Player Matchup

Morgan Le Fay
Morgan Le Fay
Brittneyleaf
Morgan Le Fay
Level 29
God Stats
16W - 16L
1,499 SR
Queue Stats
105W - 112L
1,373 Elo+
Solo
Ymir
Ymir
Santy998697
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Scorpion7104
Cu Chulainn
Level 29
God Stats
62W - 71L
1,446 SR
Queue Stats
100W - 140L
1,310 Elo+
Solo
Heimdallr
Heimdallr
SparkyCanvas368
Heimdallr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,321 Elo+
Solo
Fenrir
Fenrir
alquer5675
Fenrir
Level 26
God Stats
9W - 11L
1,423 SR
Queue Stats
144W - 176L
1,349 Elo+
Solo
Team Averages
Level 18
1,474 SR
1,371 Elo+

VS

Team Averages
Level 23
1,365 SR
1,279 Elo+
Apollo
Apollo
AmericanGrunt240
Apollo
Level 25
God Stats
5W - 1L
1,255 SR
Queue Stats
81W - 95L
1,199 Elo+
Solo
Tiamat
Tiamat
Calpico_and_Cats
Tiamat
Level 22
God Stats
1W - 0L
1,319 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ClankyLemur373
Zhong Kui
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
8W - 14L
1,136 Elo+
Solo
Arachne
Arachne
NiKoAl_C
Arachne
Level 15
God Stats
29W - 15L
1,500 SR
Queue Stats
68W - 59L
1,138 Elo+
Solo
Thanatos
Thanatos
Tetrum Knight
Thanatos
Level 22
God Stats
1W - 0L
1,248 SR
Queue Stats
13W - 14L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Brittneyleaf
Morgan Le Fay
17
2 / 6 / 3
10,189
425
11,493
17,104
5,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

5
0 / 3 / 0
7,012
292
96
4,182
1,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
Scorpion7104
Cu Chulainn
16
1 / 10 / 1
10,171
424
16,096
27,682
23,165
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
SparkyCanvas368
Heimdallr
9
0 / 9 / 0
7,217
301
1,052
13,664
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fenrir
alquer5675
Fenrir
14
6 / 7 / 0
9,717
405
9,707
20,315
7,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
11,616
484
9,027
13,868
4,855
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
3 / 2 / 11
10,204
425
7,476
11,169
5,669
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Zhong Kui
ClankyLemur373
Zhong Kui
18
5 / 1 / 7
12,278
512
12,771
14,826
10,099
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
NiKoAl_C
Arachne
20
15 / 0 / 7
14,121
588
17,654
16,114
8,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
Tetrum Knight
Thanatos
16
6 / 5 / 7
11,268
470
9,246
16,947
6,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
76
9
Kills
34
35
Deaths
9
4
Assists
42
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
L
Morgan Le Fay
Brittneyleaf
Morgan Le Fay
2
6
3
0.58
W
3
2
11
4.25
W
Zhong Kui
ClankyLemur373
Zhong Kui
5
1
7
8.5
W
Arachne
NiKoAl_C
Arachne
15
0
7
18.5
L
0
3
0
0
L
Cu Chulainn
Scorpion7104
Cu Chulainn
1
10
1
0.15
L
Heimdallr
SparkyCanvas368
Heimdallr
0
9
0
0
W
Thanatos
Tetrum Knight
Thanatos
6
5
7
1.9
L
Fenrir
alquer5675
Fenrir
6
7
0
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,444
Damage
56,174
82,947
Taken
72,924
41,804
Mitigated
34,997
12,497
Healing
32,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,027
6,174
0
7,147
13,868
4,855
1,936
2,560
10,977
0
68,103
L
Morgan Le Fay
Brittneyleaf
Morgan Le Fay
11,493
1,461
0
1,451
17,104
5,780
216
5,890
11,214
61,597
0
W
7,476
725
0
2,798
11,169
5,669
598
1,444
9,020
20,486
0
W
Zhong Kui
ClankyLemur373
Zhong Kui
12,771
754
0
7,209
14,826
10,099
2,694
4,906
9,473
74,664
0
W
Arachne
NiKoAl_C
Arachne
17,654
12,293
0
6,053
16,114
8,241
4,346
2,383
13,033
0
71,474
L
96
41
0
0
4,182
1,784
48
1,419
2,763
4,495
0
L
Cu Chulainn
Scorpion7104
Cu Chulainn
16,096
1,059
0
5,036
27,682
23,165
351
6,200
21,482
14,732
60,793
L
Heimdallr
SparkyCanvas368
Heimdallr
1,052
706
0
391
13,664
4,075
77
3,516
10,148
0
15,782
W
Thanatos
Tetrum Knight
Thanatos
9,246
2,019
0
8,890
16,947
6,133
2,244
3,251
13,428
0
56,984
L
Fenrir
alquer5675
Fenrir
9,707
1,689
0
5,619
20,315
7,000
0
3,222
17,093
0
59,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,306
Gold Earned
59,487
375
Minions Killed
456
0
Camps Cleared
0
1,604,520
Distance Traveled
2,332,261
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,616
484
83
3
0
481,058
4
L
Morgan Le Fay
10,189
425
122
5
0
363,592
2
W
Tiamat
10,204
425
24
1
0
436,707
0
W
Zhong Kui
12,278
512
141
6
0
446,088
1
W
Arachne
14,121
588
128
5
0
562,051
0
L
Ymir
7,012
292
4
0
0
132,180
0
L
Cu Chulainn
10,171
424
134
6
0
369,467
0
L
Heimdallr
7,217
301
31
1
0
282,100
0
W
Thanatos
11,268
470
80
3
0
406,357
1
L
Fenrir
9,717
405
84
4
0
457,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role