Player Matchup

Zhong Kui
Zhong Kui
CIMARRONK
Zhong Kui
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
361W - 357L
1,527 Elo+
Party 1
Ne Zha
Ne Zha
HxartChakra
Ne Zha
Level 160
God Stats
3W - 3L
1,505 SR
Queue Stats
173W - 180L
1,531 Elo+
Solo
Yemoja
Yemoja
Meachem6
Yemoja
Level 138
God Stats
4W - 6L
1,277 SR
Queue Stats
369W - 351L
1,518 Elo+
Party 3
Apollo
Apollo
MrWalkensWhang
Apollo
Level 71
God Stats
6W - 4L
1,766 SR
Queue Stats
98W - 117L
1,480 Elo+
Party 1
Zeus
Zeus
yOuNg INF3RNO
Zeus
Level 106
God Stats
1W - 1L
1,262 SR
Queue Stats
16W - 19L
1,416 Elo+
Party 3
Team Averages
Level 120
1,462 SR
1,494 Elo+

VS

Team Averages
Level 101
1,451 SR
1,570 Elo+
Tyr
Tyr
Asfixiar
Tyr
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 37L
1,437 Elo+
Solo
Hel
Hel
COCONUTJACK 627
Hel
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,829 Elo+
Party 2
Fenrir
Fenrir
IZMO 213
Fenrir
Level 147
God Stats
0W - 1L
1,433 SR
Queue Stats
187W - 170L
1,536 Elo+
Party 2
Da Ji
Da Ji
PapaHoneyBadger
Da Ji
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
126W - 107L
1,534 Elo+
Solo
Hercules
Hercules
The Left Twix
Hercules
Level 80
God Stats
0W - 1L
1,323 SR
Queue Stats
36W - 33L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CIMARRONK
Zhong Kui
18
7 / 5 / 15
11,809
787
19,501
13,190
8,329
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
16
1 / 4 / 18
10,168
678
11,178
9,220
3,538
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Meachem6
Yemoja
19
3 / 1 / 17
11,157
744
7,399
11,784
14,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
11 / 4 / 8
12,937
862
13,909
14,475
6,726
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 3 / 13
11,698
780
19,798
6,845
2,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 14
10,950
730
6,270
19,953
24,325
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
7 / 4 / 6
11,612
774
11,994
13,662
5,176
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
IZMO 213
Fenrir
18
7 / 5 / 8
11,639
776
13,255
16,988
9,627
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 8 / 5
9,093
606
5,386
14,643
4,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
The Left Twix
Hercules
17
1 / 4 / 8
10,009
667
9,551
15,809
7,619
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
58
27
Kills
17
17
Deaths
27
71
Assists
41
Player
Kills
Deaths
Assists
KDA
L
1
6
14
1.33
W
Zhong Kui
CIMARRONK
Zhong Kui
7
5
15
2.9
L
7
4
6
2.5
W
Ne Zha
1
4
18
2.5
L
Fenrir
IZMO 213
Fenrir
7
5
8
2.2
W
Yemoja
Meachem6
Yemoja
3
1
17
11.5
W
11
4
8
3.75
L
1
8
5
0.44
L
Hercules
The Left Twix
Hercules
1
4
8
1.25
W
5
3
13
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,785
Damage
46,456
55,514
Taken
81,055
35,657
Mitigated
51,533
22,999
Healing
34,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,270
930
479
3,640
19,953
24,325
0
11,560
8,393
0
24,415
W
Zhong Kui
CIMARRONK
Zhong Kui
19,501
1,632
2,216
4,027
13,190
8,329
654
3,429
9,761
40,690
0
L
11,994
254
17,660
6,937
13,662
5,176
896
6,086
7,576
27,929
0
W
Ne Zha
11,178
1,791
1,616
1,157
9,220
3,538
422
2,447
6,773
0
22,268
L
Fenrir
IZMO 213
Fenrir
13,255
2,667
1,283
2,120
16,988
9,627
1,362
9,521
7,467
0
20,254
W
Yemoja
Meachem6
Yemoja
7,399
490
6,531
3,304
11,784
14,846
799
2,355
9,429
17,765
0
W
13,909
8,292
822
2,522
14,475
6,726
1,644
2,206
12,269
0
27,006
L
5,386
500
331
273
14,643
4,786
70
9,649
4,994
0
11,808
L
Hercules
The Left Twix
Hercules
9,551
1,986
375
1,859
15,809
7,619
1,562
9,882
5,927
0
19,224
W
19,798
1,067
325
479
6,845
2,218
1,309
1,557
5,288
41,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,769
Gold Earned
53,303
160
Minions Killed
131
0
Camps Cleared
0
1,283,522
Distance Traveled
1,310,691
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,950
730
30
2
0
277,212
1
W
Zhong Kui
11,809
787
49
3
0
278,095
1
L
Hel
11,612
774
48
3
0
259,999
0
W
Ne Zha
10,168
678
11
1
0
240,612
4
L
Fenrir
11,639
776
18
1
0
246,908
1
W
Yemoja
11,157
744
21
1
0
279,325
0
W
Apollo
12,937
862
26
2
0
264,643
0
L
Da Ji
9,093
606
12
1
0
253,446
3
L
Hercules
10,009
667
23
2
0
273,126
0
W
Zeus
11,698
780
53
4
0
220,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role