Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
B4k3DisBack
Merlin
Level 20
God Stats
6W - 8L
1,120 SR
Queue Stats
30W - 36L
1,261 Elo+
Solo
Da Ji
Da Ji
Michael_Truax
Da Ji
Level 12
God Stats
4W - 4L
1,571 SR
Queue Stats
100W - 149L
1,361 Elo+
Solo
Pele
Pele
lIIlIljaslIlIIl
Pele
Level 21
God Stats
45W - 29L
1,518 SR
Queue Stats
320W - 469L
1,299 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
vGxssed
Morgan Le Fay
Level 5
God Stats
0W - 4L
1,500 SR
Queue Stats
26W - 60L
1,391 Elo+
Party 2
Team Averages
Level 16
1,442 SR
1,362 Elo+

VS

Team Averages
Level 28
1,548 SR
1,390 Elo+
Ganesha
Ganesha
AllM1ght03
Ganesha
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
147W - 186L
1,342 Elo+
Solo
Arachne
Arachne
FlyboysAf1
Arachne
Level 29
God Stats
33W - 13L
1,738 SR
Queue Stats
163W - 164L
1,388 Elo+
Party 1
Zhong Kui
Zhong Kui
Kozzz42
Zhong Kui
Level 27
God Stats
5W - 6L
1,541 SR
Queue Stats
51W - 70L
1,325 Elo+
Solo
Izanami
Izanami
Pathogens11
Izanami
Level 29
God Stats
22W - 8L
1,540 SR
Queue Stats
186W - 188L
1,405 Elo+
Party 1
Hercules
Hercules
Rabbit1697
Hercules
Level 28
God Stats
5W - 7L
1,420 SR
Queue Stats
128W - 118L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
9 / 15 / 7
13,335
580
17,475
32,137
13,848
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
18
5 / 7 / 9
12,281
534
11,310
15,059
4,331
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 14 / 6
10,805
470
9,496
17,610
5,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 13 / 1
10,246
445
10,676
27,326
8,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
vGxssed
Morgan Le Fay
13
1 / 14 / 4
8,255
359
4,126
17,006
5,526
Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AllM1ght03
Ganesha
17
2 / 9 / 20
11,671
507
15,999
19,852
9,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
FlyboysAf1
Arachne
20
21 / 3 / 12
14,686
639
26,262
19,629
12,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Kozzz42
Zhong Kui
10
5 / 0 / 3
9,361
407
6,601
5,680
4,402
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
Pathogens11
Izanami
19
14 / 6 / 7
13,879
603
18,838
18,185
7,697
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hercules
Rabbit1697
Hercules
19
19 / 3 / 10
13,919
605
18,133
17,667
20,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
113
21
Kills
61
63
Deaths
21
27
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
9
15
7
0.83
W
Ganesha
AllM1ght03
Ganesha
2
9
20
1.33
L
Merlin
5
7
9
1.36
W
Arachne
FlyboysAf1
Arachne
21
3
12
9
W
Zhong Kui
Kozzz42
Zhong Kui
5
0
3
6.5
L
4
14
6
0.5
W
Izanami
Pathogens11
Izanami
14
6
7
2.92
W
Hercules
Rabbit1697
Hercules
19
3
10
8
L
2
13
1
0.19
L
Morgan Le Fay
vGxssed
Morgan Le Fay
1
14
4
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,083
Damage
85,833
109,138
Taken
81,013
38,128
Mitigated
55,002
11,090
Healing
19,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
17,475
7,766
0
2,180
32,137
13,848
0
3,569
28,474
0
47,321
W
Ganesha
AllM1ght03
Ganesha
15,999
1,967
763
1,502
19,852
9,766
990
5,058
14,794
55,914
0
L
Merlin
11,310
1,217
244
2,739
15,059
4,331
372
5,388
9,601
61,133
0
W
Arachne
FlyboysAf1
Arachne
26,262
16,255
0
6,829
19,629
12,186
2,901
3,997
15,632
0
83,782
W
Zhong Kui
Kozzz42
Zhong Kui
6,601
947
0
2,220
5,680
4,402
219
2,572
3,108
22,265
0
L
9,496
1,556
0
641
17,610
5,999
792
7,372
9,912
0
27,021
W
Izanami
Pathogens11
Izanami
18,838
13,435
0
3,045
18,185
7,697
8,443
1,306
16,879
0
81,553
W
Hercules
Rabbit1697
Hercules
18,133
3,874
0
5,189
17,667
20,951
1,378
2,503
15,164
0
62,860
L
10,676
5,844
0
5,016
27,326
8,424
0
1,577
25,681
0
84,884
L
Morgan Le Fay
vGxssed
Morgan Le Fay
4,126
1,149
0
270
17,006
5,526
444
4,082
12,870
19,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,922
Gold Earned
63,516
347
Minions Killed
473
0
Camps Cleared
0
1,779,137
Distance Traveled
1,832,600
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
13,335
580
50
2
0
376,203
0
W
Ganesha
11,671
507
57
2
0
368,596
0
L
Merlin
12,281
534
97
4
0
364,099
0
W
Arachne
14,686
639
117
5
0
459,157
0
W
Zhong Kui
9,361
407
32
1
0
213,275
0
L
Da Ji
10,805
470
47
2
0
305,428
0
W
Izanami
13,879
603
159
7
0
354,663
3
W
Hercules
13,919
605
108
5
0
436,909
6
L
Pele
10,246
445
127
6
0
367,221
0
L
Morgan Le Fay
8,255
359
26
1
0
366,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role