Player Matchup

Artemis
Artemis
Berynnice
Artemis
Level 25
God Stats
35W - 39L
1,418 SR
Queue Stats
92W - 121L
1,413 Elo+
Solo
Kukulkan
Kukulkan
Duncan166515
Kukulkan
Level 18
God Stats
4W - 5L
1,625 SR
Queue Stats
80W - 66L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
Pippster2
Danzaburou
Level 26
God Stats
4W - 8L
1,478 SR
Queue Stats
24W - 45L
1,455 Elo+
Solo
King Arthur
King Arthur
cynicaljump92
King Arthur
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
53W - 41L
1,551 Elo+
Solo
Yemoja
Yemoja
moirasween
Yemoja
Level 16
God Stats
4W - 4L
1,291 SR
Queue Stats
169W - 181L
1,337 Elo+
Party 2
Team Averages
Level 23
1,462 SR
1,426 Elo+

VS

Team Averages
Level 21
1,533 SR
1,451 Elo+
Nemesis
Nemesis
Churl8rBol
Nemesis
Level 16
God Stats
12W - 12L
1,604 SR
Queue Stats
13W - 14L
1,430 Elo+
Solo
Sun Wukong
Sun Wukong
DreadWarrior870
Sun Wukong
Level 8
God Stats
2W - 1L
1,441 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Joemac2010
Heimdallr
Level 7
God Stats
4W - 9L
1,500 SR
Queue Stats
11W - 24L
1,410 Elo+
Party 1
Ra
Ra
MrMachinist
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Khepri
Khepri
TwistedKyrios02
Khepri
Level 69
God Stats
27W - 22L
1,621 SR
Queue Stats
260W - 272L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Berynnice
Artemis
19
4 / 0 / 7
12,382
459
14,974
10,528
3,852
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Duncan166515
Kukulkan
20
13 / 5 / 2
14,771
547
38,823
23,039
9,026
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Pippster2
Danzaburou
17
2 / 5 / 3
11,388
422
6,072
14,564
5,500
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
cynicaljump92
King Arthur
20
2 / 8 / 2
13,132
486
7,644
24,153
17,204
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Yemoja
moirasween
Yemoja
17
1 / 2 / 9
10,734
398
12,276
13,374
13,973
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Churl8rBol
Nemesis
20
4 / 3 / 1
15,779
584
10,064
19,923
10,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
DreadWarrior870
Sun Wukong
16
6 / 3 / 2
11,776
436
11,790
22,133
22,491
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Joemac2010
Heimdallr
16
1 / 5 / 5
11,267
417
10,751
23,289
12,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
6 / 7 / 3
13,715
508
16,971
19,662
9,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 4 / 4
12,258
454
7,750
20,830
24,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
34
22
Kills
19
20
Deaths
22
23
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Berynnice
Artemis
4
0
7
7.5
L
Nemesis
Churl8rBol
Nemesis
4
3
1
1.5
L
Sun Wukong
DreadWarrior870
Sun Wukong
6
3
2
2.33
W
Kukulkan
Duncan166515
Kukulkan
13
5
2
2.8
L
Heimdallr
Joemac2010
Heimdallr
1
5
5
0.7
L
6
7
3
1.07
W
Danzaburou
Pippster2
Danzaburou
2
5
3
0.7
L
2
4
4
1
W
King Arthur
cynicaljump92
King Arthur
2
8
2
0.38
W
Yemoja
moirasween
Yemoja
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,789
Damage
57,326
85,658
Taken
105,837
49,555
Mitigated
78,110
26,459
Healing
32,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Berynnice
Artemis
14,974
7,362
0
6,664
10,528
3,852
2,077
2,623
7,819
0
75,062
L
Nemesis
Churl8rBol
Nemesis
10,064
5,338
0
7,509
19,923
10,213
4,505
3,439
16,484
0
150,430
L
Sun Wukong
DreadWarrior870
Sun Wukong
11,790
974
0
2,731
22,133
22,491
33
11,019
11,114
0
35,010
W
Kukulkan
Duncan166515
Kukulkan
38,823
2,888
234
6,743
23,039
9,026
6,144
9,034
13,565
120,176
0
L
Heimdallr
Joemac2010
Heimdallr
10,751
6,586
0
4,761
23,289
12,086
3,079
13,506
9,783
0
75,630
L
16,971
1,464
3,605
7,632
19,662
9,100
1,202
13,839
5,823
79,259
0
W
Danzaburou
Pippster2
Danzaburou
6,072
2,967
0
4,306
14,564
5,500
1,943
3,243
11,257
0
61,580
L
7,750
299
796
5,125
20,830
24,220
515
9,540
11,290
47,691
0
W
King Arthur
cynicaljump92
King Arthur
7,644
864
0
2,149
24,153
17,204
1,629
4,874
19,066
0
85,707
W
Yemoja
moirasween
Yemoja
12,276
1,548
4,624
1,739
13,374
13,973
995
4,072
9,230
44,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,407
Gold Earned
64,795
596
Minions Killed
598
0
Camps Cleared
0
2,452,356
Distance Traveled
2,331,961
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,382
459
134
5
0
510,775
2
L
Nemesis
15,779
584
239
9
0
456,098
0
L
Sun Wukong
11,776
436
38
1
0
537,915
8
W
Kukulkan
14,771
547
189
7
0
486,130
0
L
Heimdallr
11,267
417
110
4
0
448,570
1
L
Ra
13,715
508
146
5
0
453,894
0
W
Danzaburou
11,388
422
87
3
0
482,671
0
L
Khepri
12,258
454
65
2
0
435,484
2
W
King Arthur
13,132
486
137
5
0
515,568
0
W
Yemoja
10,734
398
49
2
0
457,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role