69
Ares
Level 44
God Stats
24W - 20L
1,519 SR
Queue Stats
289W - 335L
1,424 Elo+
Solo
Freya
Freya
MinisterMisfit
Freya
Level 102
God Stats
11W - 11L
1,309 SR
Queue Stats
908W - 926L
1,433 Elo+
Party 1
Mercury
Mercury
SYK_Naghoul-0_0
Mercury
Level 98
God Stats
10W - 5L
1,784 SR
Queue Stats
618W - 569L
1,548 Elo+
Party 1
Bellona
Bellona
TTV_TOX1C_LEO
Bellona
Level 17
God Stats
5W - 4L
1,403 SR
Queue Stats
50W - 63L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
19
3 / 12 / 5
12,994
433
15,536
21,974
9,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Power_Wolf_JR1
Danzaburou
20
7 / 6 / 7
15,945
532
19,935
25,735
11,169
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
heavenhel721
Sylvanus
19
2 / 4 / 16
14,174
472
10,882
28,709
34,191
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
rafaeltuki98
Gilgamesh
20
15 / 4 / 10
18,703
623
35,255
27,292
15,447
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
sant1ago_ss73
Sun Wukong
20
7 / 3 / 14
16,207
540
22,475
26,703
35,513
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ants_Trollin
Izanami
20
6 / 8 / 6
13,540
451
19,387
26,591
11,037
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 5 / 11
12,817
427
10,550
29,636
42,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 7 / 6
14,989
500
29,126
31,081
18,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 6 / 5
14,244
475
15,988
30,895
15,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
20
3 / 8 / 3
13,345
445
12,678
27,576
28,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
60
34
Kills
29
29
Deaths
34
52
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ants_Trollin
Izanami
6
8
6
1.13
W
Merlin
3
12
5
0.46
L
2
5
11
1.5
L
12
7
6
2.14
W
Danzaburou
Power_Wolf_JR1
Danzaburou
7
6
7
1.75
L
6
6
5
1.42
L
Bellona
3
8
3
0.56
W
Sylvanus
heavenhel721
Sylvanus
2
4
16
2.5
W
Gilgamesh
rafaeltuki98
Gilgamesh
15
4
10
5
W
Sun Wukong
sant1ago_ss73
Sun Wukong
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,083
Damage
87,729
130,413
Taken
145,779
105,964
Mitigated
115,245
41,650
Healing
37,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ants_Trollin
Izanami
19,387
12,981
0
6,161
26,591
11,037
612
5,453
21,138
0
116,086
W
Merlin
15,536
1,716
714
3,755
21,974
9,644
1,114
11,275
10,699
61,050
0
L
10,550
457
0
4,258
29,636
42,148
0
6,581
23,055
47,488
0
L
29,126
10,825
0
13,254
31,081
18,791
556
7,784
23,297
102,620
0
W
Danzaburou
Power_Wolf_JR1
Danzaburou
19,935
9,617
202
9,633
25,735
11,169
6,261
3,772
21,963
0
114,805
L
15,988
7,104
0
6,250
30,895
15,167
0
4,561
26,334
0
123,069
L
Bellona
12,678
6,214
0
7,662
27,576
28,102
719
2,245
25,331
38
69,639
W
Sylvanus
heavenhel721
Sylvanus
10,882
2,348
5,101
10,764
28,709
34,191
269
9,445
19,264
32,760
0
W
Gilgamesh
rafaeltuki98
Gilgamesh
35,255
11,410
0
6,243
27,292
15,447
735
10,665
16,627
0
183,558
W
Sun Wukong
sant1ago_ss73
Sun Wukong
22,475
4,551
0
5,238
26,703
35,513
1,068
6,998
19,705
0
98,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,023
Gold Earned
68,935
620
Minions Killed
648
0
Camps Cleared
0
2,601,508
Distance Traveled
2,583,810
3
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,540
451
163
5
0
472,123
2
W
Merlin
12,994
433
79
3
0
399,267
1
L
Ares
12,817
427
52
2
0
466,908
18
L
Freya
14,989
500
156
5
0
486,944
0
W
Danzaburou
15,945
532
191
6
0
486,009
1
L
Mercury
14,244
475
151
5
0
589,087
0
L
Bellona
13,345
445
126
4
0
568,748
1
W
Sylvanus
14,174
472
47
2
0
531,292
0
W
Gilgamesh
18,703
623
161
5
0
613,785
0
W
Sun Wukong
16,207
540
142
5
0
571,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role