Player Matchup

Danzaburou
Danzaburou
ArThur Riicardo
Danzaburou
Level 27
God Stats
20W - 14L
1,748 SR
Queue Stats
57W - 63L
1,488 Elo+
Solo
Thanatos
Thanatos
Archimedes-_R6
Thanatos
Level 31
God Stats
7W - 8L
1,409 SR
Queue Stats
236W - 266L
1,485 Elo+
Solo
Chaac
Chaac
Guimpereira
Chaac
Level 24
God Stats
4W - 4L
1,774 SR
Queue Stats
241W - 199L
1,516 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Joaopedrooo
Morgan Le Fay
Level 26
God Stats
1W - 2L
1,678 SR
Queue Stats
12W - 13L
1,693 Elo+
Solo
Sylvanus
Sylvanus
Mbkm24
Sylvanus
Level 28
God Stats
7W - 3L
1,883 SR
Queue Stats
103W - 100L
1,556 Elo+
Solo
Team Averages
Level 27
1,698 SR
1,547 Elo+

VS

Team Averages
Level 38
1,562 SR
1,523 Elo+
Danzaburou
Danzaburou
EdW7M_zX
Danzaburou
Level 29
God Stats
12W - 16L
1,436 SR
Queue Stats
159W - 216L
1,368 Elo+
Solo
Thor
Thor
Emedezada
Thor
Level 97
God Stats
3W - 2L
1,601 SR
Queue Stats
344W - 280L
1,576 Elo+
Party 1
Tyr
Tyr
FTalarico
Tyr
Level 28
God Stats
12W - 4L
1,814 SR
Queue Stats
52W - 27L
1,586 Elo+
Solo
Discordia
Discordia
arrooz
Discordia
Level 7
God Stats
1W - 2L
1,270 SR
Queue Stats
18W - 22L
1,510 Elo+
Party 1
Ymir
Ymir
kroquetasdequeso
Ymir
Level 29
God Stats
37W - 28L
1,691 SR
Queue Stats
76W - 63L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArThur Riicardo
Danzaburou
13
2 / 9 / 0
8,332
463
5,144
14,262
4,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
15
4 / 6 / 4
9,599
533
5,855
14,383
4,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 5 / 2
9,493
527
10,327
17,356
18,642
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morgan Le Fay
Joaopedrooo
Morgan Le Fay
15
7 / 5 / 2
9,730
541
14,483
12,724
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Mbkm24
Sylvanus
13
0 / 5 / 7
8,474
471
4,672
16,051
18,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EdW7M_zX
Danzaburou
15
10 / 2 / 4
10,363
576
12,258
11,880
4,014
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
7 / 3 / 8
10,135
563
7,278
15,041
5,170
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
8 / 1 / 5
10,240
569
15,950
15,219
11,311
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
arrooz
Discordia
12
0 / 7 / 6
7,902
439
4,234
10,473
2,926
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 3 / 6
11,195
622
10,130
12,642
7,040
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
16
Kills
30
30
Deaths
16
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArThur Riicardo
Danzaburou
2
9
0
0.22
L
Thanatos
4
6
4
1
W
Danzaburou
EdW7M_zX
Danzaburou
10
2
4
6
W
Thor
7
3
8
3.67
W
8
1
5
10.5
L
3
5
2
0.8
L
Morgan Le Fay
Joaopedrooo
Morgan Le Fay
7
5
2
1.6
L
Sylvanus
Mbkm24
Sylvanus
0
5
7
0.7
W
Discordia
arrooz
Discordia
0
7
6
0.43
W
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,481
Damage
49,850
74,776
Taken
65,255
52,235
Mitigated
30,461
25,617
Healing
18,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArThur Riicardo
Danzaburou
5,144
1,628
0
2,965
14,262
4,433
2,202
4,352
9,908
0
38,959
L
Thanatos
5,855
1,249
0
9,867
14,383
4,912
295
2,314
11,983
0
48,942
W
Danzaburou
EdW7M_zX
Danzaburou
12,258
7,059
0
2,611
11,880
4,014
1,162
5,512
6,368
0
47,121
W
Thor
7,278
746
0
5,192
15,041
5,170
515
5,509
9,532
0
58,579
W
15,950
1,962
0
6,401
15,219
11,311
275
4,657
10,562
0
57,307
L
10,327
881
0
5,647
17,356
18,642
33
4,884
12,432
3,150
52,117
L
Morgan Le Fay
Joaopedrooo
Morgan Le Fay
14,483
1,228
0
1,334
12,724
5,252
2,050
1,902
10,672
68,786
0
L
Sylvanus
Mbkm24
Sylvanus
4,672
883
1,424
4,380
16,051
18,996
584
2,805
13,088
17,379
0
W
Discordia
arrooz
Discordia
4,234
683
0
720
10,473
2,926
0
4,858
5,615
27,072
0
W
10,130
2,162
0
3,378
12,642
7,040
2,215
1,643
10,999
82,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,628
Gold Earned
49,835
411
Minions Killed
450
0
Camps Cleared
0
1,511,792
Distance Traveled
1,627,135
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,332
463
72
4
0
235,184
8
L
Thanatos
9,599
533
92
5
0
362,664
4
W
Danzaburou
10,363
576
70
4
0
334,647
1
W
Thor
10,135
563
94
5
0
342,839
1
W
Tyr
10,240
569
95
5
0
363,880
5
L
Chaac
9,493
527
91
5
0
299,757
2
L
Morgan Le Fay
9,730
541
119
7
0
312,149
1
L
Sylvanus
8,474
471
37
2
0
302,038
3
W
Discordia
7,902
439
43
2
0
321,204
3
W
Ymir
11,195
622
148
8
0
264,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role