Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
PoushonDuQc
Khepri
Level 107
God Stats
5W - 12L
1,436 SR
Queue Stats
255W - 220L
1,552 Elo+
Party 2
Raijin
Raijin
SimplySoggyy
Raijin
Level 127
God Stats
3W - 7L
1,567 SR
Queue Stats
141W - 136L
1,551 Elo+
Solo
Awilix
Awilix
TotoBoomer
Awilix
Level 106
God Stats
1W - 2L
1,562 SR
Queue Stats
122W - 115L
1,542 Elo+
Party 2
Anhur
Anhur
comradezzemo
Anhur
Level 154
God Stats
21W - 29L
1,227 SR
Queue Stats
195W - 194L
1,565 Elo+
Solo
Team Averages
Level 125
1,458 SR
1,542 Elo+

VS

Team Averages
Level 131
1,532 SR
1,528 Elo+
Skadi
Skadi
DankTonyHawk
Skadi
Level 68
God Stats
2W - 4L
1,470 SR
Queue Stats
104W - 129L
1,497 Elo+
Party 1
Hera
Hera
JHRKampery0
Hera
Level 143
God Stats
14W - 15L
1,528 SR
Queue Stats
649W - 634L
1,465 Elo+
Solo
Erlang Shen
Erlang Shen
MattParkinsons
Erlang Shen
Level 125
God Stats
6W - 4L
1,397 SR
Queue Stats
439W - 414L
1,595 Elo+
Party 1
Susano
Susano
MexiCaliStandOn
Susano
Level 160
God Stats
8W - 1L
1,659 SR
Queue Stats
184W - 166L
1,594 Elo+
Party 1
Sylvanus
Sylvanus
RageofTheEarth
Sylvanus
Level 160
God Stats
17W - 12L
1,605 SR
Queue Stats
53W - 48L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
5 / 3 / 1
10,172
565
17,581
16,034
16,734
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
13
0 / 2 / 2
8,053
447
3,819
9,739
10,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Raijin
14
0 / 3 / 0
8,396
466
4,911
14,373
5,471
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
TotoBoomer
Awilix
14
0 / 7 / 3
8,452
470
5,919
13,856
5,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
5 / 2 / 0
9,336
519
9,009
13,747
5,184
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
8,879
493
5,688
11,981
3,934
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 0 / 7
10,207
567
15,767
8,708
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
MattParkinsons
Erlang Shen
16
3 / 4 / 5
9,521
529
7,542
16,573
10,615
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
10 / 1 / 5
10,941
608
17,026
14,096
6,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
12
0 / 1 / 9
7,402
411
2,700
10,638
8,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
49
10
Kills
17
17
Deaths
10
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
5
3
1
1.83
W
2
4
6
1.25
W
2
0
7
5.5
W
Erlang Shen
MattParkinsons
Erlang Shen
3
4
5
1.38
W
10
1
5
12.5
L
Khepri
0
2
2
0.5
W
Sylvanus
0
1
9
4.5
L
Raijin
0
3
0
0
L
Awilix
TotoBoomer
Awilix
0
7
3
0.21
L
5
2
0
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,239
Damage
48,723
67,749
Taken
61,996
43,949
Mitigated
33,180
20,653
Healing
22,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
17,581
3,196
0
8,287
16,034
16,734
0
2,675
13,134
73,644
0
W
5,688
2,110
0
2,820
11,981
3,934
654
2,127
9,854
0
59,048
W
15,767
2,749
0
1,754
8,708
3,680
440
3,632
5,076
92,218
0
W
Erlang Shen
MattParkinsons
Erlang Shen
7,542
3,479
411
7,475
16,573
10,615
700
10,986
5,587
0
53,490
W
17,026
5,444
0
500
14,096
6,195
454
4,552
9,544
0
63,615
L
Khepri
3,819
167
0
1,081
9,739
10,656
0
3,240
6,353
27,808
0
W
Sylvanus
2,700
866
5,974
3,537
10,638
8,756
68
5,014
5,624
16,543
6,692
L
Raijin
4,911
659
0
4,246
14,373
5,471
0
6,920
7,115
71,096
0
L
Awilix
TotoBoomer
Awilix
5,919
2,344
0
2,160
13,856
5,904
0
1,780
11,978
0
77,314
L
9,009
4,567
0
4,879
13,747
5,184
466
3,002
10,673
0
71,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,409
Gold Earned
46,950
616
Minions Killed
553
0
Camps Cleared
0
1,629,801
Distance Traveled
1,736,263
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,172
565
146
8
0
305,138
3
W
Skadi
8,879
493
117
7
0
323,699
2
W
Hera
10,207
567
180
10
0
355,409
2
W
Erlang Shen
9,521
529
120
7
0
368,632
2
W
Susano
10,941
608
95
5
0
403,871
2
L
Khepri
8,053
447
50
3
0
361,262
7
W
Sylvanus
7,402
411
41
2
0
284,652
3
L
Raijin
8,396
466
154
9
0
314,948
3
L
Awilix
8,452
470
128
7
0
337,045
3
L
Anhur
9,336
519
138
8
0
311,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role