Player Matchup

Sun Wukong
Sun Wukong
FIKO_126_69
Sun Wukong
Level 27
God Stats
0W - 1L
1,415 SR
Queue Stats
181W - 185L
1,446 Elo+
Party 1
Nemesis
Nemesis
Kxwaii-Chan
Nemesis
Level 39
God Stats
6W - 5L
1,764 SR
Queue Stats
106W - 78L
1,514 Elo+
Party 1
Artemis
Artemis
Naw1370
Artemis
Level 18
God Stats
9W - 13L
1,443 SR
Queue Stats
62W - 71L
1,446 Elo+
Solo
Olorun
Olorun
TityBoy_2Chainz_
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
vD_B4LT4S4R
Sol
Level 26
God Stats
5W - 6L
1,798 SR
Queue Stats
24W - 16L
1,472 Elo+
Party 1
Team Averages
Level 22
1,584 SR
1,476 Elo+

VS

Team Averages
Level 20
1,595 SR
1,481 Elo+
Cabrakan
Cabrakan
Kiarashenami1694
Cabrakan
Level 29
God Stats
18W - 10L
1,608 SR
Queue Stats
234W - 186L
1,425 Elo+
Solo
Ah Puch
Ah Puch
Lafam19
Ah Puch
Level 4
God Stats
14W - 11L
1,500 SR
Queue Stats
18W - 17L
1,500 Elo+
Solo
Achilles
Achilles
Maloqueflipa
Achilles
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 10L
1,556 Elo+
Solo
Loki
Loki
VexNet
Loki
Level 26
God Stats
11W - 4L
1,810 SR
Queue Stats
115W - 104L
1,484 Elo+
Solo
Neith
Neith
huffyhoward
Neith
Level 28
God Stats
8W - 6L
1,555 SR
Queue Stats
34W - 35L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FIKO_126_69
Sun Wukong
14
6 / 7 / 4
10,225
487
7,668
19,972
19,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
Kxwaii-Chan
Nemesis
16
9 / 7 / 4
11,007
524
12,829
19,713
9,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Naw1370
Artemis
13
1 / 12 / 4
8,320
396
9,178
20,149
6,682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 7 / 2
6,346
302
921
5,059
1,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 10 / 3
7,594
362
6,477
15,218
4,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 3 / 8
11,943
569
14,050
18,261
13,533
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Lafam19
Ah Puch
18
9 / 0 / 15
12,106
576
16,882
10,496
4,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
Maloqueflipa
Achilles
15
4 / 4 / 15
10,531
501
12,535
15,632
18,610
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
VexNet
Loki
15
8 / 4 / 12
10,821
515
9,663
12,449
4,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
8 / 5 / 10
11,283
537
10,392
10,940
3,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
16
Kills
43
43
Deaths
16
17
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
FIKO_126_69
Sun Wukong
6
7
4
1.14
W
14
3
8
6
L
Nemesis
Kxwaii-Chan
Nemesis
9
7
4
1.57
W
Ah Puch
Lafam19
Ah Puch
9
0
15
16.5
W
Achilles
Maloqueflipa
Achilles
4
4
15
2.88
L
Artemis
Naw1370
Artemis
1
12
4
0.25
L
0
7
2
0.14
W
Loki
VexNet
Loki
8
4
12
3.5
W
8
5
10
2.6
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,073
Damage
63,522
80,111
Taken
67,778
42,597
Mitigated
45,611
9,376
Healing
20,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
FIKO_126_69
Sun Wukong
7,668
1,869
0
721
19,972
19,779
0
5,333
14,489
0
33,836
W
14,050
1,427
0
5,154
18,261
13,533
1,583
2,468
14,308
46,832
0
L
Nemesis
Kxwaii-Chan
Nemesis
12,829
7,143
0
1,722
19,713
9,681
0
6,349
13,168
0
65,933
W
Ah Puch
Lafam19
Ah Puch
16,882
700
692
6,680
10,496
4,777
374
1,740
8,756
81,173
0
W
Achilles
Maloqueflipa
Achilles
12,535
4,994
0
3,522
15,632
18,610
1,622
1,328
14,304
0
45,006
L
Artemis
Naw1370
Artemis
9,178
5,494
0
4,961
20,149
6,682
0
6,167
13,832
0
50,774
L
921
604
0
0
5,059
1,646
624
3,226
1,769
4,474
998
W
Loki
VexNet
Loki
9,663
2,671
0
2,688
12,449
4,857
165
1,122
11,327
0
52,750
W
10,392
7,319
0
1,891
10,940
3,834
5,735
722
10,218
0
52,114
L
6,477
867
0
1,972
15,218
4,809
173
8,843
5,921
31,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,492
Gold Earned
56,684
330
Minions Killed
438
0
Camps Cleared
0
1,553,043
Distance Traveled
1,931,899
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,225
487
52
2
0
379,109
1
W
Cabrakan
11,943
569
84
4
0
410,889
0
L
Nemesis
11,007
524
117
6
0
404,122
1
W
Ah Puch
12,106
576
125
6
0
418,588
1
W
Achilles
10,531
501
63
3
0
368,357
2
L
Artemis
8,320
396
74
4
0
331,908
0
L
Olorun
6,346
302
13
1
0
138,700
0
W
Loki
10,821
515
78
4
0
362,254
8
W
Neith
11,283
537
88
4
0
371,811
0
L
Sol
7,594
362
74
4
0
299,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role