Player Matchup

Ra
Ra
BlightedKami
Ra
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,748 Elo+
Party 1
Artemis
Artemis
Cthulhu_is_daddy
Artemis
Level 21
God Stats
2W - 0L
1,764 SR
Queue Stats
15W - 16L
1,504 Elo+
Party 1
Apollo
Apollo
EpicPogchamp69
Apollo
Level 18
God Stats
2W - 1L
1,494 SR
Queue Stats
12W - 12L
1,426 Elo+
Solo
Cerberus
Cerberus
Sebnight1
Cerberus
Level 64
God Stats
18W - 10L
1,750 SR
Queue Stats
73W - 101L
1,397 Elo+
Party 1
Bakasura
Bakasura
TLK XulimYT
Bakasura
Level 21
God Stats
5W - 4L
1,281 SR
Queue Stats
47W - 65L
1,315 Elo+
Solo
Team Averages
Level 26
1,558 SR
1,478 Elo+

VS

Team Averages
Level 21
1,483 SR
1,381 Elo+
Poseidon
Poseidon
chillrice
Poseidon
Level 7
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 2L
1,134 Elo+
Solo
Anubis
Anubis
cleancharlieshee
Anubis
Level 24
God Stats
10W - 6L
1,672 SR
Queue Stats
78W - 63L
1,414 Elo+
Party 2
Set
Set
siff45
Set
Level 17
God Stats
5W - 4L
1,855 SR
Queue Stats
25W - 21L
1,499 Elo+
Solo
Cu Chulainn
Cu Chulainn
sobermelgibson_
Cu Chulainn
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 69L
1,429 Elo+
Party 2
Neith
Neith
メタリックブラック
Neith
Level 29
God Stats
10W - 10L
1,135 SR
Queue Stats
442W - 463L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 9 / 3
6,619
441
4,278
7,472
1,482
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 2 / 10
8,192
546
10,505
9,483
2,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 3 / 6
9,020
601
7,574
8,012
2,312
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Sebnight1
Cerberus
12
7 / 4 / 7
8,225
548
9,082
9,754
5,989
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bakasura
TLK XulimYT
Bakasura
13
4 / 1 / 1
8,025
535
3,898
10,746
4,990
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
chillrice
Poseidon
6
0 / 9 / 2
5,215
348
1,299
7,387
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 8 / 3
7,419
495
6,066
11,059
4,602
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Set
siff45
Set
14
10 / 5 / 0
8,998
600
6,674
10,445
3,704
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
sobermelgibson_
Cu Chulainn
12
5 / 2 / 6
7,851
523
7,605
10,340
5,340
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 3 / 5
7,417
494
4,198
7,341
2,290
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
27
Kills
18
19
Deaths
27
27
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
9
3
0.39
W
6
2
10
5.5
W
8
3
6
3.67
W
Cerberus
Sebnight1
Cerberus
7
4
7
2.63
W
Bakasura
TLK XulimYT
Bakasura
4
1
1
4.5
L
Poseidon
chillrice
Poseidon
0
9
2
0.11
L
3
8
3
0.56
L
Set
siff45
Set
10
5
0
2
L
Cu Chulainn
sobermelgibson_
Cu Chulainn
5
2
6
4
L
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,337
Damage
25,842
45,467
Taken
46,572
17,430
Mitigated
17,272
9,780
Healing
7,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,278
1,677
69
165
7,472
1,482
0
1,838
5,596
27,155
0
W
10,505
3,602
0
971
9,483
2,657
187
1,183
8,260
0
45,363
W
7,574
4,680
0
2,124
8,012
2,312
1,456
1,044
6,920
0
42,204
W
Cerberus
Sebnight1
Cerberus
9,082
760
75
1,084
9,754
5,989
70
1,210
8,496
26,507
0
W
Bakasura
TLK XulimYT
Bakasura
3,898
2,288
0
5,292
10,746
4,990
612
1,872
8,830
0
33,059
L
Poseidon
chillrice
Poseidon
1,299
136
0
0
7,387
1,336
287
2,321
5,011
9,541
0
L
6,066
186
0
2,641
11,059
4,602
362
3,825
7,179
34,620
0
L
Set
siff45
Set
6,674
2,558
0
3,005
10,445
3,704
0
1,792
8,543
0
45,379
L
Cu Chulainn
sobermelgibson_
Cu Chulainn
7,605
2,381
0
488
10,340
5,340
356
4,783
5,488
0
34,935
L
4,198
1,158
0
1,779
7,341
2,290
819
570
6,541
0
40,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,081
Gold Earned
36,900
335
Minions Killed
299
0
Camps Cleared
0
1,329,052
Distance Traveled
1,266,384
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,619
441
47
3
0
182,094
4
W
Artemis
8,192
546
63
4
0
249,182
4
W
Apollo
9,020
601
83
6
0
286,787
0
W
Cerberus
8,225
548
43
3
0
285,212
0
W
Bakasura
8,025
535
99
7
0
325,777
1
L
Poseidon
5,215
348
14
1
0
230,739
0
L
Anubis
7,419
495
58
4
0
228,671
0
L
Set
8,998
600
77
5
0
285,098
1
L
Cu Chulainn
7,851
523
62
4
0
273,146
3
L
Neith
7,417
494
88
6
0
248,730
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role