Player Matchup

King Arthur
King Arthur
Gold IV
DSOYR1
King Arthur
Gold IV
Level 160
God Stats
15W - 26L
1,543 SR
Queue Stats
397W - 405L
1,407 MMR
Solo
Anhur
Anhur
Bronze III
Dinorandir
Anhur
Bronze III
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,406 MMR
Solo
Baba Yaga
Baba Yaga
Gold I
Eguzkimg
Baba Yaga
Gold I
Level 99
God Stats
3W - 2L
1,779 SR
Queue Stats
354W - 349L
1,361 MMR
Solo
Vamana
Vamana
Silver V
FalseSuspension
Vamana
Silver V
Level 58
God Stats
2W - 2L
1,537 SR
Queue Stats
6W - 10L
1,322 MMR
Solo
Sol
Sol
Gold V
PanzerOfTheDeep
Sol
Gold V
Level 109
God Stats
27W - 27L
1,528 SR
Queue Stats
427W - 437L
1,326 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 98
1,577 SR
1,364 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 78
1,567 SR
1,367 MMR
Anubis
Anubis
Bronze III
IGoBazooka
Anubis
Bronze III
Level 64
God Stats
4W - 6L
1,597 SR
Queue Stats
55W - 43L
1,339 MMR
Solo
Hades
Hades
Bronze III
JuanchoXmaster
Hades
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,505 MMR
Party 1
Odin
Odin
Gold IV
LehVate
Odin
Gold IV
Level 69
God Stats
23W - 11L
1,743 SR
Queue Stats
244W - 246L
1,405 MMR
Solo
Artemis
Artemis
Silver II
SAMULOMEJOR
Artemis
Silver II
Level 100
God Stats
1W - 1L
1,509 SR
Queue Stats
11W - 18L
1,277 MMR
Party 1
Fenrir
Fenrir
Bronze IV
SmallFry31
Fenrir
Bronze IV
Level 86
God Stats
1W - 5L
1,487 SR
Queue Stats
21W - 31L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DSOYR1
King Arthur
20
7 / 5 / 9
14,310
596
16,869
18,355
21,484
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anhur
17
1 / 10 / 12
12,332
514
8,011
19,820
6,362
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
Eguzkimg
Baba Yaga
19
7 / 2 / 15
13,690
570
23,775
16,501
7,938
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
16 / 2 / 10
15,186
633
22,941
26,543
17,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 3 / 14
13,027
543
24,761
23,331
8,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bans
Morgan Le FayAthenaSetGilgameshTiamat

VS

Bans
SobekArachneKhepriYmirAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IGoBazooka
Anubis
19
10 / 8 / 3
13,458
561
20,244
26,680
14,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 7 / 8
12,322
513
12,027
23,587
25,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Odin
LehVate
Odin
18
2 / 4 / 9
11,772
491
12,100
31,100
24,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
SAMULOMEJOR
Artemis
18
4 / 7 / 5
11,519
480
8,382
15,487
5,405
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
SmallFry31
Fenrir
15
2 / 12 / 5
10,276
428
6,191
24,258
15,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
52
38
Kills
22
22
Deaths
38
60
Assists
30
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DSOYR1
King Arthur
7
5
9
2.3
W
Anhur
1
10
12
0.7
W
Baba Yaga
Eguzkimg
Baba Yaga
7
2
15
7.25
W
16
2
10
10.5
L
Anubis
IGoBazooka
Anubis
10
8
3
1.44
L
4
7
8
1.14
L
Odin
LehVate
Odin
2
4
9
1.63
W
7
3
14
4.67
L
Artemis
SAMULOMEJOR
Artemis
4
7
5
0.93
L
Fenrir
SmallFry31
Fenrir
2
12
5
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,357
Damage
58,944
104,550
Taken
121,112
62,461
Mitigated
86,356
37,880
Healing
35,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DSOYR1
King Arthur
16,869
2,181
0
2,552
18,355
21,484
180
4,234
12,961
8,560
79,063
W
Anhur
8,011
2,959
0
2,598
19,820
6,362
257
8,437
11,383
0
75,520
W
Baba Yaga
Eguzkimg
Baba Yaga
23,775
864
0
6,260
16,501
7,938
2,620
5,298
10,821
99,372
0
W
22,941
15,660
0
11,241
26,543
17,700
3,388
9,071
17,286
0
117,628
L
Anubis
IGoBazooka
Anubis
20,244
1,096
379
10,907
26,680
14,773
304
12,879
13,737
84,160
0
L
12,027
1,330
895
4,355
23,587
25,992
0
8,161
15,228
49,149
0
L
Odin
LehVate
Odin
12,100
1,455
0
11,691
31,100
24,212
148
12,196
18,773
0
63,371
W
24,761
9,583
0
15,229
23,331
8,977
4,098
7,439
15,649
97,617
12,147
L
Artemis
SAMULOMEJOR
Artemis
8,382
3,037
0
2,430
15,487
5,405
286
7,641
7,846
0
68,672
L
Fenrir
SmallFry31
Fenrir
6,191
1,742
0
4,947
24,258
15,974
0
7,204
17,048
0
58,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,545
Gold Earned
59,347
676
Minions Killed
532
0
Camps Cleared
0
2,250,759
Distance Traveled
2,015,962
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,310
596
170
7
0
444,972
6
W
Anhur
12,332
514
124
5
0
385,578
1
W
Baba Yaga
13,690
570
124
5
0
495,358
1
W
Vamana
15,186
633
143
6
0
497,107
1
L
Anubis
13,458
561
147
6
0
364,991
7
L
Hades
12,322
513
64
3
0
415,044
8
L
Odin
11,772
491
114
5
0
431,986
5
W
Sol
13,027
543
115
5
0
427,744
7
L
Artemis
11,519
480
114
5
0
380,820
0
L
Fenrir
10,276
428
93
4
0
423,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role