Player Matchup

Janus
Janus
BrunoEcq
Janus
Level 145
God Stats
46W - 63L
1,452 SR
Queue Stats
185W - 271L
1,348 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Cheese_Head_12
Morgan Le Fay
Level 105
God Stats
9W - 11L
1,522 SR
Queue Stats
188W - 217L
1,411 Elo+
Party 1
Sol
Sol
D33zN1kkA
Sol
Level 106
God Stats
13W - 12L
1,481 SR
Queue Stats
216W - 239L
1,411 Elo+
Party 1
Team Averages
Level 119
1,485 SR
1,390 Elo+

VS

Team Averages
Level 100
1,644 SR
1,466 Elo+
Ah Puch
Ah Puch
D4NKM0NST3R
Ah Puch
Level 124
God Stats
78W - 87L
1,476 SR
Queue Stats
244W - 310L
1,304 Elo+
Solo
Sylvanus
Sylvanus
RatthewTheSecond
Sylvanus
Level 87
God Stats
22W - 17L
1,726 SR
Queue Stats
129W - 120L
1,529 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
akg001
Ah Muzen Cab
Level 88
God Stats
6W - 1L
1,729 SR
Queue Stats
101W - 64L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BrunoEcq
Janus
14
6 / 3 / 3
9,353
719
7,742
10,202
2,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Cheese_Head_12
Morgan Le Fay
12
1 / 1 / 6
8,035
618
8,785
10,157
2,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

12
2 / 3 / 4
7,998
615
11,172
11,274
2,515
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
D4NKM0NST3R
Ah Puch
12
2 / 4 / 3
8,367
644
7,151
10,096
4,794
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 7
8,737
672
3,691
12,584
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
akg001
Ah Muzen Cab
13
5 / 2 / 2
9,656
743
16,644
9,998
4,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
9
Kills
7
7
Deaths
9
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Janus
BrunoEcq
Janus
6
3
3
2.5
L
Morgan Le Fay
Cheese_Head_12
Morgan Le Fay
1
1
6
4
L
2
3
4
1.33
W
Ah Puch
D4NKM0NST3R
Ah Puch
2
4
3
0.88
W
0
3
7
1.17
W
Ah Muzen Cab
akg001
Ah Muzen Cab
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,699
Damage
27,486
31,633
Taken
32,678
7,467
Mitigated
20,693
8,450
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BrunoEcq
Janus
7,742
80
127
1,368
10,202
2,439
0
3,026
7,176
40,784
0
L
Morgan Le Fay
Cheese_Head_12
Morgan Le Fay
8,785
575
503
2,145
10,157
2,513
0
3,727
6,430
29,847
0
L
11,172
1,267
590
3,717
11,274
2,515
704
4,089
7,185
23,964
0
W
Ah Puch
D4NKM0NST3R
Ah Puch
7,151
53
0
2,542
10,096
4,794
674
8,795
1,177
36,318
0
W
3,691
442
2,768
3,388
12,584
11,869
441
9,875
2,477
9,468
0
W
Ah Muzen Cab
akg001
Ah Muzen Cab
16,644
3,431
0
2,147
9,998
4,030
1,167
8,495
1,325
0
35,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,386
Gold Earned
26,760
175
Minions Killed
120
0
Camps Cleared
0
686,921
Distance Traveled
679,315
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,353
719
68
5
0
219,139
3
L
Morgan Le Fay
8,035
618
66
5
0
224,950
0
L
Sol
7,998
615
41
3
0
242,832
2
W
Ah Puch
8,367
644
76
6
0
215,989
5
W
Sylvanus
8,737
672
14
1
0
231,043
0
W
Ah Muzen Cab
9,656
743
30
2
0
232,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role