Player Matchup

Guan Yu
Guan Yu
Arcanys86
Guan Yu
Level 5
God Stats
1W - 1L
1,757 SR
Queue Stats
8W - 8L
1,618 Elo+
Party 2
Nemesis
Nemesis
Bepito
Nemesis
Level 84
God Stats
5W - 2L
1,921 SR
Queue Stats
67W - 60L
1,600 Elo+
Party 2
Athena
Athena
CPFlan
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
ColEpsilon
Skadi
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
SilverIce340
Scylla
Level 25
God Stats
3W - 1L
1,647 SR
Queue Stats
8W - 7L
1,587 Elo+
Party 2
Team Averages
Level 26
1,665 SR
1,561 Elo+

VS

Team Averages
Level 40
1,507 SR
1,559 Elo+
Sylvanus
Sylvanus
DGC Bigtone51
Sylvanus
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
175W - 159L
1,577 Elo+
Party 1
Tyr
Tyr
Lawz437
Tyr
Level 29
God Stats
1W - 2L
1,246 SR
Queue Stats
158W - 165L
1,559 Elo+
Solo
Kali
Kali
Ravens20
Kali
Level 29
God Stats
7W - 3L
1,791 SR
Queue Stats
47W - 54L
1,337 Elo+
Solo
Neith
Neith
noscopedurmom
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,760 Elo+
Party 1
Thoth
Thoth
xMattwoo
Thoth
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 145L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arcanys86
Guan Yu
10
0 / 2 / 1
5,897
454
4,864
9,247
9,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nemesis
Bepito
Nemesis
13
10 / 2 / 2
8,366
644
10,511
7,822
2,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
CPFlan
Athena
7
0 / 7 / 1
5,070
390
230
9,185
4,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Skadi
9
1 / 5 / 2
5,823
448
4,686
8,500
1,965
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
11
1 / 3 / 2
6,785
522
3,568
6,917
2,219
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DGC Bigtone51
Sylvanus
12
4 / 3 / 6
7,139
549
6,560
11,473
8,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tyr
13
3 / 1 / 1
8,179
629
6,056
8,056
5,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kali
12
0 / 3 / 1
6,993
538
2,450
8,999
4,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
7 / 4 / 5
7,945
611
9,810
7,790
2,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thoth
xMattwoo
Thoth
15
5 / 1 / 0
9,003
693
5,422
5,487
1,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
32
12
Kills
19
19
Deaths
12
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arcanys86
Guan Yu
0
2
1
0.25
L
Nemesis
Bepito
Nemesis
10
2
2
5.5
L
Athena
CPFlan
Athena
0
7
1
0.07
L
Skadi
1
5
2
0.4
W
Sylvanus
DGC Bigtone51
Sylvanus
4
3
6
2.33
W
Tyr
3
1
1
3.5
W
Kali
0
3
1
0.17
L
Scylla
1
3
2
0.67
W
7
4
5
2.38
W
Thoth
xMattwoo
Thoth
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,859
Damage
30,298
41,671
Taken
41,805
21,248
Mitigated
22,146
7,117
Healing
13,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arcanys86
Guan Yu
4,864
1,088
0
2,688
9,247
9,981
94
0
9,247
0
25,205
L
Nemesis
Bepito
Nemesis
10,511
5,942
0
783
7,822
2,831
0
1,694
6,070
0
41,520
L
Athena
CPFlan
Athena
230
122
0
283
9,185
4,252
38
2,239
6,946
4,376
0
L
Skadi
4,686
2,598
0
2,333
8,500
1,965
50
2,442
5,997
0
24,916
W
Sylvanus
DGC Bigtone51
Sylvanus
6,560
2,911
906
2,969
11,473
8,500
592
1,430
10,043
28,658
12,264
W
Tyr
6,056
920
0
4,106
8,056
5,008
0
0
7,238
0
43,034
W
Kali
2,450
1,385
0
2,823
8,999
4,469
0
56
8,815
0
48,600
L
Scylla
3,568
143
0
1,030
6,917
2,219
0
4,456
2,461
36,664
0
W
9,810
4,480
0
1,517
7,790
2,411
877
1,108
6,682
0
36,807
W
Thoth
xMattwoo
Thoth
5,422
73
0
1,659
5,487
1,758
0
1,435
4,052
63,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,941
Gold Earned
39,259
255
Minions Killed
441
0
Camps Cleared
0
1,197,501
Distance Traveled
1,128,821
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,897
454
55
4
0
239,716
1
L
Nemesis
8,366
644
69
5
0
291,616
2
L
Athena
5,070
390
8
1
0
182,958
0
L
Skadi
5,823
448
49
4
0
232,564
3
W
Sylvanus
7,139
549
64
5
0
179,647
1
W
Tyr
8,179
629
98
8
0
279,883
6
W
Kali
6,993
538
92
7
0
238,462
0
L
Scylla
6,785
522
74
6
0
250,647
4
W
Neith
7,945
611
59
5
0
196,262
1
W
Thoth
9,003
693
128
10
0
234,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role