Player Matchup

Zhong Kui
Zhong Kui
Silver I
Irmandade_93
Zhong Kui
Silver I
Level 146
God Stats
0W - 1L
1,569 SR
Queue Stats
152W - 153L
1,191 MMR
Party 1
Poseidon
Poseidon
Silver IV
ThierryAAR
Poseidon
Silver IV
Level 87
God Stats
25W - 17L
1,452 SR
Queue Stats
149W - 148L
900 MMR
Party 1
Khepri
Khepri
Bronze III
WyperHatuey
Khepri
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,125 MMR
Solo
Loki
Loki
Silver II
XploitSenpai
Loki
Silver II
Level 85
God Stats
67W - 46L
1,586 SR
Queue Stats
407W - 423L
982 MMR
Party 2
Anhur
Anhur
Silver II
lPoshl
Anhur
Silver II
Level 67
God Stats
1W - 1L
1,806 SR
Queue Stats
213W - 229L
1,116 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,583 SR
1,063 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,607 SR
1,064 MMR
Vamana
Vamana
Silver V
CelestialFusion
Vamana
Silver V
Level 86
God Stats
2W - 0L
1,607 SR
Queue Stats
15W - 21L
1,063 MMR
Solo
Mulan
Mulan
Gold V
Fr33Sm0k3
Mulan
Gold V
Level 152
God Stats
49W - 52L
1,537 SR
Queue Stats
1,043W - 1,039L
1,122 MMR
Solo
Cabrakan
Cabrakan
Silver II
Rg Cranked
Cabrakan
Silver II
Level 106
God Stats
4W - 3L
1,557 SR
Queue Stats
43W - 59L
990 MMR
Solo
Nu Wa
Nu Wa
Silver II
WhatItDoBB-0_0-
Nu Wa
Silver II
Level 140
God Stats
98W - 88L
1,588 SR
Queue Stats
455W - 459L
1,150 MMR
Solo
Hachiman
Hachiman
Silver II
plummberscrack
Hachiman
Silver II
Level 104
God Stats
2W - 0L
1,746 SR
Queue Stats
88W - 88L
995 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Irmandade_93
Zhong Kui
9
0 / 4 / 1
5,182
576
4,074
7,057
3,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
ThierryAAR
Poseidon
9
1 / 0 / 1
5,332
592
970
884
208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
6
0 / 4 / 0
4,060
451
1,051
5,264
2,375
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
3 / 1 / 1
6,015
668
2,481
3,456
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
lPoshl
Anhur
8
0 / 3 / 1
4,913
546
3,254
5,539
1,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
Morgan Le FayArachneDanzaburouGilgameshSol

VS

Bans
AthenaCu ChulainnBakasuraTsukuyomiYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 0
5,691
632
3,279
7,560
4,809
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mulan
Fr33Sm0k3
Mulan
10
1 / 0 / 2
5,668
630
1,991
3,711
1,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
Rg Cranked
Cabrakan
8
2 / 0 / 4
5,519
613
1,995
4,319
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
1 / 2 / 2
5,125
569
1,646
3,250
751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
10
4 / 1 / 2
6,000
667
4,027
4,158
864
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
4
Kills
11
12
Deaths
4
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
1
0
3
W
Mulan
Fr33Sm0k3
Mulan
1
0
2
2
L
Zhong Kui
Irmandade_93
Zhong Kui
0
4
1
0.13
W
Cabrakan
Rg Cranked
Cabrakan
2
0
4
4
L
Poseidon
ThierryAAR
Poseidon
1
0
1
1.5
W
1
2
2
1
L
Khepri
0
4
0
0
L
3
1
1
3.5
L
Anhur
lPoshl
Anhur
0
3
1
0.17
W
Hachiman
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,830
Damage
12,938
22,200
Taken
22,998
8,555
Mitigated
10,136
6,208
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,279
1,707
0
3,207
7,560
4,809
26
3,795
3,765
0
24,284
W
Mulan
Fr33Sm0k3
Mulan
1,991
438
0
748
3,711
1,250
0
279
3,432
0
34,378
L
Zhong Kui
Irmandade_93
Zhong Kui
4,074
333
0
2,535
7,057
3,497
453
141
6,916
29,997
0
W
Cabrakan
Rg Cranked
Cabrakan
1,995
433
67
1,813
4,319
2,462
0
1,058
3,261
12,397
0
L
Poseidon
ThierryAAR
Poseidon
970
0
0
577
884
208
0
425
459
34,612
0
W
1,646
420
0
839
3,250
751
0
656
2,594
27,897
0
L
Khepri
1,051
113
0
1,013
5,264
2,375
0
2,306
2,958
10,390
0
L
2,481
696
0
834
3,456
1,199
0
267
3,189
0
34,183
L
Anhur
lPoshl
Anhur
3,254
1,718
0
1,249
5,539
1,276
170
502
5,037
0
22,833
W
Hachiman
4,027
1,842
0
1,679
4,158
864
0
457
3,701
0
32,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,502
Gold Earned
28,003
275
Minions Killed
297
0
Camps Cleared
0
797,337
Distance Traveled
812,733
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,691
632
51
6
0
179,799
2
W
Mulan
5,668
630
92
10
0
168,538
1
L
Zhong Kui
5,182
576
65
7
0
151,658
0
W
Cabrakan
5,519
613
31
3
0
161,908
2
L
Poseidon
5,332
592
72
8
0
169,635
3
W
Nu Wa
5,125
569
62
7
0
146,288
2
L
Khepri
4,060
451
15
2
0
134,041
1
L
Loki
6,015
668
69
8
0
197,025
1
L
Anhur
4,913
546
54
6
0
144,978
5
W
Hachiman
6,000
667
61
7
0
156,200
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role