Player Matchup

Sun Wukong
Sun Wukong
Lordhellslinger
Sun Wukong
Level 25
God Stats
0W - 1L
1,228 SR
Queue Stats
47W - 79L
1,300 Elo+
Solo
Medusa
Medusa
WolfPack_Outcast
Medusa
Level 27
God Stats
12W - 17L
1,515 SR
Queue Stats
93W - 103L
1,447 Elo+
Solo
Cerberus
Cerberus
XTerrestrial542
Cerberus
Level 7
God Stats
0W - 1L
1,537 SR
Queue Stats
1W - 5L
1,173 Elo+
Party 2
Kukulkan
Kukulkan
ala_drastico
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,358 Elo+
Solo
Athena
Athena
slective_reaper
Athena
Level 23
God Stats
1W - 4L
1,371 SR
Queue Stats
3W - 7L
1,363 Elo+
Party 2
Team Averages
Level 18
1,430 SR
1,328 Elo+

VS

Team Averages
Level 22
1,652 SR
1,539 Elo+
Susano
Susano
Arctic Mystery
Susano
Level 38
God Stats
8W - 2L
1,705 SR
Queue Stats
41W - 29L
1,512 Elo+
Party 1
Neith
Neith
BestLokiNA W
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,675 Elo+
Party 1
Sylvanus
Sylvanus
Omuneit
Sylvanus
Level 29
God Stats
33W - 18L
1,720 SR
Queue Stats
154W - 177L
1,379 Elo+
Solo
Ah Puch
Ah Puch
YouWayWorse
Ah Puch
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 17L
1,693 Elo+
Party 1
King Arthur
King Arthur
akleiner11
King Arthur
Level 17
God Stats
19W - 9L
1,836 SR
Queue Stats
29W - 20L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lordhellslinger
Sun Wukong
10
2 / 5 / 0
5,737
522
1,911
6,537
2,633
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
3 / 4 / 0
5,519
502
4,632
8,231
1,858
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cerberus
6
0 / 4 / 0
4,615
420
1,087
7,936
4,763
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Kukulkan
ala_drastico
Kukulkan
7
0 / 8 / 1
4,669
424
803
7,267
1,912
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 3 / 1
4,420
402
1,996
7,081
5,661
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
6,149
559
3,007
4,794
1,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
6 / 1 / 1
6,656
605
5,596
5,397
1,795
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sylvanus
Omuneit
Sylvanus
10
1 / 1 / 6
6,023
548
3,690
4,460
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
YouWayWorse
Ah Puch
14
6 / 0 / 3
7,991
726
5,949
6,913
2,552
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
akleiner11
King Arthur
12
6 / 2 / 0
7,564
688
4,673
6,941
4,230
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
22
24
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
6
1
1
6.5
L
Sun Wukong
Lordhellslinger
Sun Wukong
2
5
0
0.4
W
Sylvanus
Omuneit
Sylvanus
1
1
6
4
L
3
4
0
0.75
L
Cerberus
0
4
0
0
W
Ah Puch
YouWayWorse
Ah Puch
6
0
3
7.5
W
King Arthur
akleiner11
King Arthur
6
2
0
3
L
Kukulkan
ala_drastico
Kukulkan
0
8
1
0.06
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,429
Damage
22,915
37,052
Taken
28,505
16,827
Mitigated
12,526
2,780
Healing
10,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,007
698
0
430
4,794
1,285
0
262
4,532
0
30,180
W
5,596
2,867
275
1,794
5,397
1,795
1,982
872
4,525
0
37,009
L
Sun Wukong
Lordhellslinger
Sun Wukong
1,911
395
0
171
6,537
2,633
0
0
6,537
0
21,086
W
Sylvanus
Omuneit
Sylvanus
3,690
1,565
1,196
1,629
4,460
2,664
994
1,340
3,120
16,790
4,921
L
4,632
1,328
0
785
8,231
1,858
132
2,670
5,561
0
26,558
L
Cerberus
1,087
167
0
1,104
7,936
4,763
0
1,300
6,636
23,185
0
W
Ah Puch
YouWayWorse
Ah Puch
5,949
1,016
0
3,966
6,913
2,552
42
1,219
5,694
56,199
0
W
King Arthur
akleiner11
King Arthur
4,673
258
0
750
6,941
4,230
0
193
6,748
0
34,766
L
Kukulkan
ala_drastico
Kukulkan
803
74
0
0
7,267
1,912
0
3,667
3,600
16,791
0
L
1,996
625
115
605
7,081
5,661
0
1,497
5,584
11,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,960
Gold Earned
34,383
238
Minions Killed
352
0
Camps Cleared
0
961,672
Distance Traveled
1,014,491
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
6,149
559
56
5
0
235,726
0
W
Neith
6,656
605
76
7
0
182,238
0
L
Sun Wukong
5,737
522
40
4
0
223,253
0
W
Sylvanus
6,023
548
35
3
0
173,024
2
L
Medusa
5,519
502
53
5
0
196,203
0
L
Cerberus
4,615
420
86
8
0
165,475
0
W
Ah Puch
7,991
726
102
9
0
213,327
0
W
King Arthur
7,564
688
83
8
0
210,176
0
L
Kukulkan
4,669
424
34
3
0
185,149
0
L
Athena
4,420
402
25
2
0
191,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role