Player Matchup

Fafnir
Fafnir
Freporta
Fafnir
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 197L
1,445 Elo+
Party 1
Poseidon
Poseidon
Mangaevolution09
Poseidon
Level 123
God Stats
4W - 5L
1,591 SR
Queue Stats
323W - 346L
1,402 Elo+
Party 1
Gilgamesh
Gilgamesh
Mordecaiazull
Gilgamesh
Level 66
God Stats
43W - 21L
1,611 SR
Queue Stats
423W - 408L
1,512 Elo+
Party 1
Anubis
Anubis
SIGTEC_NINJA
Anubis
Level 63
God Stats
1W - 1L
1,717 SR
Queue Stats
16W - 17L
1,481 Elo+
Solo
Amaterasu
Amaterasu
djddrago
Amaterasu
Level 122
God Stats
80W - 76L
1,542 SR
Queue Stats
365W - 433L
1,473 Elo+
Solo
Team Averages
Level 85
1,592 SR
1,463 Elo+

VS

Team Averages
Level 117
1,591 SR
1,461 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Ambiental
Da Ji
Level 128
God Stats
7W - 5L
1,546 SR
Queue Stats
278W - 288L
1,477 Elo+
Solo
Chiron
Chiron
GSD_DAMMY
Chiron
Level 129
God Stats
12W - 1L
1,676 SR
Queue Stats
594W - 564L
1,422 Elo+
Party 2
Ra
Ra
Notenloquesa
Ra
Level 63
God Stats
4W - 5L
1,448 SR
Queue Stats
286W - 317L
1,412 Elo+
Party 2
Geb
Geb
PAYRATIS
Geb
Level 107
God Stats
21W - 8L
1,785 SR
Queue Stats
316W - 326L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Freporta
Fafnir
9
0 / 3 / 2
6,289
419
4,464
12,590
9,746
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 1 / 1
6,475
432
5,076
6,228
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Mordecaiazull
Gilgamesh
12
1 / 4 / 0
7,085
472
6,318
13,490
6,390
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
11
2 / 5 / 1
7,097
473
6,648
9,980
5,168
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
djddrago
Amaterasu
11
1 / 0 / 2
6,845
456
5,592
10,191
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
4 / 1 / 5
9,054
604
11,957
14,870
9,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Da Ji
Ambiental
Da Ji
12
4 / 1 / 2
7,681
512
5,805
9,763
5,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
GSD_DAMMY
Chiron
13
0 / 1 / 3
7,330
489
6,468
8,319
2,646
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 0 / 2
8,596
573
9,689
6,463
2,423
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 2 / 6
6,524
435
3,331
10,502
6,123
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
4
Kills
13
13
Deaths
5
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
1
5
6.5
W
Da Ji
Ambiental
Da Ji
4
1
2
5
L
Fafnir
Freporta
Fafnir
0
3
2
0.33
W
Chiron
GSD_DAMMY
Chiron
0
1
3
1.5
L
0
1
1
0.5
L
Gilgamesh
Mordecaiazull
Gilgamesh
1
4
0
0.25
W
5
0
2
6
W
0
2
6
1.5
L
Anubis
2
5
1
0.5
L
Amaterasu
djddrago
Amaterasu
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,098
Damage
37,250
52,479
Taken
49,917
28,131
Mitigated
26,825
16,723
Healing
18,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
11,957
1,090
0
6,386
14,870
9,685
258
2,648
12,222
0
62,891
W
Da Ji
Ambiental
Da Ji
5,805
1,183
151
4,413
9,763
5,948
238
1,264
8,481
0
36,138
L
Fafnir
Freporta
Fafnir
4,464
1,596
74
2,762
12,590
9,746
0
3,931
8,659
16,197
0
W
Chiron
GSD_DAMMY
Chiron
6,468
2,344
700
2,455
8,319
2,646
248
4,784
3,426
0
53,849
L
5,076
1,514
0
3,001
6,228
1,380
429
673
5,555
43,039
0
L
Gilgamesh
Mordecaiazull
Gilgamesh
6,318
1,222
0
4,538
13,490
6,390
0
2,621
10,869
4,482
31,940
W
9,689
1,652
1,705
2,277
6,463
2,423
0
2,014
4,449
60,817
0
W
3,331
690
0
911
10,502
6,123
0
6,311
4,191
10,689
0
L
Anubis
6,648
121
0
2,884
9,980
5,168
0
3,037
6,943
43,796
0
L
Amaterasu
djddrago
Amaterasu
5,592
1,879
0
3,464
10,191
5,447
0
2,758
7,433
0
36,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,791
Gold Earned
39,185
320
Minions Killed
438
0
Camps Cleared
0
1,416,793
Distance Traveled
1,441,617
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,054
604
135
9
0
293,948
1
W
Da Ji
7,681
512
71
5
0
260,343
5
L
Fafnir
6,289
419
21
1
0
273,901
7
W
Chiron
7,330
489
96
6
0
265,629
1
L
Poseidon
6,475
432
92
6
0
265,993
3
L
Gilgamesh
7,085
472
55
4
0
291,077
5
W
Ra
8,596
573
117
8
0
319,363
5
W
Geb
6,524
435
19
1
0
302,334
4
L
Anubis
7,097
473
82
5
0
241,584
7
L
Amaterasu
6,845
456
70
5
0
344,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role