Player Matchup

Hercules
Hercules
 
Hercules
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
mugui100
Ullr
Level 153
God Stats
32W - 27L
1,511 SR
Queue Stats
749W - 546L
1,648 Elo+
Party 1
Ah Puch
Ah Puch
sammerstime
Ah Puch
Level 148
God Stats
14W - 6L
1,639 SR
Queue Stats
200W - 104L
1,693 Elo+
Party 1
Team Averages
Level 138
1,550 SR
1,614 Elo+

VS

Team Averages
Level 34
1,578 SR
1,527 Elo+
Medusa
Medusa
Lag-o-matron
Medusa
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,818 Elo+
Solo
Zeus
Zeus
elcapitanlopez7
Zeus
Level 29
God Stats
42W - 40L
1,556 SR
Queue Stats
203W - 327L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
harrym123678
Sun Wukong
Level 66
God Stats
26W - 18L
1,679 SR
Queue Stats
244W - 307L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
10
0 / 2 / 8
7,943
722
2,074
12,305
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ullr
13
11 / 2 / 2
9,806
891
11,017
9,638
3,533
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
sammerstime
Ah Puch
12
2 / 1 / 6
8,147
741
8,071
8,002
3,496
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
4
0 / 1 / 1
5,750
523
326
708
188
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 10 / 3
7,798
709
7,673
12,612
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
harrym123678
Sun Wukong
12
4 / 2 / 1
7,767
706
8,639
12,428
13,658
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
5
5
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
0
2
8
2
L
Medusa
0
1
1
0.5
L
1
10
3
0.25
L
Sun Wukong
harrym123678
Sun Wukong
4
2
1
2.25
W
Ullr
11
2
2
6
W
Ah Puch
sammerstime
Ah Puch
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,162
Damage
16,638
29,945
Taken
25,748
18,267
Mitigated
17,020
9,171
Healing
3,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
2,074
871
0
4,585
12,305
11,238
338
3,161
8,753
0
12,528
L
Medusa
326
77
0
0
708
188
0
281
427
0
524
L
7,673
454
0
459
12,612
3,174
0
3,874
8,738
35,761
0
L
Sun Wukong
harrym123678
Sun Wukong
8,639
737
0
2,846
12,428
13,658
0
3,916
8,512
0
18,890
W
Ullr
11,017
3,387
0
1,135
9,638
3,533
1,461
1,954
7,166
0
22,057
W
Ah Puch
sammerstime
Ah Puch
8,071
346
0
3,451
8,002
3,496
678
2,558
5,231
31,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,896
Gold Earned
21,315
95
Minions Killed
78
0
Camps Cleared
0
564,214
Distance Traveled
393,445
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,943
722
19
2
0
176,596
1
L
Medusa
5,750
523
0
0
0
15,376
0
L
Zeus
7,798
709
64
6
0
153,033
3
L
Sun Wukong
7,767
706
14
1
0
225,036
1
W
Ullr
9,806
891
23
2
0
187,862
2
W
Ah Puch
8,147
741
53
5
0
199,756
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role