Player Matchup

Nox
Nox
 
Nox
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
 
Hel
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cuajinaiss
Fenrir
Level 147
God Stats
7W - 5L
1,652 SR
Queue Stats
389W - 399L
1,465 Elo+
Solo
Hera
Hera
SendDuckPics256
Hera
Level 146
God Stats
20W - 8L
1,558 SR
Queue Stats
428W - 427L
1,561 Elo+
Solo
Hades
Hades
xBLOODxWARx
Hades
Level 127
God Stats
2W - 1L
1,457 SR
Queue Stats
346W - 350L
1,541 Elo+
Solo
Team Averages
Level 138
1,533 SR
1,513 Elo+

VS

Team Averages
Level 101
1,494 SR
1,610 Elo+
Janus
Janus
Ageless chart63
Janus
Level 125
God Stats
5W - 6L
1,574 SR
Queue Stats
511W - 495L
1,556 Elo+
Solo
Sylvanus
Sylvanus
DARKABOY
Sylvanus
Level 122
God Stats
1W - 1L
1,517 SR
Queue Stats
43W - 40L
1,642 Elo+
Solo
Ymir
Ymir
SmurfL
Ymir
Level 30
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,749 Elo+
Solo
Artemis
Artemis
Zanir
Artemis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,519 Elo+
Solo
Heimdallr
Heimdallr
bigtwinky
Heimdallr
Level 147
God Stats
6W - 8L
1,378 SR
Queue Stats
500W - 484L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
8 / 1 / 7
9,228
923
9,531
6,456
3,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
 
Hel
13
0 / 0 / 12
7,656
766
3,994
5,039
4,133
Fenrir
Cuajinaiss
Fenrir
15
4 / 1 / 12
8,579
858
5,515
11,478
10,504
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
5 / 1 / 13
9,025
903
10,672
9,088
4,601
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
3 / 2 / 13
8,482
848
11,393
10,859
11,286
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 1
7,746
775
8,747
6,960
2,647
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
DARKABOY
Sylvanus
11
1 / 3 / 2
6,692
669
4,892
9,349
7,202
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
SmurfL
Ymir
14
0 / 2 / 4
7,758
776
5,168
10,587
10,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Zanir
Artemis
14
1 / 4 / 2
7,488
749
8,577
7,289
2,341
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
bigtwinky
Heimdallr
12
2 / 7 / 2
7,398
740
4,268
10,070
3,191
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
20
Kills
5
5
Deaths
20
57
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
1
7
11.5
W
Hel
 
Hel
0
0
12
6
L
1
4
1
0.38
W
Fenrir
Cuajinaiss
Fenrir
4
1
12
10
L
Sylvanus
DARKABOY
Sylvanus
1
3
2
0.67
W
5
1
13
11.5
L
Ymir
SmurfL
Ymir
0
2
4
1
L
Artemis
Zanir
Artemis
1
4
2
0.5
L
Heimdallr
bigtwinky
Heimdallr
2
7
2
0.43
W
3
2
13
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,105
Damage
31,652
42,920
Taken
44,255
33,775
Mitigated
25,730
24,684
Healing
10,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
9,531
544
155
871
6,456
3,251
1,505
3,407
3,049
23,047
0
W
Hel
 
Hel
3,994
43
11,633
3,278
5,039
4,133
357
3,104
1,935
6,515
0
L
8,747
593
547
710
6,960
2,647
0
4,828
2,132
25,824
0
W
Fenrir
Cuajinaiss
Fenrir
5,515
1,070
834
1,909
11,478
10,504
561
3,666
7,812
0
6,992
L
Sylvanus
DARKABOY
Sylvanus
4,892
1,298
3,276
1,897
9,349
7,202
0
7,964
1,385
6,436
578
W
10,672
2,408
724
990
9,088
4,601
507
3,700
5,388
24,972
0
L
Ymir
SmurfL
Ymir
5,168
419
551
1,520
10,587
10,349
0
7,810
2,777
15,720
0
L
Artemis
Zanir
Artemis
8,577
2,334
0
805
7,289
2,341
0
6,628
661
0
20,486
L
Heimdallr
bigtwinky
Heimdallr
4,268
1,451
633
345
10,070
3,191
0
8,360
1,710
0
11,856
W
11,393
486
1,459
2,831
10,859
11,286
1,093
4,566
6,293
24,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
37,082
111
Minions Killed
103
0
Camps Cleared
0
989,717
Distance Traveled
886,181
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,228
923
44
4
0
173,974
3
W
Hel
7,656
766
9
1
0
222,015
3
L
Janus
7,746
775
44
4
0
197,155
1
W
Fenrir
8,579
858
3
0
0
229,725
4
L
Sylvanus
6,692
669
3
0
0
145,070
0
W
Hera
9,025
903
24
2
0
206,093
1
L
Ymir
7,758
776
27
3
0
197,045
2
L
Artemis
7,488
749
22
2
0
190,607
0
L
Heimdallr
7,398
740
7
1
0
156,304
5
W
Hades
8,482
848
31
3
0
157,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role