Player Matchup

Rama
Rama
CuckKage
Rama
Level 38
God Stats
11W - 6L
1,659 SR
Queue Stats
179W - 123L
1,643 Elo+
Party 2
Hera
Hera
IsoBricksZay
Hera
Level 108
God Stats
17W - 15L
1,636 SR
Queue Stats
393W - 362L
1,518 Elo+
Party 2
Erlang Shen
Erlang Shen
King_ExploZion
Erlang Shen
Level 119
God Stats
1W - 3L
1,273 SR
Queue Stats
284W - 261L
1,529 Elo+
Party 2
Athena
Athena
OGnEGizdabest
Athena
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 133L
1,569 Elo+
Party 2
Anubis
Anubis
WaterBiohms
Anubis
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 23L
1,462 Elo+
Party 2
Team Averages
Level 74
1,514 SR
1,544 Elo+

VS

Team Averages
Level 105
1,526 SR
1,452 Elo+
Loki
Loki
Chameleon-Eyes2K
Loki
Level 69
God Stats
3W - 5L
1,657 SR
Queue Stats
248W - 272L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
Haebaebae
Jormungandr
Level 154
God Stats
6W - 7L
1,472 SR
Queue Stats
754W - 811L
1,453 Elo+
Solo
Cernunnos
Cernunnos
JP29lll
Cernunnos
Level 67
God Stats
8W - 11L
1,352 SR
Queue Stats
91W - 114L
1,389 Elo+
Party 1
Chaac
Chaac
STARWARS-GUY_
Chaac
Level 127
God Stats
0W - 1L
1,669 SR
Queue Stats
51W - 64L
1,437 Elo+
Party 3
Hades
Hades
bigborja7283
Hades
Level 107
God Stats
0W - 4L
1,479 SR
Queue Stats
57W - 67L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
14 / 0 / 6
11,054
1,105
20,704
5,338
2,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
4 / 0 / 10
8,725
873
7,530
4,786
2,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
King_ExploZion
Erlang Shen
13
1 / 1 / 16
8,080
808
5,474
8,605
8,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 1 / 16
8,639
864
5,363
7,829
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
15
4 / 4 / 10
9,095
910
8,793
6,058
2,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 0
7,591
759
5,024
8,126
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Haebaebae
Jormungandr
13
1 / 5 / 4
6,999
700
3,841
14,217
9,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
JP29lll
Cernunnos
11
0 / 6 / 3
6,059
606
2,038
7,997
2,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 3 / 4
6,865
687
4,909
10,868
11,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 5 / 6
6,711
671
5,581
11,900
6,165
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
25
Kills
6
6
Deaths
25
58
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
6
0
0.67
W
Rama
14
0
6
17
L
Jormungandr
Haebaebae
Jormungandr
1
5
4
0.6
W
4
0
10
9
L
Cernunnos
JP29lll
Cernunnos
0
6
3
0.25
W
Erlang Shen
King_ExploZion
Erlang Shen
1
1
16
9
W
2
1
16
10
L
1
3
4
1
W
Anubis
4
4
10
2.25
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,864
Damage
21,393
32,616
Taken
53,108
24,907
Mitigated
32,800
10,103
Healing
6,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,024
962
0
37
8,126
2,695
0
3,567
4,559
0
14,348
W
Rama
20,704
16,263
0
3,616
5,338
2,749
2,131
617
4,721
0
47,852
L
Jormungandr
Haebaebae
Jormungandr
3,841
1,167
0
0
14,217
9,934
1
4,625
9,592
19,842
0
W
7,530
1,955
115
2,108
4,786
2,027
636
993
3,793
26,577
0
L
Cernunnos
JP29lll
Cernunnos
2,038
561
0
436
7,997
2,200
0
3,639
4,358
0
14,659
W
Erlang Shen
King_ExploZion
Erlang Shen
5,474
1,698
0
1,488
8,605
8,255
0
3,283
5,322
0
16,036
W
5,363
1,854
0
681
7,829
9,366
262
2,186
5,643
9,716
0
L
4,909
595
220
3,132
10,868
11,806
0
5,043
5,825
0
12,729
W
Anubis
8,793
580
0
2,095
6,058
2,510
1,944
3,024
3,034
32,723
0
L
5,581
331
84
2,376
11,900
6,165
0
5,265
6,635
23,026
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,593
Gold Earned
34,225
216
Minions Killed
187
10
Camps Cleared
6
896,196
Distance Traveled
805,289
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,591
759
26
3
2
167,904
0
W
Rama
11,054
1,105
74
7
4
169,869
1
L
Jormungandr
6,999
700
46
5
1
171,024
1
W
Hera
8,725
873
51
5
2
188,437
2
L
Cernunnos
6,059
606
35
4
0
129,235
0
W
Erlang Shen
8,080
808
16
2
3
185,502
3
W
Athena
8,639
864
5
1
0
208,836
2
L
Chaac
6,865
687
19
2
2
173,015
1
W
Anubis
9,095
910
70
7
1
143,552
0
L
Hades
6,711
671
61
6
1
164,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role