Player Matchup

Tsukuyomi
Tsukuyomi
DereckSempaii
Tsukuyomi
Level 6
God Stats
14W - 17L
1,325 SR
Queue Stats
14W - 24L
1,320 Elo+
Party 1
Ymir
Ymir
Diegosoylegal
Ymir
Level 6
God Stats
3W - 7L
1,243 SR
Queue Stats
11W - 32L
1,076 Elo+
Party 1
Cthulhu
Cthulhu
Emullama
Cthulhu
Level 17
God Stats
6W - 2L
1,681 SR
Queue Stats
10W - 10L
1,369 Elo+
Solo
Khepri
Khepri
MatNyaz
Khepri
Level 4
God Stats
2W - 3L
1,264 SR
Queue Stats
3W - 9L
1,230 Elo+
Party 1
Izanami
Izanami
Merodeadortv
Izanami
Level 45
God Stats
38W - 29L
1,509 SR
Queue Stats
215W - 274L
1,411 Elo+
Party 1
Team Averages
Level 16
1,404 SR
1,281 Elo+

VS

Team Averages
Level 12
1,312 SR
1,237 Elo+
Sobek
Sobek
 
Sobek
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AM THE VIPER
Mulan
Level 4
God Stats
0W - 5L
1,018 SR
Queue Stats
1W - 7L
1,034 Elo+
Party 2
Hel
Hel
EiEiii
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,299 Elo+
Solo
Horus
Horus
IXxAchillesxXI
Horus
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 66L
1,367 Elo+
Solo
Nemesis
Nemesis
xxSH0CKx
Nemesis
Level 4
God Stats
1W - 5L
1,039 SR
Queue Stats
1W - 6L
987 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DereckSempaii
Tsukuyomi
20
7 / 3 / 19
13,301
950
21,209
15,780
7,703
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
1 / 5 / 17
12,033
860
6,135
12,718
7,450
Cthulhu
Emullama
Cthulhu
20
6 / 1 / 31
15,021
1,073
19,410
16,086
26,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
MatNyaz
Khepri
20
0 / 3 / 23
12,278
877
6,914
11,830
12,376
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Izanami
Merodeadortv
Izanami
20
35 / 0 / 13
19,367
1,383
82,674
11,649
5,592
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

144

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
19
2 / 4 / 6
11,966
855
9,114
24,746
37,204
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
0 / 16 / 10
11,572
827
11,617
34,457
20,093
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hel
EiEiii
Hel
19
3 / 8 / 6
12,579
899
7,489
24,824
22,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
1 / 10 / 8
11,634
831
16,456
35,206
24,765
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
xxSH0CKx
Nemesis
20
5 / 11 / 3
14,142
1,010
17,483
27,170
15,620
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
44
49
Kills
11
12
Deaths
49
103
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
2
4
6
1.25
L
0
16
10
0.31
W
Tsukuyomi
DereckSempaii
Tsukuyomi
7
3
19
5.5
W
1
5
17
1.9
L
Hel
EiEiii
Hel
3
8
6
0.75
W
Cthulhu
Emullama
Cthulhu
6
1
31
21.5
L
1
10
8
0.5
W
Khepri
MatNyaz
Khepri
0
3
23
3.83
W
Izanami
Merodeadortv
Izanami
35
0
13
41.5
L
Nemesis
xxSH0CKx
Nemesis
5
11
3
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,342
Damage
62,159
68,063
Taken
146,403
59,216
Mitigated
120,596
9,144
Healing
32,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
9,114
1,119
0
2,069
24,746
37,204
0
4,953
19,793
21,596
0
L
11,617
1,692
0
861
34,457
20,093
0
7,851
26,606
0
23,188
W
Tsukuyomi
DereckSempaii
Tsukuyomi
21,209
6,507
0
54
15,780
7,703
0
4,135
11,348
0
34,096
W
6,135
1,599
0
0
12,718
7,450
0
3,856
8,862
7,516
0
L
Hel
EiEiii
Hel
7,489
1,953
8,467
7,469
24,824
22,914
0
6,802
18,022
28,519
0
W
Cthulhu
Emullama
Cthulhu
19,410
2,523
2,694
1,427
16,086
26,095
0
2,491
13,595
41,453
0
L
16,456
11,030
3,642
7,792
35,206
24,765
0
7,065
28,141
0
28,954
W
Khepri
MatNyaz
Khepri
6,914
1,137
0
0
11,830
12,376
0
2,839
8,956
12,184
0
W
Izanami
Merodeadortv
Izanami
82,674
52,018
831
4,138
11,649
5,592
0
3,282
8,244
0
125,383
L
Nemesis
xxSH0CKx
Nemesis
17,483
10,522
0
1,734
27,170
15,620
0
5,788
21,382
0
69,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,000
Gold Earned
61,893
207
Minions Killed
235
3
Camps Cleared
7
1,201,442
Distance Traveled
1,230,203
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,966
855
33
2
0
211,312
0
L
Mulan
11,572
827
24
2
1
217,686
1
W
Tsukuyomi
13,301
950
22
2
1
268,517
0
W
Ymir
12,033
860
4
0
0
164,965
0
L
Hel
12,579
899
33
2
5
239,831
0
W
Cthulhu
15,021
1,073
59
4
1
276,644
1
L
Horus
11,634
831
25
2
0
261,760
0
W
Khepri
12,278
877
7
1
0
245,984
0
W
Izanami
19,367
1,383
115
8
1
245,332
2
L
Nemesis
14,142
1,010
120
9
1
299,614
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role