Player Matchup

Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Chiefmanypipes
Scylla
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
164W - 137L
1,424 Elo+
Party 3
Osiris
Osiris
ShenCastle
Osiris
Level 129
God Stats
0W - 1L
1,503 SR
Queue Stats
2W - 2L
1,462 Elo+
Party 2
Artio
Artio
farvanator1230
Artio
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,504 Elo+
Party 2
Team Averages
Level 78
1,501 SR
1,478 Elo+

VS

Team Averages
Level 89
1,595 SR
1,578 Elo+
Apollo
Apollo
DixyNourmus
Apollo
Level 134
God Stats
2W - 0L
1,781 SR
Queue Stats
94W - 66L
1,621 Elo+
Party 1
Fafnir
Fafnir
JayyGuillen
Fafnir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 5L
1,736 Elo+
Party 1
Skadi
Skadi
MonkeyLady2095
Skadi
Level 29
God Stats
6W - 4L
1,604 SR
Queue Stats
178W - 237L
1,441 Elo+
Solo
Bellona
Bellona
bergernaut
Bellona
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 92L
1,460 Elo+
Solo
Nox
Nox
iHD Honey
Nox
Level 151
God Stats
1W - 0L
1,588 SR
Queue Stats
40W - 23L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
6 / 7 / 5
8,531
853
19,020
11,884
4,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jing Wei
 
Jing Wei
13
0 / 6 / 10
7,188
719
6,979
10,138
4,393
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 7 / 5
7,768
777
4,223
9,841
3,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
ShenCastle
Osiris
14
2 / 6 / 8
8,442
844
5,856
21,316
12,191
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 6 / 7
6,965
697
5,243
15,700
18,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
17
11 / 2 / 15
10,113
1,011
19,479
8,786
3,970
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fafnir
15
4 / 2 / 21
9,256
926
4,478
10,851
13,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
5 / 4 / 12
8,649
865
11,469
8,210
3,399
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
bergernaut
Bellona
15
3 / 2 / 20
8,907
891
9,296
11,367
9,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 2 / 19
10,460
1,046
17,258
8,499
4,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
119
12
Kills
32
32
Deaths
12
35
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
6
7
5
1.21
L
Jing Wei
 
Jing Wei
0
6
10
0.83
L
3
7
5
0.79
W
Apollo
11
2
15
9.25
W
Fafnir
4
2
21
7.25
W
5
4
12
2.75
L
Osiris
ShenCastle
Osiris
2
6
8
1
W
Bellona
bergernaut
Bellona
3
2
20
6.5
L
1
6
7
0.75
W
9
2
19
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,321
Damage
61,980
68,879
Taken
47,713
43,571
Mitigated
33,899
15,223
Healing
21,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
19,020
1,494
797
2,068
11,884
4,670
102
4,215
7,669
29,740
0
L
Jing Wei
 
Jing Wei
6,979
5,710
820
1,335
10,138
4,393
153
2,128
8,010
0
16,230
L
4,223
1,260
166
635
9,841
3,633
387
2,923
6,918
9,920
0
W
Apollo
19,479
13,666
579
3,398
8,786
3,970
1,933
5,623
3,163
0
32,134
W
Fafnir
4,478
1,534
827
1,487
10,851
13,077
368
6,591
4,260
7,078
0
W
11,469
6,739
556
1,794
8,210
3,399
379
5,377
2,833
0
18,164
L
Osiris
ShenCastle
Osiris
5,856
999
273
4,341
21,316
12,191
168
6,478
14,838
0
11,967
W
Bellona
bergernaut
Bellona
9,296
3,228
2,755
5,182
11,367
9,431
123
5,870
5,497
0
15,088
L
5,243
605
1,770
3,018
15,700
18,684
50
5,992
9,708
8,527
0
W
17,258
770
2,435
1,995
8,499
4,022
806
5,025
3,474
32,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,894
Gold Earned
47,385
78
Minions Killed
91
0
Camps Cleared
0
845,795
Distance Traveled
969,112
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,531
853
21
2
0
170,813
0
L
Jing Wei
7,188
719
33
3
0
186,733
3
L
Scylla
7,768
777
10
1
0
150,666
0
W
Apollo
10,113
1,011
24
2
0
187,117
2
W
Fafnir
9,256
926
7
1
0
200,986
0
W
Skadi
8,649
865
12
1
0
192,462
0
L
Osiris
8,442
844
10
1
0
172,824
0
W
Bellona
8,907
891
15
2
0
200,493
0
L
Artio
6,965
697
4
0
0
164,759
0
W
Nox
10,460
1,046
33
3
0
188,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role