Player Matchup

Jormungandr
Jormungandr
Gold III
BobbaCroft
Jormungandr
Gold III
Level 143
God Stats
22W - 19L
1,303 SR
Queue Stats
328W - 306L
1,147 MMR
Solo
Fenrir
Fenrir
Silver IV
Fujitora_A
Fenrir
Silver IV
Level 46
God Stats
0W - 2L
1,446 SR
Queue Stats
27W - 42L
1,112 MMR
Solo
Scylla
Scylla
Gold III
Kyuunchun
Scylla
Gold III
Level 81
God Stats
16W - 20L
1,590 SR
Queue Stats
138W - 139L
1,248 MMR
Solo
Neith
Neith
Silver II
Z4_BrOnCy
Neith
Silver II
Level 62
God Stats
11W - 8L
1,587 SR
Queue Stats
13W - 24L
1,165 MMR
Party 2
Odin
Odin
Silver I
lRYAl_Mayorista
Odin
Silver I
Level 147
God Stats
1W - 2L
1,578 SR
Queue Stats
110W - 106L
1,286 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,501 SR
1,191 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,634 SR
1,193 MMR
Erlang Shen
Erlang Shen
Silver II
PiKA_marcossp07
Erlang Shen
Silver II
Level 81
God Stats
12W - 7L
1,700 SR
Queue Stats
74W - 75L
1,101 MMR
Party 1
Ne Zha
Ne Zha
Silver I
Uchiha_Lowkey
Ne Zha
Silver I
Level 156
God Stats
9W - 6L
1,525 SR
Queue Stats
297W - 292L
1,201 MMR
Solo
Nemesis
Nemesis
Silver II
madraffa-san
Nemesis
Silver II
Level 105
God Stats
23W - 27L
1,540 SR
Queue Stats
609W - 613L
1,100 MMR
Solo
Izanami
Izanami
Gold V
marc_elpro13
Izanami
Gold V
Level 67
God Stats
10W - 7L
1,823 SR
Queue Stats
247W - 255L
1,342 MMR
Party 1
Discordia
Discordia
Silver I
tv_skysgaming
Discordia
Silver I
Level 120
God Stats
25W - 20L
1,579 SR
Queue Stats
733W - 754L
1,222 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BobbaCroft
Jormungandr
18
4 / 4 / 3
11,407
519
14,077
19,076
22,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
Fujitora_A
Fenrir
16
7 / 6 / 5
10,871
494
9,206
14,635
9,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Kyuunchun
Scylla
17
2 / 2 / 9
10,469
476
11,167
12,077
4,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Z4_BrOnCy
Neith
15
4 / 7 / 10
10,113
460
7,756
13,526
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 6 / 8
9,178
417
12,476
24,864
14,964
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
Morgan Le FayGilgameshAthenaTiamatSet

VS

Bans
MercuryFafnirSobekDanzaburouBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
PiKA_marcossp07
Erlang Shen
18
7 / 4 / 6
11,731
533
10,376
19,544
16,438
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
3 / 5 / 7
10,104
459
8,352
24,364
22,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
madraffa-san
Nemesis
19
4 / 5 / 2
12,336
561
11,342
16,502
9,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Izanami
marc_elpro13
Izanami
20
7 / 2 / 8
12,894
586
13,842
16,298
6,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
tv_skysgaming
Discordia
17
4 / 5 / 9
11,240
511
16,586
9,820
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
57
20
Kills
25
25
Deaths
21
35
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BobbaCroft
Jormungandr
4
4
3
1.38
L
Fenrir
Fujitora_A
Fenrir
7
6
5
1.58
L
Scylla
Kyuunchun
Scylla
2
2
9
3.25
W
Erlang Shen
PiKA_marcossp07
Erlang Shen
7
4
6
2.5
W
3
5
7
1.3
L
Neith
Z4_BrOnCy
Neith
4
7
10
1.29
L
3
6
8
1.17
W
Nemesis
madraffa-san
Nemesis
4
5
2
1
W
Izanami
marc_elpro13
Izanami
7
2
8
5.5
W
Discordia
tv_skysgaming
Discordia
4
5
9
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,682
Damage
60,498
84,178
Taken
86,528
55,981
Mitigated
57,928
17,478
Healing
28,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BobbaCroft
Jormungandr
14,077
3,877
0
5,066
19,076
22,180
590
2,056
16,910
74,039
0
L
Fenrir
Fujitora_A
Fenrir
9,206
1,317
0
1,893
14,635
9,699
197
978
13,599
0
62,634
L
Scylla
Kyuunchun
Scylla
11,167
1,245
0
3,715
12,077
4,802
0
4,836
6,593
79,581
0
W
Erlang Shen
PiKA_marcossp07
Erlang Shen
10,376
4,356
0
6,801
19,544
16,438
0
9,663
9,881
0
56,686
W
8,352
1,378
0
4,867
24,364
22,642
0
7,293
17,071
0
48,499
L
Neith
Z4_BrOnCy
Neith
7,756
2,789
0
2,744
13,526
4,336
1,196
3,369
9,964
0
40,275
L
12,476
2,413
0
4,060
24,864
14,964
0
3,959
20,526
0
33,087
W
Nemesis
madraffa-san
Nemesis
11,342
6,841
0
4,896
16,502
9,281
6,810
1,506
14,996
0
97,851
W
Izanami
marc_elpro13
Izanami
13,842
10,610
0
9,358
16,298
6,345
1,787
4,173
12,125
0
113,558
W
Discordia
tv_skysgaming
Discordia
16,586
183
689
2,262
9,820
3,222
0
2,609
7,211
67,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,038
Gold Earned
58,305
480
Minions Killed
613
0
Camps Cleared
0
2,060,050
Distance Traveled
2,000,913
20
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,407
519
132
6
0
359,520
8
L
Fenrir
10,871
494
98
4
0
441,703
0
L
Scylla
10,469
476
142
6
0
422,969
6
W
Erlang Shen
11,731
533
97
4
0
420,241
3
W
Ne Zha
10,104
459
63
3
0
368,981
14
L
Neith
10,113
460
65
3
0
401,750
1
L
Odin
9,178
417
43
2
0
434,108
5
W
Nemesis
12,336
561
164
7
0
384,443
1
W
Izanami
12,894
586
160
7
0
394,633
2
W
Discordia
11,240
511
129
6
0
432,615
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role