Player Matchup

Tyr
Tyr
Masters
 
Tyr
Masters
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Masters
EddieOnSupport
Osiris
Masters
Level 119
God Stats
7W - 3L
1,831 SR
Queue Stats
291W - 265L
2,693 MMR
Party 2
Ullr
Ullr
Diamond I
Indudablah
Ullr
Diamond I
Level 69
God Stats
20W - 16L
1,669 SR
Queue Stats
151W - 121L
2,500 MMR
Party 4
Thoth
Thoth
Masters
LonelyEboyy
Thoth
Masters
Level 68
God Stats
16W - 16L
1,441 SR
Queue Stats
171W - 148L
2,658 MMR
Party 4
Yemoja
Yemoja
Masters
TempestInATeacup
Yemoja
Masters
Level 159
God Stats
7W - 2L
1,716 SR
Queue Stats
158W - 142L
2,539 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 99
1,631 SR
2,378 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 124
1,675 SR
2,396 MMR
Ra
Ra
Masters
 
Ra
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Masters
AnodyneDreams
Thor
Masters
Level 107
God Stats
2W - 5L
1,486 SR
Queue Stats
224W - 200L
2,818 MMR
Party 1
Fafnir
Fafnir
Diamond I
BeserkerKing
Fafnir
Diamond I
Level 156
God Stats
3W - 2L
1,829 SR
Queue Stats
81W - 46L
2,514 MMR
Party 3
Hel
Hel
Diamond III
ButterThisGuy
Hel
Diamond III
Level 43
God Stats
2W - 1L
1,908 SR
Queue Stats
55W - 27L
2,569 MMR
Party 3
Hachiman
Hachiman
Masters
PacSki
Hachiman
Masters
Level 155
God Stats
35W - 34L
1,653 SR
Queue Stats
946W - 930L
2,577 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 1 / 3
7,877
606
6,235
11,519
8,756
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 0 / 5
8,144
626
6,904
10,079
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 2 / 2
7,755
597
8,014
8,083
2,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 0 / 3
7,811
601
11,123
5,348
1,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 7
6,525
502
1,671
7,121
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
KaliOdinGilgameshMorgan Le FaySobek

VS

Bans
TiamatSolJanusRaijinThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 5 / 1
6,424
494
4,114
8,749
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
1 / 4 / 0
6,392
492
5,054
9,793
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fafnir
9
0 / 1 / 1
6,234
480
2,742
9,215
7,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 2 / 1
7,189
553
7,326
7,729
6,827
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
PacSki
Hachiman
12
1 / 4 / 0
6,713
516
4,088
10,283
2,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
3
3
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
1
3
4.5
L
Ra
 
Ra
0
5
1
0.1
L
1
4
0
0.25
L
Fafnir
0
1
1
0.5
L
1
2
1
0.75
W
5
0
5
7.5
W
4
2
2
2.5
W
4
0
3
5.5
L
Hachiman
PacSki
Hachiman
1
4
0
0.25
W
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,947
Damage
23,324
42,150
Taken
45,769
24,272
Mitigated
24,115
19,177
Healing
13,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,235
334
0
5,677
11,519
8,756
0
6,139
5,380
0
49,373
L
Ra
 
Ra
4,114
475
638
1,788
8,749
3,033
0
5,041
3,708
51,619
0
L
5,054
857
0
500
9,793
3,696
0
2,571
7,222
50
38,724
L
Fafnir
2,742
175
0
2,610
9,215
7,670
0
3,571
5,644
9,769
0
L
7,326
1,106
663
4,362
7,729
6,827
0
267
7,462
47,220
0
W
6,904
2,787
0
3,329
10,079
6,714
0
2,357
7,668
0
63,079
W
8,014
3,087
0
2,342
8,083
2,859
0
1,930
6,135
0
52,194
W
11,123
352
0
2,240
5,348
1,712
0
1,975
3,318
62,254
0
L
Hachiman
PacSki
Hachiman
4,088
1,336
0
2,842
10,283
2,889
0
1,404
8,879
0
46,015
W
1,671
812
2,442
3,147
7,121
4,231
0
1,871
5,250
11,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,112
Gold Earned
32,952
434
Minions Killed
386
0
Camps Cleared
0
1,378,895
Distance Traveled
1,348,229
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,877
606
103
8
0
304,917
2
L
Ra
6,424
494
100
8
0
277,337
7
L
Thor
6,392
492
83
6
0
255,935
0
L
Fafnir
6,234
480
11
1
0
299,863
3
L
Hel
7,189
553
101
8
0
268,182
6
W
Osiris
8,144
626
104
8
0
319,767
3
W
Ullr
7,755
597
95
7
0
235,049
5
W
Thoth
7,811
601
119
9
0
273,032
7
L
Hachiman
6,713
516
91
7
0
246,912
3
W
Yemoja
6,525
502
13
1
0
246,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role