Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
DanciestBoot25
Hachiman
Level 149
God Stats
4W - 3L
1,365 SR
Queue Stats
391W - 412L
1,458 Elo+
Solo
Da Ji
Da Ji
sheermayhem201
Da Ji
Level 148
God Stats
2W - 1L
1,304 SR
Queue Stats
79W - 83L
1,433 Elo+
Party 1
Tiamat
Tiamat
spookebuu
Tiamat
Level 29
God Stats
3W - 1L
1,536 SR
Queue Stats
65W - 85L
1,304 Elo+
Solo
Ne Zha
Ne Zha
x-QuEsTiOnLeSs-o
Ne Zha
Level 120
God Stats
16W - 12L
1,436 SR
Queue Stats
313W - 337L
1,433 Elo+
Solo
Team Averages
Level 109
1,428 SR
1,426 Elo+

VS

Team Averages
Level 80
1,412 SR
1,464 Elo+
Sol
Sol
Beamohawk
Sol
Level 24
God Stats
0W - 2L
1,291 SR
Queue Stats
8W - 10L
1,526 Elo+
Party 3
Anubis
Anubis
ITZSIBS
Anubis
Level 122
God Stats
6W - 5L
1,337 SR
Queue Stats
163W - 154L
1,451 Elo+
Party 2
Hades
Hades
MERRY GRiZMAS
Hades
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,500 Elo+
Party 2
Ganesha
Ganesha
QUIET RIOT3720
Ganesha
Level 82
God Stats
1W - 2L
1,782 SR
Queue Stats
208W - 204L
1,475 Elo+
Party 3
Thoth
Thoth
That Viking J
Thoth
Level 67
God Stats
0W - 4L
1,151 SR
Queue Stats
38W - 33L
1,366 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
16
3 / 4 / 25
10,508
876
8,665
18,090
26,053
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
18
5 / 1 / 18
10,727
894
12,909
8,740
3,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
11 / 5 / 14
10,843
904
16,344
13,243
10,312
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
spookebuu
Tiamat
18
8 / 2 / 16
10,738
895
13,216
11,308
10,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 5 / 15
9,433
786
12,134
10,606
5,034
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 6 / 11
8,873
739
11,009
12,674
7,057
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
ITZSIBS
Anubis
17
8 / 6 / 5
10,006
834
15,565
13,888
7,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
4 / 7 / 10
9,021
752
8,953
14,582
15,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 15
8,313
693
10,809
18,252
23,865
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 7 / 8
7,203
600
3,443
9,418
3,152
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
66
30
Kills
17
17
Deaths
30
88
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
3
4
25
3.88
L
4
6
11
1.58
W
Hachiman
5
1
18
14
L
Anubis
ITZSIBS
Anubis
8
6
5
1.75
L
4
7
10
1.29
L
0
4
15
1.88
L
1
7
8
0.71
W
11
5
14
3.6
W
Tiamat
spookebuu
Tiamat
8
2
16
8
W
3
5
15
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,268
Damage
49,779
61,987
Taken
68,814
55,550
Mitigated
56,960
21,469
Healing
15,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
8,665
3,291
1,481
4,933
18,090
26,053
708
14,707
3,383
14,493
0
L
11,009
2,304
470
2,598
12,674
7,057
0
4,415
8,259
23,161
0
W
Hachiman
12,909
6,389
0
1,680
8,740
3,587
2,030
7,536
1,204
0
34,868
L
Anubis
ITZSIBS
Anubis
15,565
45
1,975
4,010
13,888
7,097
551
4,885
9,003
25,554
0
L
8,953
259
479
2,458
14,582
15,789
225
4,366
10,216
19,510
0
L
10,809
572
940
1,662
18,252
23,865
415
5,654
12,598
21,519
0
L
3,443
730
762
564
9,418
3,152
0
2,561
6,857
7,350
0
W
16,344
5,117
2,119
1,838
13,243
10,312
597
10,678
2,565
0
21,062
W
Tiamat
spookebuu
Tiamat
13,216
119
496
4,257
11,308
10,564
626
7,454
3,854
28,161
0
W
12,134
2,168
2,127
2,538
10,606
5,034
905
9,404
1,202
0
20,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,249
Gold Earned
43,416
110
Minions Killed
115
0
Camps Cleared
0
1,058,689
Distance Traveled
918,093
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,508
876
8
1
0
223,467
1
L
Sol
8,873
739
44
4
0
182,859
1
W
Hachiman
10,727
894
52
4
0
197,469
0
L
Anubis
10,006
834
25
2
0
177,412
0
L
Hades
9,021
752
38
3
0
189,610
0
L
Ganesha
8,313
693
0
0
0
218,280
0
L
Thoth
7,203
600
8
1
0
149,932
0
W
Da Ji
10,843
904
8
1
0
208,165
1
W
Tiamat
10,738
895
28
2
0
216,570
4
W
Ne Zha
9,433
786
14
1
0
213,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role