Player Matchup

Odin
Odin
BlueJumperGuy
Odin
Level 101
God Stats
1W - 1L
1,783 SR
Queue Stats
82W - 84L
1,479 Elo+
Solo
Bastet
Bastet
Louis-D
Bastet
Level 126
God Stats
7W - 11L
1,148 SR
Queue Stats
786W - 769L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
OccAsioNeeL
Gilgamesh
Level 105
God Stats
5W - 2L
1,315 SR
Queue Stats
83W - 108L
1,468 Elo+
Solo
Merlin
Merlin
Streuner1992
Merlin
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,385 Elo+
Solo
Raijin
Raijin
ogork
Raijin
Level 65
God Stats
4W - 2L
1,384 SR
Queue Stats
243W - 228L
1,468 Elo+
Solo
Team Averages
Level 92
1,426 SR
1,435 Elo+

VS

Team Averages
Level 111
1,467 SR
1,479 Elo+
Apollo
Apollo
 
Apollo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Blechmetler
Thor
Level 95
God Stats
1W - 2L
1,460 SR
Queue Stats
26W - 37L
1,388 Elo+
Solo
Jing Wei
Jing Wei
KremerAlmighty
Jing Wei
Level 142
God Stats
11W - 17L
1,388 SR
Queue Stats
230W - 251L
1,468 Elo+
Party 1
Baba Yaga
Baba Yaga
PetrolMotor
Baba Yaga
Level 93
God Stats
2W - 2L
1,495 SR
Queue Stats
157W - 136L
1,521 Elo+
Party 2
Bellona
Bellona
wag12k
Bellona
Level 66
God Stats
2W - 2L
1,493 SR
Queue Stats
177W - 161L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 3 / 16
10,902
727
7,251
12,594
13,027
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bastet
Louis-D
Bastet
18
7 / 3 / 17
11,699
780
15,156
16,154
9,237
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
OccAsioNeeL
Gilgamesh
18
6 / 7 / 13
11,191
746
12,699
18,026
16,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
19
5 / 3 / 16
11,881
792
22,220
7,320
3,228
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Raijin
ogork
Raijin
20
7 / 3 / 16
12,122
808
15,987
15,238
6,908
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
7 / 5 / 8
11,755
784
7,300
13,712
5,934
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 8 / 11
11,015
734
14,733
16,620
6,388
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
18
6 / 5 / 3
10,982
732
7,336
14,258
5,638
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
PetrolMotor
Baba Yaga
18
0 / 4 / 11
10,554
704
16,649
13,340
6,557
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bellona
wag12k
Bellona
16
3 / 7 / 10
10,811
721
6,456
21,433
21,427
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
62
29
Kills
19
19
Deaths
29
78
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
7
5
8
2.2
L
3
8
11
1.06
W
4
3
16
4
L
Jing Wei
6
5
3
1.5
W
Bastet
Louis-D
Bastet
7
3
17
5.17
W
Gilgamesh
OccAsioNeeL
Gilgamesh
6
7
13
1.79
L
Baba Yaga
PetrolMotor
Baba Yaga
0
4
11
1.38
W
Merlin
5
3
16
4.33
W
Raijin
ogork
Raijin
7
3
16
5
L
Bellona
wag12k
Bellona
3
7
10
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,313
Damage
52,474
69,332
Taken
79,363
49,241
Mitigated
45,944
21,167
Healing
25,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
7,300
4,434
1,834
3,404
13,712
5,934
1,597
6,705
6,817
0
18,373
L
14,733
857
2,863
2,910
16,620
6,388
171
8,629
7,850
0
27,012
W
7,251
420
2,118
1,728
12,594
13,027
885
3,089
9,505
0
13,938
L
Jing Wei
7,336
3,928
2,615
3,259
14,258
5,638
1,325
6,742
7,338
0
24,401
W
Bastet
Louis-D
Bastet
15,156
4,598
3,173
3,211
16,154
9,237
958
3,946
12,208
0
27,123
W
Gilgamesh
OccAsioNeeL
Gilgamesh
12,699
2,789
921
2,744
18,026
16,841
212
3,713
14,313
862
20,898
L
Baba Yaga
PetrolMotor
Baba Yaga
16,649
492
948
4,436
13,340
6,557
0
6,423
6,704
37,030
0
W
Merlin
22,220
906
0
273
7,320
3,228
1,733
2,272
5,048
53,801
0
W
Raijin
ogork
Raijin
15,987
1,439
3,994
3,005
15,238
6,908
1,201
3,629
11,609
35,828
0
L
Bellona
wag12k
Bellona
6,456
2,023
1,603
1,345
21,433
21,427
571
10,020
10,992
0
13,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,795
Gold Earned
55,117
161
Minions Killed
187
0
Camps Cleared
0
1,433,932
Distance Traveled
1,296,063
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,755
784
45
3
0
218,449
4
L
Thor
11,015
734
24
2
0
251,328
0
W
Odin
10,902
727
20
1
0
303,985
2
L
Jing Wei
10,982
732
48
3
0
280,908
0
W
Bastet
11,699
780
34
2
0
311,191
0
W
Gilgamesh
11,191
746
16
1
0
276,261
0
L
Baba Yaga
10,554
704
53
4
0
289,471
0
W
Merlin
11,881
792
49
3
0
269,585
0
W
Raijin
12,122
808
42
3
0
272,910
5
L
Bellona
10,811
721
17
1
0
255,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role