Player Matchup

Raijin
Raijin
Archaic Fart
Raijin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,646 Elo+
Solo
Ymir
Ymir
Arctic Mystery
Ymir
Level 38
God Stats
7W - 2L
1,500 SR
Queue Stats
41W - 29L
1,521 Elo+
Party 1
Sun Wukong
Sun Wukong
BestLokiNA W
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,680 Elo+
Party 1
Guan Yu
Guan Yu
YouWayWorse
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,702 Elo+
Party 1
Ne Zha
Ne Zha
scalar-sake3
Ne Zha
Level 24
God Stats
2W - 1L
1,772 SR
Queue Stats
161W - 151L
1,574 Elo+
Solo
Team Averages
Level 19
1,554 SR
1,625 Elo+

VS

Team Averages
Level 20
1,500 SR
1,607 Elo+
Thanatos
Thanatos
HedShotHuncho
Thanatos
Level 14
God Stats
2W - 1L
1,279 SR
Queue Stats
5W - 2L
1,660 Elo+
Solo
He Bo
He Bo
Necknar Snow
He Bo
Level 26
God Stats
16W - 19L
1,549 SR
Queue Stats
111W - 110L
1,609 Elo+
Solo
Apollo
Apollo
OvMarco
Apollo
Level 16
God Stats
8W - 6L
1,389 SR
Queue Stats
109W - 130L
1,453 Elo+
Solo
Gilgamesh
Gilgamesh
PoorPoorBird
Gilgamesh
Level 25
God Stats
3W - 9L
1,653 SR
Queue Stats
72W - 65L
1,714 Elo+
Solo
Cabrakan
Cabrakan
frOd1988
Cabrakan
Level 17
God Stats
302W - 294L
1,628 SR
Queue Stats
319W - 336L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
19
4 / 3 / 10
13,214
529
12,730
19,387
8,510
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 4 / 11
12,607
504
11,551
16,684
11,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
BestLokiNA W
Sun Wukong
20
9 / 2 / 6
15,102
604
15,914
18,823
18,650
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Guan Yu
YouWayWorse
Guan Yu
19
1 / 1 / 12
12,352
494
10,858
22,803
9,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ne Zha
20
7 / 2 / 6
13,634
545
12,155
16,736
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HedShotHuncho
Thanatos
15
0 / 6 / 2
10,168
407
1,203
17,913
7,185
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 4 / 2
12,461
498
13,279
16,169
7,288
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Apollo
OvMarco
Apollo
15
2 / 6 / 2
10,254
410
9,835
13,972
4,265
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilgamesh
PoorPoorBird
Gilgamesh
18
4 / 7 / 4
12,694
508
18,832
27,048
30,244
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cabrakan
frOd1988
Cabrakan
18
1 / 5 / 2
11,067
443
10,204
21,167
16,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
26
Kills
12
12
Deaths
28
45
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Raijin
4
3
10
3
W
5
4
11
2.63
W
Sun Wukong
BestLokiNA W
Sun Wukong
9
2
6
6
L
Thanatos
HedShotHuncho
Thanatos
0
6
2
0.17
L
5
4
2
1.5
L
Apollo
OvMarco
Apollo
2
6
2
0.5
L
Gilgamesh
PoorPoorBird
Gilgamesh
4
7
4
0.86
W
Guan Yu
YouWayWorse
Guan Yu
1
1
12
7
L
Cabrakan
frOd1988
Cabrakan
1
5
2
0.4
W
Ne Zha
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,208
Damage
53,353
94,433
Taken
96,269
54,755
Mitigated
65,619
34,913
Healing
31,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
12,730
991
180
4,197
19,387
8,510
1,646
8,330
11,057
97,100
0
W
11,551
2,072
0
990
16,684
11,317
2,210
5,566
11,118
58,798
3,634
W
Sun Wukong
BestLokiNA W
Sun Wukong
15,914
2,958
0
10,507
18,823
18,650
1,311
1,588
17,235
0
106,806
L
Thanatos
HedShotHuncho
Thanatos
1,203
1,072
0
12,271
17,913
7,185
1,280
1,706
16,207
0
68,303
L
13,279
218
0
3,311
16,169
7,288
255
6,009
10,160
88,270
0
L
Apollo
OvMarco
Apollo
9,835
7,079
0
2,986
13,972
4,265
670
4,575
9,397
0
58,202
L
Gilgamesh
PoorPoorBird
Gilgamesh
18,832
3,893
0
5,136
27,048
30,244
0
6,019
21,029
0
68,607
W
Guan Yu
YouWayWorse
Guan Yu
10,858
3,932
2,563
10,339
22,803
9,735
2,404
5,408
17,395
0
88,357
L
Cabrakan
frOd1988
Cabrakan
10,204
1,624
0
7,816
21,167
16,637
3,205
5,851
15,316
78,846
0
W
Ne Zha
12,155
6,126
0
6,137
16,736
6,543
3,852
2,591
14,145
0
104,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,909
Gold Earned
56,644
724
Minions Killed
601
0
Camps Cleared
0
2,397,998
Distance Traveled
2,052,938
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
13,214
529
156
6
0
429,142
1
W
Ymir
12,607
504
95
4
0
476,439
0
W
Sun Wukong
15,102
604
184
7
0
446,462
6
L
Thanatos
10,168
407
104
4
0
419,688
0
L
He Bo
12,461
498
152
6
0
440,797
14
L
Apollo
10,254
410
100
4
0
370,353
2
L
Gilgamesh
12,694
508
116
5
0
420,415
2
W
Guan Yu
12,352
494
135
5
0
532,299
2
L
Cabrakan
11,067
443
129
5
0
401,685
0
W
Ne Zha
13,634
545
154
6
0
513,656
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role