Player Matchup

Merlin
Merlin
Morguix
Merlin
Level 125
God Stats
4W - 8L
1,233 SR
Queue Stats
129W - 128L
1,529 Elo+
Party 2
Janus
Janus
Oblikev
Janus
Level 153
God Stats
18W - 24L
1,451 SR
Queue Stats
130W - 139L
1,522 Elo+
Party 2
Sun Wukong
Sun Wukong
Powlaad
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 18L
1,167 Elo+
Solo
Cthulhu
Cthulhu
Warlord76760
Cthulhu
Level 60
God Stats
17W - 20L
1,454 SR
Queue Stats
99W - 104L
1,456 Elo+
Solo
Izanami
Izanami
hurrrrricane
Izanami
Level 97
God Stats
6W - 8L
1,586 SR
Queue Stats
298W - 316L
1,534 Elo+
Solo
Team Averages
Level 101
1,445 SR
1,442 Elo+

VS

Team Averages
Level 129
1,471 SR
1,505 Elo+
Thor
Thor
Badazor
Thor
Level 84
God Stats
2W - 3L
1,519 SR
Queue Stats
87W - 72L
1,545 Elo+
Solo
Sylvanus
Sylvanus
BeagleBoy
Sylvanus
Level 160
God Stats
22W - 26L
1,486 SR
Queue Stats
374W - 392L
1,484 Elo+
Party 1
Danzaburou
Danzaburou
LOLiPloP
Danzaburou
Level 141
God Stats
7W - 13L
1,424 SR
Queue Stats
24W - 27L
1,449 Elo+
Party 1
Kukulkan
Kukulkan
LetsMove
Kukulkan
Level 159
God Stats
249W - 228L
1,426 SR
Queue Stats
803W - 793L
1,440 Elo+
Solo
Mercury
Mercury
grnllrs
Mercury
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 63L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Morguix
Merlin
20
3 / 0 / 13
16,093
947
30,740
16,908
6,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
Oblikev
Janus
20
7 / 3 / 10
16,783
987
33,306
14,920
5,078
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Powlaad
Sun Wukong
20
1 / 1 / 15
15,333
902
10,672
21,883
29,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Warlord76760
Cthulhu
20
6 / 5 / 9
16,390
964
29,578
32,325
50,217
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
hurrrrricane
Izanami
20
11 / 14 / 13
18,205
1,071
40,703
31,629
13,239
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Team 1 Tickets

19

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Badazor
Thor
20
5 / 9 / 13
16,192
952
28,280
33,591
16,392
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
BeagleBoy
Sylvanus
20
4 / 4 / 16
16,225
954
20,817
35,093
59,766
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
LOLiPloP
Danzaburou
20
5 / 6 / 11
16,664
980
22,748
33,419
15,952
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
LetsMove
Kukulkan
20
5 / 2 / 8
15,923
937
18,955
17,104
7,888
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
grnllrs
Mercury
20
4 / 7 / 14
15,474
910
22,589
31,343
17,273
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
85
28
Kills
23
23
Deaths
28
60
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Thor
Badazor
Thor
5
9
13
1.28
L
Sylvanus
BeagleBoy
Sylvanus
4
4
16
3
L
Danzaburou
LOLiPloP
Danzaburou
5
6
11
1.75
L
Kukulkan
LetsMove
Kukulkan
5
2
8
4.5
W
Merlin
Morguix
Merlin
3
0
13
9.5
W
Janus
Oblikev
Janus
7
3
10
4
W
Sun Wukong
Powlaad
Sun Wukong
1
1
15
8.5
W
Cthulhu
Warlord76760
Cthulhu
6
5
9
2.1
L
Mercury
grnllrs
Mercury
4
7
14
1.57
W
Izanami
hurrrrricane
Izanami
11
14
13
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,999
Damage
113,389
117,665
Taken
150,550
103,807
Mitigated
117,271
10,792
Healing
29,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Badazor
Thor
28,280
5,446
0
5,252
33,591
16,392
0
19,648
13,943
0
48,876
L
Sylvanus
BeagleBoy
Sylvanus
20,817
1,915
9,358
11,478
35,093
59,766
0
22,123
12,970
34,425
0
L
Danzaburou
LOLiPloP
Danzaburou
22,748
7,814
0
3,275
33,419
15,952
0
20,841
12,578
0
73,656
L
Kukulkan
LetsMove
Kukulkan
18,955
1,971
0
495
17,104
7,888
0
14,031
3,073
69,860
0
W
Merlin
Morguix
Merlin
30,740
360
380
2,245
16,908
6,219
0
4,482
12,426
54,965
0
W
Janus
Oblikev
Janus
33,306
438
804
2,963
14,920
5,078
0
2,221
12,699
77,239
0
W
Sun Wukong
Powlaad
Sun Wukong
10,672
1,530
0
1,847
21,883
29,054
0
10,901
10,982
0
33,342
W
Cthulhu
Warlord76760
Cthulhu
29,578
681
2,553
0
32,325
50,217
0
12,463
19,862
62,064
0
L
Mercury
grnllrs
Mercury
22,589
10,703
0
0
31,343
17,273
0
16,981
14,362
0
35,614
W
Izanami
hurrrrricane
Izanami
40,703
26,852
0
0
31,629
13,239
0
9,705
21,924
0
73,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,804
Gold Earned
80,478
376
Minions Killed
342
12
Camps Cleared
6
1,822,653
Distance Traveled
1,741,029
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
16,192
952
47
3
3
325,907
1
L
Sylvanus
16,225
954
24
1
0
329,862
0
L
Danzaburou
16,664
980
100
6
1
314,384
0
L
Kukulkan
15,923
937
136
8
1
334,765
0
W
Merlin
16,093
947
73
4
0
361,581
0
W
Janus
16,783
987
113
7
4
375,533
1
W
Sun Wukong
15,333
902
53
3
2
410,564
0
W
Cthulhu
16,390
964
66
4
0
385,871
0
L
Mercury
15,474
910
35
2
1
436,111
0
W
Izanami
18,205
1,071
71
4
6
289,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role