Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DantesInferno13
Neith
Level 101
God Stats
458W - 486L
1,509 SR
Queue Stats
1,402W - 1,533L
1,503 Elo+
Solo
Ymir
Ymir
GothMoth4489
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
159W - 171L
1,471 Elo+
Solo
Merlin
Merlin
Jaedus
Merlin
Level 88
God Stats
51W - 52L
1,755 SR
Queue Stats
80W - 72L
1,704 Elo+
Solo
Tiamat
Tiamat
SixtoGigolo
Tiamat
Level 116
God Stats
0W - 1L
1,219 SR
Queue Stats
0W - 2L
1,275 Elo+
Solo
Team Averages
Level 91
1,497 SR
1,491 Elo+

VS

Team Averages
Level 106
1,533 SR
1,426 Elo+
Kali
Kali
FireGuide502376
Kali
Level 127
God Stats
4W - 4L
1,606 SR
Queue Stats
76W - 64L
1,549 Elo+
Party 1
Poseidon
Poseidon
IFloopPigs
Poseidon
Level 129
God Stats
1W - 3L
1,546 SR
Queue Stats
16W - 15L
1,513 Elo+
Party 1
Skadi
Skadi
ThatOneGoomba
Skadi
Level 47
God Stats
4W - 2L
1,415 SR
Queue Stats
24W - 21L
1,442 Elo+
Solo
Odin
Odin
bachtrevor17
Odin
Level 145
God Stats
16W - 9L
1,597 SR
Queue Stats
97W - 98L
1,536 Elo+
Party 1
Baron Samedi
Baron Samedi
dextrouschaos
Baron Samedi
Level 80
God Stats
4W - 0L
1,500 SR
Queue Stats
13W - 20L
1,091 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
2 / 9 / 4
10,113
919
8,538
18,100
7,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
1 / 3 / 3
10,158
923
4,485
12,934
5,217
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 6 / 3
9,879
898
2,010
17,005
18,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Jaedus
Merlin
16
0 / 4 / 4
9,768
888
13,794
9,391
3,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
17
5 / 4 / 3
10,953
996
17,599
18,660
12,940
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

128

VS

Team 2 Tickets

238

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 1 / 6
12,153
1,105
15,833
12,730
7,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
IFloopPigs
Poseidon
18
3 / 3 / 15
11,182
1,017
16,454
9,771
3,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 2 / 12
10,350
941
13,283
9,445
3,275
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
7 / 1 / 17
11,929
1,084
17,509
11,344
13,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
dextrouschaos
Baron Samedi
18
4 / 1 / 14
11,072
1,007
8,173
7,323
3,317
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
90
8
Kills
26
26
Deaths
8
17
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
9
4
0.44
L
1
3
3
0.83
W
10
1
6
13
L
0
6
3
0.25
W
Poseidon
IFloopPigs
Poseidon
3
3
15
3.5
L
Merlin
Jaedus
Merlin
0
4
4
0.5
L
Tiamat
5
4
3
1.63
W
2
2
12
4
W
7
1
17
15.5
W
Baron Samedi
dextrouschaos
Baron Samedi
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,426
Damage
71,252
76,090
Taken
50,613
48,008
Mitigated
31,321
10,120
Healing
11,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,538
1,206
0
4,777
18,100
7,711
0
5,700
12,039
0
19,898
L
4,485
2,285
0
1,842
12,934
5,217
0
4,118
8,531
0
23,744
W
15,833
8,268
176
2,561
12,730
7,187
0
7,630
5,100
0
28,074
L
2,010
524
359
1,122
17,005
18,194
0
6,998
9,588
15,761
0
W
Poseidon
IFloopPigs
Poseidon
16,454
2,151
0
522
9,771
3,739
0
6,053
3,718
42,922
0
L
Merlin
Jaedus
Merlin
13,794
477
0
169
9,391
3,946
0
1,938
7,323
40,430
0
L
Tiamat
17,599
1,634
0
1,851
18,660
12,940
0
5,873
12,629
38,909
0
W
13,283
6,352
635
434
9,445
3,275
0
7,592
1,853
0
35,530
W
17,509
1,632
0
4,583
11,344
13,803
0
6,539
4,805
0
29,717
W
Baron Samedi
dextrouschaos
Baron Samedi
8,173
220
1,957
935
7,323
3,317
0
5,589
1,734
20,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,871
Gold Earned
56,686
212
Minions Killed
206
7
Camps Cleared
10
933,896
Distance Traveled
1,078,175
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,113
919
32
3
3
198,031
1
L
Neith
10,158
923
51
5
2
182,188
2
W
Kali
12,153
1,105
24
2
2
241,068
0
L
Ymir
9,879
898
31
3
0
152,446
1
W
Poseidon
11,182
1,017
59
5
6
203,598
1
L
Merlin
9,768
888
55
5
2
185,182
1
L
Tiamat
10,953
996
43
4
0
216,049
0
W
Skadi
10,350
941
51
5
2
203,949
0
W
Odin
11,929
1,084
38
3
0
233,494
0
W
Baron Samedi
11,072
1,007
34
3
0
196,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role