Player Matchup

Tsukuyomi
Tsukuyomi
Bad Motivation
Tsukuyomi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,500 Elo+
Solo
Hachiman
Hachiman
Rkep
Hachiman
Level 28
God Stats
31W - 26L
1,404 SR
Queue Stats
280W - 262L
1,331 Elo+
Solo
Tiamat
Tiamat
WildtacoBR
Tiamat
Level 13
God Stats
36W - 44L
1,311 SR
Queue Stats
70W - 105L
1,242 Elo+
Party 2
Sun Wukong
Sun Wukong
corre_joaozinho
Sun Wukong
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
141W - 176L
1,283 Elo+
Party 2
Arachne
Arachne
emilio_cig
Arachne
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 11L
1,324 Elo+
Party 2
Team Averages
Level 30
1,443 SR
1,336 Elo+

VS

Team Averages
Level 23
1,451 SR
1,324 Elo+
Hera
Hera
Dilan6640
Hera
Level 27
God Stats
6W - 11L
1,301 SR
Queue Stats
50W - 80L
1,197 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KamiiShiniigamii
Morgan Le Fay
Level 24
God Stats
25W - 26L
1,498 SR
Queue Stats
93W - 137L
1,306 Elo+
Party 1
Merlin
Merlin
LucifersChild_
Merlin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 56L
1,328 Elo+
Solo
Heimdallr
Heimdallr
UndeadRaptor580
Heimdallr
Level 27
God Stats
27W - 23L
1,544 SR
Queue Stats
152W - 143L
1,471 Elo+
Solo
Pele
Pele
Wxlfkhi24
Pele
Level 24
God Stats
29W - 33L
1,414 SR
Queue Stats
86W - 122L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bad Motivation
Tsukuyomi
18
1 / 13 / 7
11,782
436
5,864
20,437
6,624
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Hachiman
Rkep
Hachiman
20
6 / 5 / 6
14,583
540
19,634
18,547
7,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
WildtacoBR
Tiamat
18
12 / 1 / 8
12,761
473
15,916
10,531
4,663
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sun Wukong
corre_joaozinho
Sun Wukong
20
6 / 1 / 6
13,447
498
15,769
22,077
20,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
emilio_cig
Arachne
20
13 / 3 / 12
13,685
507
17,247
23,308
11,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
1 / 11 / 2
11,509
426
5,575
15,449
4,966
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Morgan Le Fay
KamiiShiniigamii
Morgan Le Fay
16
4 / 6 / 2
11,056
409
15,364
22,331
11,160
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 11 / 1
11,101
411
3,646
15,073
7,855
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
UndeadRaptor580
Heimdallr
20
13 / 6 / 3
14,878
551
24,445
27,582
12,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
18
5 / 4 / 3
12,489
463
12,221
16,957
11,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
38
Kills
23
23
Deaths
38
39
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bad Motivation
Tsukuyomi
1
13
7
0.35
L
Hera
1
11
2
0.18
L
Morgan Le Fay
KamiiShiniigamii
Morgan Le Fay
4
6
2
0.83
L
0
11
1
0.05
W
Hachiman
Rkep
Hachiman
6
5
6
1.8
L
Heimdallr
UndeadRaptor580
Heimdallr
13
6
3
2.42
W
Tiamat
WildtacoBR
Tiamat
12
1
8
16
L
Pele
5
4
3
1.63
W
Sun Wukong
corre_joaozinho
Sun Wukong
6
1
6
9
W
Arachne
emilio_cig
Arachne
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,430
Damage
61,251
94,900
Taken
97,392
50,617
Mitigated
48,011
34,337
Healing
23,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bad Motivation
Tsukuyomi
5,864
1,712
0
3,227
20,437
6,624
500
3,208
17,229
0
64,837
L
Hera
5,575
2,635
0
0
15,449
4,966
2,555
3,808
11,641
50,329
0
L
Morgan Le Fay
KamiiShiniigamii
Morgan Le Fay
15,364
1,168
60
6,888
22,331
11,160
41
2,775
19,556
74,378
0
L
3,646
1,011
0
670
15,073
7,855
2,750
5,502
9,571
51,293
0
W
Hachiman
Rkep
Hachiman
19,634
13,185
0
8,681
18,547
7,150
929
947
17,600
0
133,980
L
Heimdallr
UndeadRaptor580
Heimdallr
24,445
11,167
0
13,372
27,582
12,195
978
1,366
26,216
0
122,351
W
Tiamat
WildtacoBR
Tiamat
15,916
343
0
6,139
10,531
4,663
80
3,625
6,906
54,754
0
L
Pele
12,221
2,520
0
2,528
16,957
11,835
0
2,465
14,492
0
75,661
W
Sun Wukong
corre_joaozinho
Sun Wukong
15,769
2,444
0
6,632
22,077
20,290
830
10,162
11,915
0
79,182
W
Arachne
emilio_cig
Arachne
17,247
10,779
0
9,658
23,308
11,890
0
6,726
16,582
0
96,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,258
Gold Earned
61,033
574
Minions Killed
622
0
Camps Cleared
0
2,655,626
Distance Traveled
2,207,762
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,782
436
87
3
0
488,580
2
L
Hera
11,509
426
99
4
0
381,153
0
L
Morgan Le Fay
11,056
409
106
4
0
449,653
5
L
Merlin
11,101
411
116
4
0
388,495
1
W
Hachiman
14,583
540
168
6
0
596,603
4
L
Heimdallr
14,878
551
176
7
0
473,891
5
W
Tiamat
12,761
473
78
3
0
438,598
0
L
Pele
12,489
463
125
5
0
514,570
3
W
Sun Wukong
13,447
498
131
5
0
579,714
1
W
Arachne
13,685
507
110
4
0
552,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role