Player Matchup

Medusa
Medusa
Hawk_TJH
Medusa
Level 29
God Stats
13W - 8L
1,529 SR
Queue Stats
137W - 161L
1,417 Elo+
Party 1
Freya
Freya
Maczin9960
Freya
Level 21
God Stats
2W - 1L
1,768 SR
Queue Stats
14W - 8L
1,537 Elo+
Party 2
Guan Yu
Guan Yu
MrNolram
Guan Yu
Level 13
God Stats
2W - 0L
1,741 SR
Queue Stats
8W - 3L
1,584 Elo+
Party 2
Terra
Terra
PinkOmega0
Terra
Level 15
God Stats
4W - 0L
1,721 SR
Queue Stats
28W - 21L
1,440 Elo+
Party 1
Mercury
Mercury
amoninfetinhas
Mercury
Level 17
God Stats
1W - 0L
1,741 SR
Queue Stats
15W - 10L
1,506 Elo+
Party 2
Team Averages
Level 19
1,700 SR
1,497 Elo+

VS

Team Averages
Level 22
1,544 SR
1,410 Elo+
Hel
Hel
IgorBroch
Hel
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,497 Elo+
Party 3
Ullr
Ullr
Lenkz
Ullr
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,234 Elo+
Party 3
Tyr
Tyr
N_Senhor
Tyr
Level 17
God Stats
1W - 3L
1,305 SR
Queue Stats
4W - 7L
1,353 Elo+
Solo
Sobek
Sobek
Tjpaace
Sobek
Level 27
God Stats
3W - 3L
1,707 SR
Queue Stats
46W - 49L
1,490 Elo+
Solo
Thor
Thor
monastor
Thor
Level 26
God Stats
2W - 1L
1,707 SR
Queue Stats
47W - 31L
1,475 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Hawk_TJH
Medusa
19
6 / 2 / 11
13,071
467
21,844
18,020
7,696
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Freya
20
8 / 5 / 10
14,512
518
22,515
22,767
10,158
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
MrNolram
Guan Yu
17
4 / 2 / 12
12,610
450
16,156
28,160
35,716
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Terra
18
3 / 7 / 13
13,054
466
7,815
29,576
33,795
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
9 / 6 / 16
14,312
511
17,754
21,670
9,109
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 8 / 3
14,091
503
29,920
22,035
10,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Lenkz
Ullr
16
2 / 7 / 8
11,567
413
12,567
15,072
6,460
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
0 / 4 / 11
12,062
431
10,506
25,440
18,708
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
Tjpaace
Sobek
18
2 / 5 / 14
13,147
470
14,037
24,085
35,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
18
7 / 6 / 10
13,430
480
11,791
24,458
12,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
67
30
Kills
21
22
Deaths
30
62
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Medusa
Hawk_TJH
Medusa
6
2
11
5.75
L
10
8
3
1.44
L
Ullr
Lenkz
Ullr
2
7
8
0.86
W
Freya
8
5
10
2.6
W
Guan Yu
MrNolram
Guan Yu
4
2
12
5
L
0
4
11
1.38
W
Terra
3
7
13
1.36
L
Sobek
Tjpaace
Sobek
2
5
14
1.8
W
9
6
16
2.83
L
Thor
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,084
Damage
78,821
120,193
Taken
111,090
96,474
Mitigated
83,542
37,662
Healing
37,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Hawk_TJH
Medusa
21,844
9,283
0
6,965
18,020
7,696
4,314
7,804
10,216
0
82,473
L
29,920
2,831
11,837
10,643
22,035
10,369
1,690
5,489
16,546
107,405
0
L
Ullr
Lenkz
Ullr
12,567
8,009
0
14
15,072
6,460
2,008
3,936
11,136
0
68,632
W
Freya
22,515
6,708
0
8,950
22,767
10,158
3,577
8,019
14,748
106,355
0
W
Guan Yu
MrNolram
Guan Yu
16,156
2,127
2,878
4,419
28,160
35,716
1,157
12,072
16,088
471
50,095
L
10,506
1,370
0
6,194
25,440
18,708
476
7,725
17,715
0
55,742
W
Terra
7,815
1,987
3,622
6,669
29,576
33,795
509
10,660
18,916
34,359
0
L
Sobek
Tjpaace
Sobek
14,037
1,238
0
3,391
24,085
35,402
423
7,053
17,032
31,350
0
W
17,754
8,958
0
4,159
21,670
9,109
3,139
6,809
14,861
0
82,002
L
Thor
11,791
2,241
0
5,533
24,458
12,603
1,149
6,598
17,860
0
78,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,559
Gold Earned
64,297
422
Minions Killed
486
0
Camps Cleared
0
2,739,766
Distance Traveled
2,526,658
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,071
467
104
4
0
533,913
0
L
Hel
14,091
503
156
6
0
489,858
2
L
Ullr
11,567
413
105
4
0
442,440
0
W
Freya
14,512
518
125
4
0
520,682
2
W
Guan Yu
12,610
450
56
2
0
577,797
0
L
Tyr
12,062
431
106
4
0
571,823
4
W
Terra
13,054
466
41
1
0
519,421
1
L
Sobek
13,147
470
29
1
0
503,172
3
W
Mercury
14,312
511
96
3
0
587,953
1
L
Thor
13,430
480
90
3
0
519,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role