Player Matchup

Agni
Agni
Agentstealth124
Agni
Level 101
God Stats
2W - 4L
1,437 SR
Queue Stats
34W - 35L
1,458 Elo+
Solo
Cthulhu
Cthulhu
BearJew704
Cthulhu
Level 157
God Stats
2W - 4L
1,521 SR
Queue Stats
13W - 25L
1,303 Elo+
Party 2
Izanami
Izanami
CheeZePuFFBoY
Izanami
Level 148
God Stats
3W - 2L
1,741 SR
Queue Stats
90W - 111L
1,487 Elo+
Solo
Chaac
Chaac
Mouse7
Chaac
Level 147
God Stats
1W - 1L
1,402 SR
Queue Stats
18W - 24L
1,352 Elo+
Party 2
Ne Zha
Ne Zha
fon128
Ne Zha
Level 133
God Stats
9W - 7L
1,604 SR
Queue Stats
84W - 81L
1,455 Elo+
Solo
Team Averages
Level 137
1,541 SR
1,411 Elo+

VS

Team Averages
Level 87
1,562 SR
1,340 Elo+
Hel
Hel
Boneman Nasty
Hel
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 61L
1,343 Elo+
Solo
Neith
Neith
Lemonius104294
Neith
Level 24
God Stats
3W - 2L
1,560 SR
Queue Stats
13W - 18L
1,288 Elo+
Party 1
King Arthur
King Arthur
M0J0MAN
King Arthur
Level 124
God Stats
0W - 2L
1,513 SR
Queue Stats
73W - 77L
1,504 Elo+
Party 1
Ares
Ares
OneTire
Ares
Level 148
God Stats
2W - 3L
1,644 SR
Queue Stats
68W - 62L
1,459 Elo+
Solo
Scylla
Scylla
rkelly007
Scylla
Level 16
God Stats
0W - 2L
1,593 SR
Queue Stats
5W - 9L
1,107 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 8
10,114
843
12,587
12,433
4,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
BearJew704
Cthulhu
16
5 / 3 / 10
10,807
901
12,277
18,472
19,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
16
2 / 3 / 9
9,384
782
8,212
8,877
3,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
Mouse7
Chaac
16
4 / 3 / 12
10,022
835
11,701
15,589
9,822
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
fon128
Ne Zha
18
9 / 0 / 8
11,899
992
13,153
10,567
4,873
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
8,073
673
6,583
11,089
3,185
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
2 / 6 / 3
8,260
688
6,342
12,162
3,960
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
M0J0MAN
King Arthur
15
5 / 3 / 4
9,689
807
12,544
13,805
11,142
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ares
OneTire
Ares
13
1 / 8 / 6
8,123
677
8,279
17,524
13,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
rkelly007
Scylla
16
4 / 2 / 7
9,390
783
6,570
10,351
3,472
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
41
24
Kills
13
13
Deaths
24
47
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
4
8
2
W
Cthulhu
BearJew704
Cthulhu
5
3
10
3.33
L
1
5
8
1
W
Izanami
2
3
9
2.17
L
2
6
3
0.58
L
King Arthur
M0J0MAN
King Arthur
5
3
4
2.33
W
Chaac
Mouse7
Chaac
4
3
12
3.33
L
Ares
OneTire
Ares
1
8
6
0.5
W
Ne Zha
fon128
Ne Zha
9
0
8
13
L
Scylla
rkelly007
Scylla
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,930
Damage
40,318
65,938
Taken
64,931
42,933
Mitigated
35,653
15,510
Healing
7,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,587
912
110
2,604
12,433
4,725
1,565
4,094
8,339
29,878
0
W
Cthulhu
BearJew704
Cthulhu
12,277
1,225
573
3,333
18,472
19,960
98
6,993
11,479
32,704
0
L
6,583
297
1,828
3,395
11,089
3,185
70
3,849
7,130
24,596
0
W
Izanami
8,212
3,744
0
559
8,877
3,553
3,967
4,200
4,677
0
39,456
L
6,342
4,234
0
578
12,162
3,960
0
4,437
7,625
0
19,560
L
King Arthur
M0J0MAN
King Arthur
12,544
1,322
0
125
13,805
11,142
0
4,419
9,167
85
29,447
W
Chaac
Mouse7
Chaac
11,701
1,768
890
5,346
15,589
9,822
491
4,191
11,398
0
25,547
L
Ares
OneTire
Ares
8,279
385
0
1,082
17,524
13,894
1
6,926
10,284
20,513
0
W
Ne Zha
fon128
Ne Zha
13,153
2,823
0
2,095
10,567
4,873
467
3,269
7,298
0
46,355
L
Scylla
rkelly007
Scylla
6,570
769
0
0
10,351
3,472
1
4,406
5,861
22,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,226
Gold Earned
43,535
305
Minions Killed
207
14
Camps Cleared
2
1,185,691
Distance Traveled
1,042,261
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,114
843
50
4
2
209,056
2
W
Cthulhu
10,807
901
48
4
2
244,810
4
L
Hel
8,073
673
58
5
1
208,118
0
W
Izanami
9,384
782
86
7
1
215,212
1
L
Neith
8,260
688
35
3
1
182,744
0
L
King Arthur
9,689
807
41
3
0
249,769
1
W
Chaac
10,022
835
37
3
6
253,100
0
L
Ares
8,123
677
21
2
0
191,675
0
W
Ne Zha
11,899
992
84
7
3
263,513
2
L
Scylla
9,390
783
52
4
0
209,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role