Player Matchup

Neith
Neith
Hvit Varebil
Neith
Level 14
God Stats
36W - 21L
1,638 SR
Queue Stats
51W - 30L
1,500 Elo+
Party 1
Da Ji
Da Ji
MissEveryAbility
Da Ji
Level 11
God Stats
2W - 0L
1,738 SR
Queue Stats
9W - 7L
1,552 Elo+
Party 1
Agni
Agni
sugkukenmin
Agni
Level 18
God Stats
1W - 0L
1,294 SR
Queue Stats
13W - 11L
1,540 Elo+
Party 1
Team Averages
Level 14
1,556 SR
1,531 Elo+

VS

Team Averages
Level 45
1,523 SR
1,428 Elo+
Danzaburou
Danzaburou
Biomath-
Danzaburou
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Agni
Agni
Knishnik2
Agni
Level 103
God Stats
12W - 20L
1,570 SR
Queue Stats
599W - 524L
1,583 Elo+
Solo
Cthulhu
Cthulhu
TheColossus7
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
1,201 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 10
6,818
682
73
3,151
1,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
10 / 1 / 6
8,847
885
9,789
7,215
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
10 / 0 / 8
9,162
916
12,313
7,672
3,248
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Biomath-
Danzaburou
8
0 / 9 / 1
5,746
575
1,585
9,220
2,883
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
10
1 / 5 / 0
6,758
676
3,564
7,628
2,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
TheColossus7
Cthulhu
8
0 / 6 / 1
5,767
577
3,321
8,789
5,600
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
20
Kills
1
1
Deaths
20
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Biomath-
Danzaburou
0
9
1
0.06
W
0
0
10
5
L
Agni
1
5
0
0.2
W
10
1
6
13
L
Cthulhu
TheColossus7
Cthulhu
0
6
1
0.08
W
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,175
Damage
8,470
18,038
Taken
25,637
7,517
Mitigated
10,515
6,322
Healing
1,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Biomath-
Danzaburou
1,585
682
0
461
9,220
2,883
0
5,030
4,190
0
6,908
W
73
73
0
0
3,151
1,019
709
1,211
1,940
0
8,606
L
Agni
3,564
327
0
457
7,628
2,032
0
2,163
5,465
20,267
0
W
9,789
3,052
0
637
7,215
3,250
324
2,843
4,372
0
23,623
L
Cthulhu
TheColossus7
Cthulhu
3,321
0
0
190
8,789
5,600
0
5,120
3,669
9,185
0
W
12,313
1,094
0
5,685
7,672
3,248
1,486
2,831
4,841
45,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,827
Gold Earned
18,271
115
Minions Killed
67
0
Camps Cleared
0
522,753
Distance Traveled
422,032
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,746
575
14
1
0
120,897
0
W
Neith
6,818
682
18
2
0
136,239
0
L
Agni
6,758
676
39
4
0
161,223
4
W
Da Ji
8,847
885
30
3
0
193,861
4
L
Cthulhu
5,767
577
14
1
0
139,912
1
W
Agni
9,162
916
67
7
0
192,653
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role