Player Matchup

Medusa
Medusa
 
Medusa
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Armadavn
Odin
Level 14
God Stats
20W - 9L
1,585 SR
Queue Stats
132W - 113L
1,439 Elo+
Solo
Ratatoskr
Ratatoskr
IC3YY
Ratatoskr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,339 Elo+
Party 3
Zhong Kui
Zhong Kui
Konnek0
Zhong Kui
Level 27
God Stats
2W - 0L
1,741 SR
Queue Stats
72W - 64L
1,451 Elo+
Party 3
Kukulkan
Kukulkan
Tyless
Kukulkan
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 7L
1,578 Elo+
Party 1
Team Averages
Level 33
1,565 SR
1,462 Elo+

VS

Team Averages
Level 34
1,539 SR
1,490 Elo+
Zeus
Zeus
Chief Smashby
Zeus
Level 26
God Stats
387W - 386L
1,593 SR
Queue Stats
411W - 430L
1,553 Elo+
Solo
Hera
Hera
Clannied
Hera
Level 89
God Stats
1W - 2L
1,224 SR
Queue Stats
196W - 200L
1,496 Elo+
Party 2
Amaterasu
Amaterasu
Saption4
Amaterasu
Level 27
God Stats
2W - 1L
1,733 SR
Queue Stats
204W - 243L
1,490 Elo+
Solo
Set
Set
marsn0w92
Set
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,403 Elo+
Party 2
Neith
Neith
shiisuko
Neith
Level 15
God Stats
9W - 8L
1,647 SR
Queue Stats
10W - 15L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
19 / 3 / 11
14,330
1,433
26,193
10,947
3,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odin
17
3 / 3 / 18
10,767
1,077
8,017
11,792
10,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ratatoskr
IC3YY
Ratatoskr
18
6 / 4 / 14
10,791
1,079
9,438
9,667
3,633
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Konnek0
Zhong Kui
18
4 / 1 / 16
10,638
1,064
16,181
14,246
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Tyless
Kukulkan
18
7 / 5 / 14
11,027
1,103
15,613
11,493
3,783
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

216

VS

Team 2 Tickets

89

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 9 / 6
11,983
1,198
19,434
13,471
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hera
16
1 / 8 / 6
9,923
992
9,719
12,972
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Saption4
Amaterasu
16
5 / 3 / 7
11,218
1,122
11,203
22,181
23,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
0 / 9 / 4
8,960
896
2,668
15,343
5,754
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
shiisuko
Neith
17
4 / 10 / 4
10,500
1,050
9,232
16,828
6,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
43
39
Kills
16
16
Deaths
39
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
19
3
11
8.17
W
Odin
3
3
18
4
L
6
9
6
1
L
Hera
1
8
6
0.5
W
Ratatoskr
IC3YY
Ratatoskr
6
4
14
3.25
W
Zhong Kui
Konnek0
Zhong Kui
4
1
16
12
L
Amaterasu
Saption4
Amaterasu
5
3
7
2.83
W
Kukulkan
Tyless
Kukulkan
7
5
14
2.8
L
0
9
4
0.22
L
Neith
shiisuko
Neith
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,442
Damage
52,256
58,145
Taken
80,795
31,423
Mitigated
44,768
5,069
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
26,193
13,164
0
0
10,947
3,758
0
4,410
6,307
0
69,913
W
Odin
8,017
2,511
0
0
11,792
10,343
0
5,258
6,105
0
17,319
L
19,434
689
0
0
13,471
4,908
0
5,449
7,832
46,754
0
L
Hera
9,719
2,999
0
69
12,972
4,349
0
4,170
8,758
37,350
0
W
Ratatoskr
IC3YY
Ratatoskr
9,438
2,954
0
0
9,667
3,633
0
4,974
4,508
0
14,539
W
Zhong Kui
Konnek0
Zhong Kui
16,181
1,997
96
4,649
14,246
9,906
0
8,133
5,933
26,104
0
L
Amaterasu
Saption4
Amaterasu
11,203
5,310
0
7,477
22,181
23,252
0
6,786
15,040
0
21,153
W
Kukulkan
Tyless
Kukulkan
15,613
2,850
0
324
11,493
3,783
0
6,378
4,978
27,894
0
L
2,668
818
57
301
15,343
5,754
0
7,947
7,164
0
15,607
L
Neith
shiisuko
Neith
9,232
4,576
0
227
16,828
6,505
0
6,379
10,207
0
21,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,553
Gold Earned
52,584
181
Minions Killed
187
4
Camps Cleared
6
1,002,463
Distance Traveled
848,072
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,330
1,433
107
11
2
191,767
0
W
Odin
10,767
1,077
19
2
1
208,276
0
L
Zeus
11,983
1,198
75
8
4
166,459
2
L
Hera
9,923
992
53
5
0
154,903
0
W
Ratatoskr
10,791
1,079
9
1
0
214,349
0
W
Zhong Kui
10,638
1,064
24
2
0
211,366
0
L
Amaterasu
11,218
1,122
28
3
2
213,845
1
W
Kukulkan
11,027
1,103
22
2
1
176,705
1
L
Set
8,960
896
21
2
0
168,550
1
L
Neith
10,500
1,050
10
1
0
144,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role