Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
JosukeBestoJoJo
Freya
Level 25
God Stats
3W - 0L
1,523 SR
Queue Stats
34W - 34L
1,582 Elo+
Party 2
Nike
Nike
KungFuMiggi
Nike
Level 29
God Stats
5W - 5L
1,314 SR
Queue Stats
231W - 149L
1,638 Elo+
Solo
Ullr
Ullr
Thumpinglyric63
Ullr
Level 81
God Stats
2W - 3L
1,429 SR
Queue Stats
21W - 21L
1,563 Elo+
Party 2
Da Ji
Da Ji
TidesOfTalent
Da Ji
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 20L
1,549 Elo+
Solo
Team Averages
Level 35
1,453 SR
1,566 Elo+

VS

Team Averages
Level 17
1,538 SR
1,476 Elo+
He Bo
He Bo
 
He Bo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
FearXenovia
Ra
Level 20
God Stats
1W - 2L
1,602 SR
Queue Stats
39W - 28L
1,539 Elo+
Party 1
Ratatoskr
Ratatoskr
N00B00F
Ratatoskr
Level 15
God Stats
2W - 1L
1,748 SR
Queue Stats
11W - 5L
1,500 Elo+
Party 1
Cupid
Cupid
Nile1216
Cupid
Level 13
God Stats
4W - 3L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 1
Mercury
Mercury
sagbe
Mercury
Level 7
God Stats
2W - 4L
1,338 SR
Queue Stats
3W - 4L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
7
0 / 1 / 2
5,260
438
1,156
3,216
1,087
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
3 / 4 / 6
7,248
604
5,124
10,981
4,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
5 / 0 / 0
8,063
672
5,288
7,548
5,474
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
11 / 2 / 2
8,754
730
9,319
7,433
2,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
4 / 3 / 0
7,116
593
3,983
8,057
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
10
5 / 6 / 0
6,669
556
6,482
8,599
2,001
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
3 / 5 / 4
6,290
524
4,356
6,309
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
N00B00F
Ratatoskr
9
0 / 6 / 0
5,478
457
1,969
7,703
1,662
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
Nile1216
Cupid
10
2 / 4 / 1
5,889
491
4,859
6,577
1,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
sagbe
Mercury
6
0 / 4 / 2
4,885
407
333
6,761
1,438
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
23
Kills
10
10
Deaths
25
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
2
1
L
He Bo
 
He Bo
5
6
0
0.83
L
3
5
4
1
W
3
4
6
1.5
W
5
0
0
5
L
Ratatoskr
N00B00F
Ratatoskr
0
6
0
0
L
Cupid
Nile1216
Cupid
2
4
1
0.63
W
11
2
2
6
W
4
3
0
1.33
L
Mercury
sagbe
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,870
Damage
17,999
37,235
Taken
35,949
16,833
Mitigated
8,793
10,754
Healing
3,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,156
165
0
1,412
3,216
1,087
45
1,584
1,620
11,047
0
L
He Bo
 
He Bo
6,482
713
0
409
8,599
2,001
0
2,043
6,556
25,209
0
L
4,356
1,014
321
708
6,309
1,857
93
1,103
5,206
25,223
0
W
5,124
1,534
0
5,134
10,981
4,548
543
3,664
7,193
38,990
0
W
5,288
453
0
2,461
7,548
5,474
665
0
7,548
3,769
49,083
L
Ratatoskr
N00B00F
Ratatoskr
1,969
493
0
650
7,703
1,662
69
972
6,319
0
19,874
L
Cupid
Nile1216
Cupid
4,859
3,118
193
986
6,577
1,835
0
2,534
4,043
0
16,748
W
9,319
2,781
0
65
7,433
2,444
889
3,152
4,169
0
46,566
W
3,983
547
0
1,682
8,057
3,280
0
2,130
5,867
0
42,295
L
Mercury
sagbe
Mercury
333
80
0
0
6,761
1,438
0
143
6,570
0
19,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,441
Gold Earned
29,211
370
Minions Killed
208
0
Camps Cleared
0
1,063,842
Distance Traveled
1,146,191
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,260
438
15
1
0
133,910
0
L
He Bo
6,669
556
44
4
0
217,637
2
L
Ra
6,290
524
50
4
0
239,343
3
W
Freya
7,248
604
60
5
0
202,694
1
W
Nike
8,063
672
114
10
0
253,091
5
L
Ratatoskr
5,478
457
52
4
0
258,336
0
L
Cupid
5,889
491
29
2
0
195,853
0
W
Ullr
8,754
730
88
7
0
257,938
1
W
Da Ji
7,116
593
93
8
0
216,209
0
L
Mercury
4,885
407
33
3
0
235,022
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role