Player Matchup

Yemoja
Yemoja
CAleBgRoomeS
Yemoja
Level 8
God Stats
3W - 4L
1,634 SR
Queue Stats
18W - 17L
1,517 Elo+
Solo
Hera
Hera
DadsBigBeef
Hera
Level 6
God Stats
1W - 1L
1,700 SR
Queue Stats
3W - 2L
1,651 Elo+
Party 1
Hachiman
Hachiman
NEUTROTO
Hachiman
Level 15
God Stats
0W - 2L
1,482 SR
Queue Stats
2W - 2L
1,780 Elo+
Solo
Hercules
Hercules
PenguinsWithPie
Hercules
Level 17
God Stats
3W - 3L
1,632 SR
Queue Stats
9W - 6L
1,618 Elo+
Party 1
Rama
Rama
roy1757
Rama
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,651 Elo+
Party 1
Team Averages
Level 10
1,590 SR
1,643 Elo+

VS

Team Averages
Level 24
1,621 SR
1,540 Elo+
Tiamat
Tiamat
 
Tiamat
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
CanineSpace5629
Thanatos
Level 18
God Stats
28W - 31L
1,510 SR
Queue Stats
127W - 144L
1,420 Elo+
Party 2
Heimdallr
Heimdallr
NIGHTSTRIKE2166
Heimdallr
Level 29
God Stats
11W - 4L
1,581 SR
Queue Stats
206W - 239L
1,382 Elo+
Solo
Hades
Hades
XxTrechoxX
Hades
Level 35
God Stats
20W - 14L
1,548 SR
Queue Stats
170W - 176L
1,461 Elo+
Party 2
Bellona
Bellona
maizeiii
Bellona
Level 23
God Stats
22W - 4L
1,965 SR
Queue Stats
56W - 25L
1,935 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 4 / 7
6,727
396
2,559
12,060
4,251
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 5 / 1
8,983
528
4,503
10,017
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
NEUTROTO
Hachiman
10
2 / 5 / 1
7,380
434
5,072
8,716
2,332
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
13
0 / 2 / 7
7,481
440
2,584
13,129
7,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rama
roy1757
Rama
18
11 / 0 / 2
10,732
631
14,327
12,718
4,528
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 1 / 2
10,740
632
15,265
9,210
7,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
12
4 / 7 / 4
8,387
493
8,311
11,148
4,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
NIGHTSTRIKE2166
Heimdallr
13
1 / 5 / 1
7,848
462
5,999
8,527
2,855
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hades
14
1 / 3 / 1
7,978
469
4,594
7,265
3,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
maizeiii
Bellona
15
5 / 2 / 6
10,102
594
9,822
13,266
13,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
18
Kills
16
16
Deaths
18
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
1
2
6
L
Yemoja
1
4
7
1.13
W
Thanatos
4
7
4
0.86
L
4
5
1
0.9
L
Hachiman
NEUTROTO
Hachiman
2
5
1
0.5
W
Heimdallr
NIGHTSTRIKE2166
Heimdallr
1
5
1
0.3
L
Hercules
0
2
7
1.75
W
Hades
1
3
1
0.5
W
Bellona
maizeiii
Bellona
5
2
6
4
L
Rama
roy1757
Rama
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,045
Damage
43,991
56,640
Taken
49,416
21,301
Mitigated
31,448
14,462
Healing
14,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
15,265
810
236
3,490
9,210
7,009
972
2,602
6,608
86,966
0
L
Yemoja
2,559
488
1,097
2,091
12,060
4,251
62
3,422
8,620
9,588
0
W
Thanatos
8,311
2,329
0
6,120
11,148
4,670
99
2,210
8,938
0
37,038
L
4,503
1,176
0
1,408
10,017
3,116
660
6,897
2,812
64,338
0
L
Hachiman
NEUTROTO
Hachiman
5,072
3,475
0
2,999
8,716
2,332
1,539
756
7,960
0
31,562
W
Heimdallr
NIGHTSTRIKE2166
Heimdallr
5,999
2,846
0
1,639
8,527
2,855
3,019
1,040
7,487
0
45,730
L
Hercules
2,584
583
0
2,611
13,129
7,074
0
6,551
6,288
0
12,269
W
Hades
4,594
591
269
2,455
7,265
3,235
1,577
471
6,794
38,105
0
W
Bellona
maizeiii
Bellona
9,822
1,405
0
690
13,266
13,679
1,436
739
12,527
14,082
38,357
L
Rama
roy1757
Rama
14,327
10,051
0
4,256
12,718
4,528
46
3,869
8,779
0
96,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
45,055
394
Minions Killed
474
0
Camps Cleared
0
1,524,030
Distance Traveled
1,537,062
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,740
632
171
10
0
313,699
4
L
Yemoja
6,727
396
16
1
0
327,695
2
W
Thanatos
8,387
493
47
3
0
331,828
0
L
Hera
8,983
528
121
7
0
299,683
1
L
Hachiman
7,380
434
64
4
0
202,797
0
W
Heimdallr
7,848
462
88
5
0
294,876
0
L
Hercules
7,481
440
22
1
0
392,485
1
W
Hades
7,978
469
76
4
0
274,836
7
W
Bellona
10,102
594
92
5
0
321,823
0
L
Rama
10,732
631
171
10
0
301,370
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role