Player Matchup

Cthulhu
Cthulhu
BiglongJohnSean
Cthulhu
Level 144
God Stats
21W - 15L
1,598 SR
Queue Stats
357W - 363L
1,601 Elo+
Party 1
Scylla
Scylla
BlackScholes289
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,740 Elo+
Party 1
Ullr
Ullr
stupidhippy96
Ullr
Level 69
God Stats
40W - 33L
1,449 SR
Queue Stats
545W - 483L
1,613 Elo+
Party 1
Team Averages
Level 77
1,515 SR
1,651 Elo+

VS

Team Averages
Level 92
1,553 SR
1,500 Elo+
Hel
Hel
GeraFallen
Hel
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 89L
1,465 Elo+
Solo
Guan Yu
Guan Yu
bustachild
Guan Yu
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,413 Elo+
Solo
Skadi
Skadi
oakesgrover
Skadi
Level 29
God Stats
9W - 6L
1,658 SR
Queue Stats
129W - 85L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 8
10,968
645
16,042
18,715
24,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
5 / 3 / 6
11,798
694
14,595
12,185
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 4
11,988
705
13,543
12,220
5,017
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
9,938
585
10,725
15,325
6,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
bustachild
Guan Yu
13
1 / 6 / 4
9,521
560
4,733
20,474
16,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 3
10,246
603
15,385
17,444
6,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
13
Kills
7
7
Deaths
13
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
5
3
6
2.67
L
2
3
4
1.33
L
Guan Yu
bustachild
Guan Yu
1
6
4
0.5
L
4
4
3
1.38
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,180
Damage
30,843
43,120
Taken
53,243
33,682
Mitigated
28,907
10,042
Healing
22,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,042
797
208
3,495
18,715
24,304
0
4,231
14,484
36,836
0
W
14,595
634
0
3,986
12,185
4,361
1,285
3,813
8,372
52,371
0
L
10,725
1,043
5,589
5,705
15,325
6,078
490
9,390
5,725
40,700
0
L
Guan Yu
bustachild
Guan Yu
4,733
366
3,343
4,446
20,474
16,405
15
11,162
8,900
0
13,518
L
15,385
7,434
0
3,270
17,444
6,424
796
9,261
7,981
0
46,336
W
13,543
4,957
0
2,353
12,220
5,017
1,094
2,681
9,539
0
64,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,754
Gold Earned
29,705
202
Minions Killed
153
0
Camps Cleared
0
908,376
Distance Traveled
842,703
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,968
645
28
2
0
331,287
1
W
Scylla
11,798
694
89
5
0
296,053
1
L
Hel
9,938
585
76
4
0
269,743
3
L
Guan Yu
9,521
560
12
1
0
304,564
2
L
Skadi
10,246
603
65
4
0
268,396
0
W
Ullr
11,988
705
85
5
0
281,036
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role