Player Matchup

Guan Yu
Guan Yu
Arandah
Guan Yu
Level 17
God Stats
2W - 2L
1,699 SR
Queue Stats
34W - 35L
1,548 Elo+
Solo
Agni
Agni
Fellorian
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,195 Elo+
Solo
Jormungandr
Jormungandr
Shmoopela
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 134L
1,400 Elo+
Party 1
Vulcan
Vulcan
TEODOROBONITO100
Vulcan
Level 17
God Stats
18W - 14L
1,632 SR
Queue Stats
52W - 43L
1,591 Elo+
Solo
Artemis
Artemis
TaylorMcDaddy
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 63L
1,400 Elo+
Party 1
Team Averages
Level 13
1,566 SR
1,427 Elo+

VS

Team Averages
Level 16
1,534 SR
1,426 Elo+
Nemesis
Nemesis
CrazyJinxie
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,347 Elo+
Party 2
Jormungandr
Jormungandr
Deadito
Jormungandr
Level 27
God Stats
4W - 2L
1,505 SR
Queue Stats
59W - 54L
1,471 Elo+
Solo
Ravana
Ravana
MoyLee
Ravana
Level 19
God Stats
1W - 1L
1,220 SR
Queue Stats
26W - 36L
1,369 Elo+
Solo
Neith
Neith
Warlordch
Neith
Level 5
God Stats
2W - 3L
1,757 SR
Queue Stats
10W - 10L
1,347 Elo+
Party 2
Kukulkan
Kukulkan
YueCR
Kukulkan
Level 24
God Stats
16W - 11L
1,689 SR
Queue Stats
273W - 232L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arandah
Guan Yu
16
2 / 9 / 7
9,575
958
7,962
20,197
23,383
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
16
4 / 2 / 7
10,686
1,069
8,840
10,597
3,791
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
Shmoopela
Jormungandr
16
0 / 9 / 10
9,555
956
6,369
18,781
18,581
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
7 / 6 / 4
11,260
1,126
17,238
13,710
4,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
16
1 / 9 / 8
9,454
945
11,498
14,454
7,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

124

VS

Team 2 Tickets

223

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CrazyJinxie
Nemesis
18
9 / 6 / 17
11,663
1,166
10,693
15,718
6,479
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jormungandr
Deadito
Jormungandr
18
3 / 3 / 26
11,096
1,110
12,874
16,207
9,638
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
MoyLee
Ravana
17
4 / 4 / 16
10,117
1,012
5,322
9,681
3,786
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
Warlordch
Neith
18
5 / 1 / 20
11,198
1,120
15,203
7,959
3,006
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
YueCR
Kukulkan
19
14 / 0 / 14
12,678
1,268
25,358
6,677
2,315
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
128
14
Kills
35
35
Deaths
14
36
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arandah
Guan Yu
2
9
7
0.61
W
Nemesis
CrazyJinxie
Nemesis
9
6
17
2.92
W
Jormungandr
Deadito
Jormungandr
3
3
26
5.33
L
Agni
4
2
7
3.75
W
Ravana
MoyLee
Ravana
4
4
16
3
L
Jormungandr
Shmoopela
Jormungandr
0
9
10
0.56
L
7
6
4
1.5
L
Artemis
1
9
8
0.56
W
Neith
Warlordch
Neith
5
1
20
15
W
Kukulkan
YueCR
Kukulkan
14
0
14
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,907
Damage
69,450
77,739
Taken
56,242
57,532
Mitigated
25,224
10,313
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arandah
Guan Yu
7,962
611
2,224
3,318
20,197
23,383
0
7,913
10,887
650
11,726
W
Nemesis
CrazyJinxie
Nemesis
10,693
5,574
0
1,442
15,718
6,479
0
10,056
5,662
0
22,087
W
Jormungandr
Deadito
Jormungandr
12,874
2,753
355
3,700
16,207
9,638
0
8,484
7,723
31,592
0
L
Agni
8,840
642
0
2,391
10,597
3,791
0
6,171
4,426
34,482
0
W
Ravana
MoyLee
Ravana
5,322
1,412
0
732
9,681
3,786
0
5,281
4,400
0
16,831
L
Jormungandr
Shmoopela
Jormungandr
6,369
1,985
0
0
18,781
18,581
0
8,811
9,970
22,960
0
L
17,238
4,471
262
1,111
13,710
4,244
0
8,244
5,466
41,805
0
L
Artemis
11,498
6,307
0
1,007
14,454
7,533
0
7,093
7,361
0
28,721
W
Neith
Warlordch
Neith
15,203
7,872
0
2,472
7,959
3,006
0
5,278
2,681
0
33,830
W
Kukulkan
YueCR
Kukulkan
25,358
1,828
0
312
6,677
2,315
0
3,953
2,724
54,730
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,530
Gold Earned
56,752
179
Minions Killed
194
5
Camps Cleared
11
924,016
Distance Traveled
944,484
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,575
958
4
0
0
186,071
0
W
Nemesis
11,663
1,166
28
3
2
214,014
2
W
Jormungandr
11,096
1,110
36
4
2
184,781
1
L
Agni
10,686
1,069
71
7
3
198,982
1
W
Ravana
10,117
1,012
25
3
2
185,232
0
L
Jormungandr
9,555
956
26
3
0
158,155
1
L
Vulcan
11,260
1,126
50
5
1
220,060
0
L
Artemis
9,454
945
28
3
1
160,748
2
W
Neith
11,198
1,120
43
4
2
158,430
1
W
Kukulkan
12,678
1,268
62
6
3
202,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role