Player Matchup

Kukulkan
Kukulkan
EdW7M_zX
Kukulkan
Level 29
God Stats
1W - 1L
1,711 SR
Queue Stats
159W - 216L
1,384 Elo+
Solo
Ra
Ra
Guimpereira
Ra
Level 25
God Stats
2W - 4L
1,846 SR
Queue Stats
241W - 199L
1,504 Elo+
Solo
Bellona
Bellona
JVS11
Bellona
Level 24
God Stats
52W - 61L
1,508 SR
Queue Stats
153W - 215L
1,375 Elo+
Solo
Thor
Thor
kone_USA
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
lucasjrueda
Cupid
Level 26
God Stats
5W - 5L
1,929 SR
Queue Stats
35W - 20L
1,635 Elo+
Solo
Team Averages
Level 21
1,699 SR
1,480 Elo+

VS

Team Averages
Level 17
1,456 SR
1,372 Elo+
Danzaburou
Danzaburou
FireTerror77747
Danzaburou
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,098 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mérken
Morgan Le Fay
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
N_Senhor
Tyr
Level 17
God Stats
1W - 3L
1,276 SR
Queue Stats
4W - 7L
1,323 Elo+
Solo
Ra
Ra
Werepyre
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 24L
1,355 Elo+
Solo
Mercury
Mercury
kroquetasdequeso
Mercury
Level 29
God Stats
8W - 11L
1,504 SR
Queue Stats
76W - 63L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EdW7M_zX
Kukulkan
12
5 / 8 / 1
8,196
482
7,979
10,924
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 3 / 2
10,601
624
12,988
9,670
4,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
JVS11
Bellona
11
1 / 3 / 0
6,727
396
1,880
9,649
6,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
5
1 / 4 / 1
5,688
335
734
3,449
802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 1 / 1
7,133
420
2,637
5,300
1,325
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FireTerror77747
Danzaburou
10
2 / 7 / 3
6,754
397
2,069
7,971
2,450
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Mérken
Morgan Le Fay
9
0 / 5 / 2
6,393
376
2,008
6,847
2,348
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 4
9,196
541
2,830
7,251
3,634
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

16
10 / 3 / 1
9,800
576
11,369
8,803
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 0 / 0
10,804
636
5,876
11,212
4,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
15
Kills
19
19
Deaths
15
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
EdW7M_zX
Kukulkan
5
8
1
0.69
W
Danzaburou
FireTerror77747
Danzaburou
2
7
3
0.5
L
8
3
2
3
L
Bellona
JVS11
Bellona
1
3
0
0.33
W
Morgan Le Fay
Mérken
Morgan Le Fay
0
5
2
0.2
W
2
0
4
4
W
10
3
1
3.5
L
Thor
1
4
1
0.38
W
5
0
0
5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,218
Damage
24,152
38,992
Taken
42,084
15,598
Mitigated
15,944
9,626
Healing
7,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
EdW7M_zX
Kukulkan
7,979
932
0
747
10,924
2,983
1,161
7,004
3,562
39,505
0
W
Danzaburou
FireTerror77747
Danzaburou
2,069
925
0
83
7,971
2,450
346
5,784
1,977
0
9,569
L
12,988
1,304
60
3,789
9,670
4,033
712
1,959
7,645
78,680
0
L
Bellona
JVS11
Bellona
1,880
223
0
2,870
9,649
6,455
610
2,324
7,269
0
27,302
W
Morgan Le Fay
Mérken
Morgan Le Fay
2,008
381
0
0
6,847
2,348
278
3,830
2,915
25,804
0
W
2,830
350
0
3,746
7,251
3,634
42
2,701
4,362
0
40,376
W
11,369
2,129
468
2,510
8,803
3,413
646
5,486
3,229
71,286
0
L
Thor
734
446
0
261
3,449
802
0
694
2,693
0
6,518
W
5,876
2,698
0
250
11,212
4,099
1,378
2,480
8,634
0
90,858
L
2,637
1,407
55
1,844
5,300
1,325
904
1,532
3,688
0
42,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
42,947
382
Minions Killed
424
0
Camps Cleared
0
1,305,848
Distance Traveled
1,671,618
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,196
482
74
4
0
293,659
2
W
Danzaburou
6,754
397
16
1
0
293,860
3
L
Ra
10,601
624
156
9
0
322,533
1
L
Bellona
6,727
396
63
4
0
260,753
0
W
Morgan Le Fay
6,393
376
36
2
0
265,708
1
W
Tyr
9,196
541
91
5
0
408,017
5
W
Ra
9,800
576
118
7
0
322,453
6
L
Thor
5,688
335
12
1
0
112,243
0
W
Mercury
10,804
636
163
10
0
381,580
0
L
Cupid
7,133
420
77
5
0
316,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role