Player Matchup

Odin
Odin
 
Odin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
AfroNinjaX8
Fenrir
Level 121
God Stats
10W - 4L
1,566 SR
Queue Stats
209W - 191L
1,514 Elo+
Party 2
Raijin
Raijin
EnragedSquirrel
Raijin
Level 117
God Stats
19W - 10L
1,698 SR
Queue Stats
208W - 209L
1,478 Elo+
Party 2
Team Averages
Level 122
1,588 SR
1,497 Elo+

VS

Team Averages
Level 55
1,454 SR
1,428 Elo+
Bellona
Bellona
AMISHHOBBIT
Bellona
Level 56
God Stats
15W - 14L
1,365 SR
Queue Stats
60W - 74L
1,416 Elo+
Party 1
Scylla
Scylla
Quagmire32
Scylla
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 117L
1,563 Elo+
Party 1
Loki
Loki
WHOS RICER
Loki
Level 40
God Stats
0W - 1L
1,497 SR
Queue Stats
0W - 2L
1,305 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
5 / 0 / 8
8,357
836
5,668
6,218
4,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
12
4 / 2 / 9
8,077
808
4,400
7,149
3,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
7 / 1 / 7
8,262
826
7,654
4,142
1,390
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AMISHHOBBIT
Bellona
10
1 / 6 / 2
6,734
673
4,657
8,407
5,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Quagmire32
Scylla
9
0 / 5 / 2
6,244
624
3,387
7,563
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 5 / 1
7,154
715
3,112
6,532
2,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
8
16
Kills
3
3
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
5
0
8
9
L
Bellona
AMISHHOBBIT
Bellona
1
6
2
0.33
W
Fenrir
4
2
9
4.25
W
7
1
7
10.5
L
Scylla
Quagmire32
Scylla
0
5
2
0.2
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,722
Damage
11,156
17,509
Taken
22,502
9,327
Mitigated
9,870
3,565
Healing
1,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
5,668
661
0
840
6,218
4,459
76
1,878
4,340
0
22,011
L
Bellona
AMISHHOBBIT
Bellona
4,657
1,901
0
371
8,407
5,701
0
3,263
5,144
500
14,963
W
Fenrir
4,400
653
0
1,308
7,149
3,478
0
943
6,206
0
26,466
W
7,654
651
0
1,417
4,142
1,390
138
816
3,326
24,887
0
L
Scylla
Quagmire32
Scylla
3,387
574
0
640
7,563
2,152
0
1,912
5,651
20,968
0
L
3,112
285
0
0
6,532
2,017
0
2,479
4,053
0
14,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,696
Gold Earned
20,132
111
Minions Killed
91
0
Camps Cleared
0
566,340
Distance Traveled
527,455
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,357
836
37
4
0
199,422
3
L
Bellona
6,734
673
34
3
0
177,838
4
W
Fenrir
8,077
808
43
4
0
199,562
4
W
Raijin
8,262
826
31
3
0
167,356
3
L
Scylla
6,244
624
34
3
0
154,710
2
L
Loki
7,154
715
23
2
0
194,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role