Player Matchup

Cernunnos
Cernunnos
Mëshëre
Cernunnos
Level 83
God Stats
6W - 1L
1,797 SR
Queue Stats
245W - 231L
1,544 Elo+
Solo
Tsukuyomi
Tsukuyomi
PlunkMasterFlex
Tsukuyomi
Level 80
God Stats
0W - 1L
1,474 SR
Queue Stats
30W - 36L
1,420 Elo+
Solo
Osiris
Osiris
SplicedHunter69
Osiris
Level 76
God Stats
3W - 12L
1,260 SR
Queue Stats
301W - 289L
1,509 Elo+
Solo
Cthulhu
Cthulhu
TheRingOFire
Cthulhu
Level 61
God Stats
3W - 5L
1,529 SR
Queue Stats
106W - 134L
1,374 Elo+
Party 1
Hel
Hel
renebelmont
Hel
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 171L
1,394 Elo+
Party 1
Team Averages
Level 77
1,512 SR
1,448 Elo+

VS

Team Averages
Level 115
1,571 SR
1,474 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Girthy_Llama
Osiris
Level 121
God Stats
9W - 5L
1,710 SR
Queue Stats
151W - 145L
1,481 Elo+
Solo
Cthulhu
Cthulhu
RiceMunchX
Cthulhu
Level 122
God Stats
1W - 0L
1,648 SR
Queue Stats
5W - 5L
1,336 Elo+
Solo
Ymir
Ymir
So Throw 5
Ymir
Level 143
God Stats
1W - 1L
1,387 SR
Queue Stats
106W - 81L
1,553 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xST3LTHx09
Morgan Le Fay
Level 105
God Stats
4W - 3L
1,612 SR
Queue Stats
67W - 60L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mëshëre
Cernunnos
17
2 / 5 / 0
9,768
514
11,319
12,757
4,570
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
PlunkMasterFlex
Tsukuyomi
13
0 / 7 / 3
7,869
414
6,914
16,830
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
6 / 4 / 1
10,853
571
11,924
18,116
9,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
TheRingOFire
Cthulhu
12
0 / 3 / 2
7,043
371
5,590
12,484
6,724
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

13
1 / 6 / 3
8,509
448
8,216
15,129
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
17
5 / 1 / 3
11,502
605
6,182
11,335
4,435
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Osiris
16
11 / 4 / 5
10,849
571
14,989
14,769
11,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
RiceMunchX
Cthulhu
15
1 / 2 / 8
9,680
509
7,778
17,850
18,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
3 / 1 / 12
10,152
534
8,524
19,130
15,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
xST3LTHx09
Morgan Le Fay
19
5 / 1 / 8
11,718
617
16,732
10,460
4,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
61
9
Kills
25
25
Deaths
9
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
5
1
3
6.5
W
Osiris
11
4
5
3.38
L
Cernunnos
Mëshëre
Cernunnos
2
5
0
0.4
L
Tsukuyomi
PlunkMasterFlex
Tsukuyomi
0
7
3
0.21
W
Cthulhu
RiceMunchX
Cthulhu
1
2
8
2.5
W
3
1
12
9
L
6
4
1
1.63
L
Cthulhu
TheRingOFire
Cthulhu
0
3
2
0.33
L
1
6
3
0.42
W
Morgan Le Fay
xST3LTHx09
Morgan Le Fay
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,963
Damage
54,205
75,316
Taken
73,544
31,290
Mitigated
53,923
17,672
Healing
23,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,182
2,853
0
4,574
11,335
4,435
3,732
1,216
10,085
0
74,939
W
Osiris
14,989
5,466
0
2,049
14,769
11,210
1,048
3,123
11,426
0
64,499
L
Cernunnos
Mëshëre
Cernunnos
11,319
4,596
0
3,737
12,757
4,570
0
5,936
6,679
0
86,543
L
Tsukuyomi
PlunkMasterFlex
Tsukuyomi
6,914
1,763
0
3,845
16,830
5,821
0
5,554
11,097
0
41,508
W
Cthulhu
RiceMunchX
Cthulhu
7,778
524
0
6,073
17,850
18,578
496
3,223
14,423
44,560
0
W
8,524
1,486
713
7,570
19,130
15,014
154
3,505
15,493
33,687
0
L
11,924
4,659
0
2,696
18,116
9,416
349
7,323
9,934
0
57,017
L
Cthulhu
TheRingOFire
Cthulhu
5,590
455
378
2,523
12,484
6,724
0
7,171
5,135
20,828
0
L
8,216
466
837
3,656
15,129
4,759
0
5,553
9,437
44,130
0
W
Morgan Le Fay
xST3LTHx09
Morgan Le Fay
16,732
521
0
2,740
10,460
4,686
1,166
2,098
8,240
93,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,042
Gold Earned
53,901
450
Minions Killed
522
0
Camps Cleared
0
1,862,487
Distance Traveled
1,919,398
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,502
605
146
8
0
352,157
5
W
Osiris
10,849
571
85
4
0
410,707
0
L
Cernunnos
9,768
514
147
8
0
328,492
5
L
Tsukuyomi
7,869
414
70
4
0
388,587
5
W
Cthulhu
9,680
509
92
5
0
356,067
3
W
Ymir
10,152
534
45
2
0
394,923
4
L
Osiris
10,853
571
101
5
0
392,754
2
L
Cthulhu
7,043
371
42
2
0
396,041
1
L
Hel
8,509
448
90
5
0
356,613
1
W
Morgan Le Fay
11,718
617
154
8
0
405,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role