Player Matchup

Ravana
Ravana
WoodyTheOwl
Ravana
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,637 Elo+
Party 2
Kali
Kali
WreckTriangle
Kali
Level 157
God Stats
0W - 1L
1,949 SR
Queue Stats
66W - 45L
1,636 Elo+
Party 2
Vulcan
Vulcan
cameroncoleyy
Vulcan
Level 155
God Stats
6W - 6L
1,557 SR
Queue Stats
496W - 521L
1,486 Elo+
Party 3
Kuzenbo
Kuzenbo
dragon2969
Kuzenbo
Level 157
God Stats
1W - 1L
1,722 SR
Queue Stats
62W - 69L
1,501 Elo+
Party 3
Scylla
Scylla
ggwerewolf
Scylla
Level 129
God Stats
1W - 5L
1,494 SR
Queue Stats
56W - 61L
1,456 Elo+
Party 3
Team Averages
Level 152
1,645 SR
1,543 Elo+

VS

Team Averages
Level 146
1,639 SR
1,587 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Flouz33
Hachiman
Level 149
God Stats
4W - 0L
1,876 SR
Queue Stats
150W - 95L
1,650 Elo+
Party 1
Yemoja
Yemoja
Hagen I8I
Yemoja
Level 145
God Stats
1W - 6L
1,210 SR
Queue Stats
279W - 236L
1,574 Elo+
Solo
Anubis
Anubis
Insecateub
Anubis
Level 158
God Stats
3W - 0L
1,768 SR
Queue Stats
215W - 138L
1,648 Elo+
Party 1
Camazotz
Camazotz
sessalg
Camazotz
Level 120
God Stats
1W - 0L
1,839 SR
Queue Stats
206W - 163L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
5 / 7 / 9
9,961
712
11,026
16,196
11,309
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 6 / 8
9,762
697
11,864
14,029
5,788
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 10 / 8
9,287
663
14,324
15,012
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
dragon2969
Kuzenbo
17
3 / 5 / 11
10,115
723
11,061
26,204
26,965
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
ggwerewolf
Scylla
17
5 / 5 / 5
10,158
726
14,063
12,426
4,566
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 3 / 14
10,570
755
11,634
11,871
5,330
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
Flouz33
Hachiman
20
10 / 2 / 15
12,023
859
26,623
13,077
6,891
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Hagen I8I
Yemoja
17
1 / 2 / 18
10,766
769
4,361
14,163
15,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Insecateub
Anubis
19
7 / 3 / 20
12,049
861
18,127
19,080
13,681
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
sessalg
Camazotz
17
11 / 7 / 14
11,873
848
19,290
23,601
11,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
114
17
Kills
33
33
Deaths
17
41
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
3
14
3.67
W
Hachiman
Flouz33
Hachiman
10
2
15
8.75
W
Yemoja
Hagen I8I
Yemoja
1
2
18
5
W
Anubis
Insecateub
Anubis
7
3
20
5.67
L
Ravana
5
7
9
1.36
L
3
6
8
1.17
L
1
10
8
0.5
L
Kuzenbo
dragon2969
Kuzenbo
3
5
11
1.7
L
Scylla
ggwerewolf
Scylla
5
5
5
1.5
W
Camazotz
sessalg
Camazotz
11
7
14
2.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,338
Damage
80,035
83,867
Taken
81,792
53,296
Mitigated
52,907
26,773
Healing
41,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,634
532
1,806
2,727
11,871
5,330
910
6,374
5,313
29,446
0
W
Hachiman
Flouz33
Hachiman
26,623
13,279
218
4,426
13,077
6,891
2,787
5,831
7,158
0
52,677
W
Yemoja
Hagen I8I
Yemoja
4,361
1,065
10,015
4,887
14,163
15,894
905
5,569
8,318
11,900
0
W
Anubis
Insecateub
Anubis
18,127
826
3,475
6,865
19,080
13,681
723
7,488
11,380
49,731
0
L
Ravana
11,026
1,184
392
4,785
16,196
11,309
0
5,524
10,672
0
20,288
L
11,864
4,328
83
3,206
14,029
5,788
0
6,315
7,714
0
22,507
L
14,324
2,456
690
3,046
15,012
4,668
0
8,226
6,786
27,725
0
L
Kuzenbo
dragon2969
Kuzenbo
11,061
3,556
849
9,272
26,204
26,965
0
11,070
15,134
16,911
0
L
Scylla
ggwerewolf
Scylla
14,063
1,387
1,432
3,018
12,426
4,566
0
2,987
9,439
30,103
0
W
Camazotz
sessalg
Camazotz
19,290
4,134
253
6,627
23,601
11,111
270
13,162
10,175
0
26,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,283
Gold Earned
57,281
121
Minions Killed
199
0
Camps Cleared
0
1,238,688
Distance Traveled
1,194,070
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,570
755
35
3
0
255,087
2
W
Hachiman
12,023
859
65
5
0
243,617
2
W
Yemoja
10,766
769
16
1
0
219,244
2
W
Anubis
12,049
861
72
5
0
220,358
0
L
Ravana
9,961
712
15
1
0
249,008
0
L
Kali
9,762
697
25
2
0
239,818
0
L
Vulcan
9,287
663
30
2
0
237,306
1
L
Kuzenbo
10,115
723
8
1
0
267,752
3
L
Scylla
10,158
726
43
3
0
244,804
1
W
Camazotz
11,873
848
11
1
0
255,764
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role