Player Matchup

Loki
Loki
Gold I
FlurpSlooper
Loki
Gold I
Level 63
God Stats
7W - 5L
1,594 SR
Queue Stats
39W - 29L
1,717 MMR
Party 1
Izanami
Izanami
Platinum V
LALUN24
Izanami
Platinum V
Level 152
God Stats
1W - 0L
1,311 SR
Queue Stats
25W - 28L
1,772 MMR
Party 2
Ares
Ares
Gold I
N0M3RCYxD
Ares
Gold I
Level 107
God Stats
11W - 9L
1,663 SR
Queue Stats
28W - 30L
1,717 MMR
Party 2
Cabrakan
Cabrakan
Gold II
Potatoandrice
Cabrakan
Gold II
Level 68
God Stats
23W - 15L
1,678 SR
Queue Stats
135W - 121L
1,581 MMR
Party 1
Ra
Ra
Gold IV
TheDIrtyGooch
Ra
Gold IV
Level 146
God Stats
1W - 0L
1,389 SR
Queue Stats
17W - 12L
1,690 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 107
1,527 SR
1,695 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,560 SR
1,664 MMR
Nu Wa
Nu Wa
Gold I
 
Nu Wa
Gold I
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Platinum V
Ezzerland
Artemis
Platinum V
Level 142
God Stats
11W - 17L
1,644 SR
Queue Stats
91W - 104L
1,790 MMR
Solo
Odin
Odin
Gold V
Mattbuurt
Odin
Gold V
Level 129
God Stats
0W - 1L
1,562 SR
Queue Stats
11W - 14L
1,623 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
chenly210
Tsukuyomi
Gold II
Level 160
God Stats
2W - 3L
1,404 SR
Queue Stats
8W - 8L
1,786 MMR
Solo
Fafnir
Fafnir
Silver I
x2YAx
Fafnir
Silver I
Level 60
God Stats
6W - 7L
1,689 SR
Queue Stats
16W - 15L
1,622 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 7 / 1
11,680
584
11,501
16,390
6,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
LALUN24
Izanami
20
11 / 4 / 7
13,932
697
22,524
19,971
8,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
16
3 / 4 / 15
11,397
570
9,163
20,124
19,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
Potatoandrice
Cabrakan
19
4 / 5 / 5
12,683
634
16,352
19,059
23,162
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
7 / 3 / 7
13,094
655
14,387
13,412
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Morgan Le FayGilgameshAthenaTiamatSet

VS

Bans
KaliCerberusScyllaSun WukongRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 8 / 5
10,517
526
14,516
15,063
5,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Ezzerland
Artemis
15
1 / 8 / 4
9,106
455
12,143
17,213
4,842
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
17
3 / 3 / 6
10,813
541
9,993
20,378
19,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
chenly210
Tsukuyomi
17
15 / 7 / 3
11,529
576
20,816
20,275
9,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fafnir
x2YAx
Fafnir
13
1 / 6 / 10
9,194
460
6,564
17,933
20,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
51
32
Kills
23
23
Deaths
32
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
8
5
0.69
L
Artemis
Ezzerland
Artemis
1
8
4
0.38
W
7
7
1
1.07
W
Izanami
LALUN24
Izanami
11
4
7
3.63
L
Odin
3
3
6
2
W
Ares
3
4
15
2.63
W
Cabrakan
Potatoandrice
Cabrakan
4
5
5
1.3
W
7
3
7
3.5
L
Tsukuyomi
chenly210
Tsukuyomi
15
7
3
2.36
L
Fafnir
x2YAx
Fafnir
1
6
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,927
Damage
64,032
88,956
Taken
90,862
63,418
Mitigated
59,775
31,266
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,516
3,104
0
928
15,063
5,397
0
7,720
7,200
66,479
0
L
Artemis
Ezzerland
Artemis
12,143
6,124
0
4,517
17,213
4,842
0
3,691
13,522
0
67,297
W
11,501
5,692
0
1,915
16,390
6,452
0
4,951
10,971
0
76,954
W
Izanami
LALUN24
Izanami
22,524
13,644
0
8,553
19,971
8,982
7,919
2,945
16,809
0
131,091
L
Odin
9,993
3,153
0
4,153
20,378
19,070
512
11,129
8,979
0
64,105
W
Ares
9,163
549
0
4,463
20,124
19,465
106
3,819
15,759
24,629
0
W
Cabrakan
Potatoandrice
Cabrakan
16,352
2,260
0
4,413
19,059
23,162
520
4,091
13,814
76,577
0
W
14,387
1,096
5,680
6,242
13,412
5,357
792
4,435
8,675
113,234
0
L
Tsukuyomi
chenly210
Tsukuyomi
20,816
5,052
0
2,987
20,275
9,492
0
7,341
12,934
0
67,353
L
Fafnir
x2YAx
Fafnir
6,564
1,861
0
2,540
17,933
20,974
0
9,608
8,325
26,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,786
Gold Earned
51,159
618
Minions Killed
485
0
Camps Cleared
0
1,948,164
Distance Traveled
1,743,123
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,517
526
125
6
0
343,558
3
L
Artemis
9,106
455
103
5
0
307,321
3
W
Loki
11,680
584
92
5
0
394,645
4
W
Izanami
13,932
697
162
8
0
362,175
3
L
Odin
10,813
541
133
7
0
352,972
4
W
Ares
11,397
570
33
2
0
391,488
8
W
Cabrakan
12,683
634
137
7
0
371,418
4
W
Ra
13,094
655
194
10
0
428,438
10
L
Tsukuyomi
11,529
576
96
5
0
391,643
4
L
Fafnir
9,194
460
28
1
0
347,629
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role